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							- /*! Scroller 2.0.3
 
-  * ©2011-2020 SpryMedia Ltd - datatables.net/license
 
-  */
 
- /**
 
-  * @summary     Scroller
 
-  * @description Virtual rendering for DataTables
 
-  * @version     2.0.3
 
-  * @file        dataTables.scroller.js
 
-  * @author      SpryMedia Ltd (www.sprymedia.co.uk)
 
-  * @contact     www.sprymedia.co.uk/contact
 
-  * @copyright   Copyright 2011-2020 SpryMedia Ltd.
 
-  *
 
-  * This source file is free software, available under the following license:
 
-  *   MIT license - http://datatables.net/license/mit
 
-  *
 
-  * This source file is distributed in the hope that it will be useful, but
 
-  * WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY
 
-  * or FITNESS FOR A PARTICULAR PURPOSE. See the license files for details.
 
-  *
 
-  * For details please refer to: http://www.datatables.net
 
-  */
 
- (function( factory ){
 
- 	if ( typeof define === 'function' && define.amd ) {
 
- 		// AMD
 
- 		define( ['jquery', 'datatables.net'], function ( $ ) {
 
- 			return factory( $, window, document );
 
- 		} );
 
- 	}
 
- 	else if ( typeof exports === 'object' ) {
 
- 		// CommonJS
 
- 		module.exports = function (root, $) {
 
- 			if ( ! root ) {
 
- 				root = window;
 
- 			}
 
- 			if ( ! $ || ! $.fn.dataTable ) {
 
- 				$ = require('datatables.net')(root, $).$;
 
- 			}
 
- 			return factory( $, root, root.document );
 
- 		};
 
- 	}
 
- 	else {
 
- 		// Browser
 
- 		factory( jQuery, window, document );
 
- 	}
 
- }(function( $, window, document, undefined ) {
 
- 'use strict';
 
- var DataTable = $.fn.dataTable;
 
- /**
 
-  * Scroller is a virtual rendering plug-in for DataTables which allows large
 
-  * datasets to be drawn on screen every quickly. What the virtual rendering means
 
-  * is that only the visible portion of the table (and a bit to either side to make
 
-  * the scrolling smooth) is drawn, while the scrolling container gives the
 
-  * visual impression that the whole table is visible. This is done by making use
 
-  * of the pagination abilities of DataTables and moving the table around in the
 
-  * scrolling container DataTables adds to the page. The scrolling container is
 
-  * forced to the height it would be for the full table display using an extra
 
-  * element.
 
-  *
 
-  * Note that rows in the table MUST all be the same height. Information in a cell
 
-  * which expands on to multiple lines will cause some odd behaviour in the scrolling.
 
-  *
 
-  * Scroller is initialised by simply including the letter 'S' in the sDom for the
 
-  * table you want to have this feature enabled on. Note that the 'S' must come
 
-  * AFTER the 't' parameter in `dom`.
 
-  *
 
-  * Key features include:
 
-  *   <ul class="limit_length">
 
-  *     <li>Speed! The aim of Scroller for DataTables is to make rendering large data sets fast</li>
 
-  *     <li>Full compatibility with deferred rendering in DataTables for maximum speed</li>
 
-  *     <li>Display millions of rows</li>
 
-  *     <li>Integration with state saving in DataTables (scrolling position is saved)</li>
 
-  *     <li>Easy to use</li>
 
-  *   </ul>
 
-  *
 
-  *  @class
 
-  *  @constructor
 
-  *  @global
 
-  *  @param {object} dt DataTables settings object or API instance
 
-  *  @param {object} [opts={}] Configuration object for FixedColumns. Options 
 
-  *    are defined by {@link Scroller.defaults}
 
-  *
 
-  *  @requires jQuery 1.7+
 
-  *  @requires DataTables 1.10.0+
 
-  *
 
-  *  @example
 
-  *    $(document).ready(function() {
 
-  *        $('#example').DataTable( {
 
-  *            "scrollY": "200px",
 
-  *            "ajax": "media/dataset/large.txt",
 
-  *            "scroller": true,
 
-  *            "deferRender": true
 
-  *        } );
 
-  *    } );
 
-  */
 
- var Scroller = function ( dt, opts ) {
 
- 	/* Sanity check - you just know it will happen */
 
- 	if ( ! (this instanceof Scroller) ) {
 
- 		alert( "Scroller warning: Scroller must be initialised with the 'new' keyword." );
 
- 		return;
 
- 	}
 
- 	if ( opts === undefined ) {
 
- 		opts = {};
 
- 	}
 
- 	var dtApi = $.fn.dataTable.Api( dt );
 
- 	/**
 
- 	 * Settings object which contains customisable information for the Scroller instance
 
- 	 * @namespace
 
- 	 * @private
 
- 	 * @extends Scroller.defaults
 
- 	 */
 
- 	this.s = {
 
- 		/**
 
- 		 * DataTables settings object
 
- 		 *  @type     object
 
- 		 *  @default  Passed in as first parameter to constructor
 
- 		 */
 
- 		dt: dtApi.settings()[0],
 
- 		/**
 
- 		 * DataTables API instance
 
- 		 *  @type     DataTable.Api
 
- 		 */
 
- 		dtApi: dtApi,
 
- 		/**
 
- 		 * Pixel location of the top of the drawn table in the viewport
 
- 		 *  @type     int
 
- 		 *  @default  0
 
- 		 */
 
- 		tableTop: 0,
 
- 		/**
 
- 		 * Pixel location of the bottom of the drawn table in the viewport
 
- 		 *  @type     int
 
- 		 *  @default  0
 
- 		 */
 
- 		tableBottom: 0,
 
- 		/**
 
- 		 * Pixel location of the boundary for when the next data set should be loaded and drawn
 
- 		 * when scrolling up the way.
 
- 		 *  @type     int
 
- 		 *  @default  0
 
- 		 *  @private
 
- 		 */
 
- 		redrawTop: 0,
 
- 		/**
 
- 		 * Pixel location of the boundary for when the next data set should be loaded and drawn
 
- 		 * when scrolling down the way. Note that this is actually calculated as the offset from
 
- 		 * the top.
 
- 		 *  @type     int
 
- 		 *  @default  0
 
- 		 *  @private
 
- 		 */
 
- 		redrawBottom: 0,
 
- 		/**
 
- 		 * Auto row height or not indicator
 
- 		 *  @type     bool
 
- 		 *  @default  0
 
- 		 */
 
- 		autoHeight: true,
 
- 		/**
 
- 		 * Number of rows calculated as visible in the visible viewport
 
- 		 *  @type     int
 
- 		 *  @default  0
 
- 		 */
 
- 		viewportRows: 0,
 
- 		/**
 
- 		 * setTimeout reference for state saving, used when state saving is enabled in the DataTable
 
- 		 * and when the user scrolls the viewport in order to stop the cookie set taking too much
 
- 		 * CPU!
 
- 		 *  @type     int
 
- 		 *  @default  0
 
- 		 */
 
- 		stateTO: null,
 
- 		stateSaveThrottle: function () {},
 
- 		/**
 
- 		 * setTimeout reference for the redraw, used when server-side processing is enabled in the
 
- 		 * DataTables in order to prevent DoSing the server
 
- 		 *  @type     int
 
- 		 *  @default  null
 
- 		 */
 
- 		drawTO: null,
 
- 		heights: {
 
- 			jump: null,
 
- 			page: null,
 
- 			virtual: null,
 
- 			scroll: null,
 
- 			/**
 
- 			 * Height of rows in the table
 
- 			 *  @type     int
 
- 			 *  @default  0
 
- 			 */
 
- 			row: null,
 
- 			/**
 
- 			 * Pixel height of the viewport
 
- 			 *  @type     int
 
- 			 *  @default  0
 
- 			 */
 
- 			viewport: null,
 
- 			labelFactor: 1
 
- 		},
 
- 		topRowFloat: 0,
 
- 		scrollDrawDiff: null,
 
- 		loaderVisible: false,
 
- 		forceReposition: false,
 
- 		baseRowTop: 0,
 
- 		baseScrollTop: 0,
 
- 		mousedown: false,
 
- 		lastScrollTop: 0
 
- 	};
 
- 	// @todo The defaults should extend a `c` property and the internal settings
 
- 	// only held in the `s` property. At the moment they are mixed
 
- 	this.s = $.extend( this.s, Scroller.oDefaults, opts );
 
- 	// Workaround for row height being read from height object (see above comment)
 
- 	this.s.heights.row = this.s.rowHeight;
 
- 	/**
 
- 	 * DOM elements used by the class instance
 
- 	 * @private
 
- 	 * @namespace
 
- 	 *
 
- 	 */
 
- 	this.dom = {
 
- 		"force":    document.createElement('div'),
 
- 		"label":    $('<div class="dts_label">0</div>'),
 
- 		"scroller": null,
 
- 		"table":    null,
 
- 		"loader":   null
 
- 	};
 
- 	// Attach the instance to the DataTables instance so it can be accessed in
 
- 	// future. Don't initialise Scroller twice on the same table
 
- 	if ( this.s.dt.oScroller ) {
 
- 		return;
 
- 	}
 
- 	this.s.dt.oScroller = this;
 
- 	/* Let's do it */
 
- 	this.construct();
 
- };
 
- $.extend( Scroller.prototype, {
 
- 	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 
- 	 * Public methods - to be exposed via the DataTables API
 
- 	 */
 
- 	/**
 
- 	 * Calculate and store information about how many rows are to be displayed
 
- 	 * in the scrolling viewport, based on current dimensions in the browser's
 
- 	 * rendering. This can be particularly useful if the table is initially
 
- 	 * drawn in a hidden element - for example in a tab.
 
- 	 *  @param {bool} [redraw=true] Redraw the table automatically after the recalculation, with
 
- 	 *    the new dimensions forming the basis for the draw.
 
- 	 *  @returns {void}
 
- 	 */
 
- 	measure: function ( redraw )
 
- 	{
 
- 		if ( this.s.autoHeight )
 
- 		{
 
- 			this._calcRowHeight();
 
- 		}
 
- 		var heights = this.s.heights;
 
- 		if ( heights.row ) {
 
- 			heights.viewport = this._parseHeight($(this.dom.scroller).css('max-height'));
 
- 			this.s.viewportRows = parseInt( heights.viewport / heights.row, 10 )+1;
 
- 			this.s.dt._iDisplayLength = this.s.viewportRows * this.s.displayBuffer;
 
- 		}
 
- 		var label = this.dom.label.outerHeight();
 
- 		heights.labelFactor = (heights.viewport-label) / heights.scroll;
 
- 		if ( redraw === undefined || redraw )
 
- 		{
 
- 			this.s.dt.oInstance.fnDraw( false );
 
- 		}
 
- 	},
 
- 	/**
 
- 	 * Get information about current displayed record range. This corresponds to
 
- 	 * the information usually displayed in the "Info" block of the table.
 
- 	 *
 
- 	 * @returns {object} info as an object:
 
- 	 *  {
 
- 	 *      start: {int}, // the 0-indexed record at the top of the viewport
 
- 	 *      end:   {int}, // the 0-indexed record at the bottom of the viewport
 
- 	 *  }
 
- 	*/
 
- 	pageInfo: function()
 
- 	{
 
- 		var 
 
- 			dt = this.s.dt,
 
- 			iScrollTop = this.dom.scroller.scrollTop,
 
- 			iTotal = dt.fnRecordsDisplay(),
 
- 			iPossibleEnd = Math.ceil(this.pixelsToRow(iScrollTop + this.s.heights.viewport, false, this.s.ani));
 
- 		return {
 
- 			start: Math.floor(this.pixelsToRow(iScrollTop, false, this.s.ani)),
 
- 			end: iTotal < iPossibleEnd ? iTotal-1 : iPossibleEnd-1
 
- 		};
 
- 	},
 
- 	/**
 
- 	 * Calculate the row number that will be found at the given pixel position
 
- 	 * (y-scroll).
 
- 	 *
 
- 	 * Please note that when the height of the full table exceeds 1 million
 
- 	 * pixels, Scroller switches into a non-linear mode for the scrollbar to fit
 
- 	 * all of the records into a finite area, but this function returns a linear
 
- 	 * value (relative to the last non-linear positioning).
 
- 	 *  @param {int} pixels Offset from top to calculate the row number of
 
- 	 *  @param {int} [intParse=true] If an integer value should be returned
 
- 	 *  @param {int} [virtual=false] Perform the calculations in the virtual domain
 
- 	 *  @returns {int} Row index
 
- 	 */
 
- 	pixelsToRow: function ( pixels, intParse, virtual )
 
- 	{
 
- 		var diff = pixels - this.s.baseScrollTop;
 
- 		var row = virtual ?
 
- 			(this._domain( 'physicalToVirtual', this.s.baseScrollTop ) + diff) / this.s.heights.row :
 
- 			( diff / this.s.heights.row ) + this.s.baseRowTop;
 
- 		return intParse || intParse === undefined ?
 
- 			parseInt( row, 10 ) :
 
- 			row;
 
- 	},
 
- 	/**
 
- 	 * Calculate the pixel position from the top of the scrolling container for
 
- 	 * a given row
 
- 	 *  @param {int} iRow Row number to calculate the position of
 
- 	 *  @returns {int} Pixels
 
- 	 */
 
- 	rowToPixels: function ( rowIdx, intParse, virtual )
 
- 	{
 
- 		var pixels;
 
- 		var diff = rowIdx - this.s.baseRowTop;
 
- 		if ( virtual ) {
 
- 			pixels = this._domain( 'virtualToPhysical', this.s.baseScrollTop );
 
- 			pixels += diff * this.s.heights.row;
 
- 		}
 
- 		else {
 
- 			pixels = this.s.baseScrollTop;
 
- 			pixels += diff * this.s.heights.row;
 
- 		}
 
- 		return intParse || intParse === undefined ?
 
- 			parseInt( pixels, 10 ) :
 
- 			pixels;
 
- 	},
 
- 	/**
 
- 	 * Calculate the row number that will be found at the given pixel position (y-scroll)
 
- 	 *  @param {int} row Row index to scroll to
 
- 	 *  @param {bool} [animate=true] Animate the transition or not
 
- 	 *  @returns {void}
 
- 	 */
 
- 	scrollToRow: function ( row, animate )
 
- 	{
 
- 		var that = this;
 
- 		var ani = false;
 
- 		var px = this.rowToPixels( row );
 
- 		// We need to know if the table will redraw or not before doing the
 
- 		// scroll. If it will not redraw, then we need to use the currently
 
- 		// displayed table, and scroll with the physical pixels. Otherwise, we
 
- 		// need to calculate the table's new position from the virtual
 
- 		// transform.
 
- 		var preRows = ((this.s.displayBuffer-1)/2) * this.s.viewportRows;
 
- 		var drawRow = row - preRows;
 
- 		if ( drawRow < 0 ) {
 
- 			drawRow = 0;
 
- 		}
 
- 		if ( (px > this.s.redrawBottom || px < this.s.redrawTop) && this.s.dt._iDisplayStart !== drawRow ) {
 
- 			ani = true;
 
- 			px = this._domain( 'virtualToPhysical', row * this.s.heights.row );
 
- 			// If we need records outside the current draw region, but the new
 
- 			// scrolling position is inside that (due to the non-linear nature
 
- 			// for larger numbers of records), we need to force position update.
 
- 			if ( this.s.redrawTop < px && px < this.s.redrawBottom ) {
 
- 				this.s.forceReposition = true;
 
- 				animate = false;
 
- 			}
 
- 		}
 
- 		if ( animate === undefined || animate )
 
- 		{
 
- 			this.s.ani = ani;
 
- 			$(this.dom.scroller).animate( {
 
- 				"scrollTop": px
 
- 			}, function () {
 
- 				// This needs to happen after the animation has completed and
 
- 				// the final scroll event fired
 
- 				setTimeout( function () {
 
- 					that.s.ani = false;
 
- 				}, 250 );
 
- 			} );
 
- 		}
 
- 		else
 
- 		{
 
- 			$(this.dom.scroller).scrollTop( px );
 
- 		}
 
- 	},
 
- 	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 
- 	 * Constructor
 
- 	 */
 
- 	/**
 
- 	 * Initialisation for Scroller
 
- 	 *  @returns {void}
 
- 	 *  @private
 
- 	 */
 
- 	construct: function ()
 
- 	{
 
- 		var that = this;
 
- 		var dt = this.s.dtApi;
 
- 		/* Sanity check */
 
- 		if ( !this.s.dt.oFeatures.bPaginate ) {
 
- 			this.s.dt.oApi._fnLog( this.s.dt, 0, 'Pagination must be enabled for Scroller' );
 
- 			return;
 
- 		}
 
- 		/* Insert a div element that we can use to force the DT scrolling container to
 
- 		 * the height that would be required if the whole table was being displayed
 
- 		 */
 
- 		this.dom.force.style.position = "relative";
 
- 		this.dom.force.style.top = "0px";
 
- 		this.dom.force.style.left = "0px";
 
- 		this.dom.force.style.width = "1px";
 
- 		this.dom.scroller = $('div.'+this.s.dt.oClasses.sScrollBody, this.s.dt.nTableWrapper)[0];
 
- 		this.dom.scroller.appendChild( this.dom.force );
 
- 		this.dom.scroller.style.position = "relative";
 
- 		this.dom.table = $('>table', this.dom.scroller)[0];
 
- 		this.dom.table.style.position = "absolute";
 
- 		this.dom.table.style.top = "0px";
 
- 		this.dom.table.style.left = "0px";
 
- 		// Add class to 'announce' that we are a Scroller table
 
- 		$(dt.table().container()).addClass('dts DTS');
 
- 		// Add a 'loading' indicator
 
- 		if ( this.s.loadingIndicator )
 
- 		{
 
- 			this.dom.loader = $('<div class="dataTables_processing dts_loading">'+this.s.dt.oLanguage.sLoadingRecords+'</div>')
 
- 				.css('display', 'none');
 
- 			$(this.dom.scroller.parentNode)
 
- 				.css('position', 'relative')
 
- 				.append( this.dom.loader );
 
- 		}
 
- 		this.dom.label.appendTo(this.dom.scroller);
 
- 		/* Initial size calculations */
 
- 		if ( this.s.heights.row && this.s.heights.row != 'auto' )
 
- 		{
 
- 			this.s.autoHeight = false;
 
- 		}
 
- 		// Scrolling callback to see if a page change is needed
 
- 		this.s.ingnoreScroll = true;
 
- 		$(this.dom.scroller).on( 'scroll.dt-scroller', function (e) {
 
- 			that._scroll.call( that );
 
- 		} );
 
- 		// In iOS we catch the touchstart event in case the user tries to scroll
 
- 		// while the display is already scrolling
 
- 		$(this.dom.scroller).on('touchstart.dt-scroller', function () {
 
- 			that._scroll.call( that );
 
- 		} );
 
- 		$(this.dom.scroller)
 
- 			.on('mousedown.dt-scroller', function () {
 
- 				that.s.mousedown = true;
 
- 			})
 
- 			.on('mouseup.dt-scroller', function () {
 
- 				that.s.labelVisible = false;
 
- 				that.s.mousedown = false;
 
- 				that.dom.label.css('display', 'none');
 
- 			});
 
- 		// On resize, update the information element, since the number of rows shown might change
 
- 		$(window).on( 'resize.dt-scroller', function () {
 
- 			that.measure( false );
 
- 			that._info();
 
- 		} );
 
- 		// Add a state saving parameter to the DT state saving so we can restore the exact
 
- 		// position of the scrolling.
 
- 		var initialStateSave = true;
 
- 		var loadedState = dt.state.loaded();
 
- 		dt.on( 'stateSaveParams.scroller', function ( e, settings, data ) {
 
- 			if ( initialStateSave && loadedState ) {
 
- 				data.scroller = loadedState.scroller;
 
- 				initialStateSave = false;
 
- 			}
 
- 			else {
 
- 				// Need to used the saved position on init
 
- 				data.scroller = {
 
- 					topRow: that.s.topRowFloat,
 
- 					baseScrollTop: that.s.baseScrollTop,
 
- 					baseRowTop: that.s.baseRowTop,
 
- 					scrollTop: that.s.lastScrollTop
 
- 				};
 
- 			}
 
- 		} );
 
- 		if ( loadedState && loadedState.scroller ) {
 
- 			this.s.topRowFloat = loadedState.scroller.topRow;
 
- 			this.s.baseScrollTop = loadedState.scroller.baseScrollTop;
 
- 			this.s.baseRowTop = loadedState.scroller.baseRowTop;
 
- 		}
 
- 		this.measure( false );
 
- 	
 
- 		that.s.stateSaveThrottle = that.s.dt.oApi._fnThrottle( function () {
 
- 			that.s.dtApi.state.save();
 
- 		}, 500 );
 
- 		dt.on( 'init.scroller', function () {
 
- 			that.measure( false );
 
- 			// Setting to `jump` will instruct _draw to calculate the scroll top
 
- 			// position
 
- 			that.s.scrollType = 'jump';
 
- 			that._draw();
 
- 			// Update the scroller when the DataTable is redrawn
 
- 			dt.on( 'draw.scroller', function () {
 
- 				that._draw();
 
- 			});
 
- 		} );
 
- 		// Set height before the draw happens, allowing everything else to update
 
- 		// on draw complete without worry for roder.
 
- 		dt.on( 'preDraw.dt.scroller', function () {
 
- 			that._scrollForce();
 
- 		} );
 
- 		// Destructor
 
- 		dt.on( 'destroy.scroller', function () {
 
- 			$(window).off( 'resize.dt-scroller' );
 
- 			$(that.dom.scroller).off('.dt-scroller');
 
- 			$(that.s.dt.nTable).off( '.scroller' );
 
- 			$(that.s.dt.nTableWrapper).removeClass('DTS');
 
- 			$('div.DTS_Loading', that.dom.scroller.parentNode).remove();
 
- 			that.dom.table.style.position = "";
 
- 			that.dom.table.style.top = "";
 
- 			that.dom.table.style.left = "";
 
- 		} );
 
- 	},
 
- 	/* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 
- 	 * Private methods
 
- 	 */
 
- 	/**
 
- 	 * Automatic calculation of table row height. This is just a little tricky here as using
 
- 	 * initialisation DataTables has tale the table out of the document, so we need to create
 
- 	 * a new table and insert it into the document, calculate the row height and then whip the
 
- 	 * table out.
 
- 	 *  @returns {void}
 
- 	 *  @private
 
- 	 */
 
- 	_calcRowHeight: function ()
 
- 	{
 
- 		var dt = this.s.dt;
 
- 		var origTable = dt.nTable;
 
- 		var nTable = origTable.cloneNode( false );
 
- 		var tbody = $('<tbody/>').appendTo( nTable );
 
- 		var container = $(
 
- 			'<div class="'+dt.oClasses.sWrapper+' DTS">'+
 
- 				'<div class="'+dt.oClasses.sScrollWrapper+'">'+
 
- 					'<div class="'+dt.oClasses.sScrollBody+'"></div>'+
 
- 				'</div>'+
 
- 			'</div>'
 
- 		);
 
- 		// Want 3 rows in the sizing table so :first-child and :last-child
 
- 		// CSS styles don't come into play - take the size of the middle row
 
- 		$('tbody tr:lt(4)', origTable).clone().appendTo( tbody );
 
-         var rowsCount = $('tr', tbody).length;
 
-         if ( rowsCount === 1 ) {
 
-             tbody.prepend('<tr><td> </td></tr>');
 
-             tbody.append('<tr><td> </td></tr>');
 
- 		}
 
- 		else {
 
-             for (; rowsCount < 3; rowsCount++) {
 
-                 tbody.append('<tr><td> </td></tr>');
 
-             }
 
- 		}
 
- 	
 
- 		$('div.'+dt.oClasses.sScrollBody, container).append( nTable );
 
- 		// If initialised using `dom`, use the holding element as the insert point
 
- 		var insertEl = this.s.dt.nHolding || origTable.parentNode;
 
- 		if ( ! $(insertEl).is(':visible') ) {
 
- 			insertEl = 'body';
 
- 		}
 
- 		// Remove form element links as they might select over others (particularly radio and checkboxes)
 
- 		container.find("input").removeAttr("name");
 
- 		container.appendTo( insertEl );
 
- 		this.s.heights.row = $('tr', tbody).eq(1).outerHeight();
 
- 		container.remove();
 
- 	},
 
- 	/**
 
- 	 * Draw callback function which is fired when the DataTable is redrawn. The main function of
 
- 	 * this method is to position the drawn table correctly the scrolling container for the rows
 
- 	 * that is displays as a result of the scrolling position.
 
- 	 *  @returns {void}
 
- 	 *  @private
 
- 	 */
 
- 	_draw: function ()
 
- 	{
 
- 		var
 
- 			that = this,
 
- 			heights = this.s.heights,
 
- 			iScrollTop = this.dom.scroller.scrollTop,
 
- 			iTableHeight = $(this.s.dt.nTable).height(),
 
- 			displayStart = this.s.dt._iDisplayStart,
 
- 			displayLen = this.s.dt._iDisplayLength,
 
- 			displayEnd = this.s.dt.fnRecordsDisplay();
 
- 		// Disable the scroll event listener while we are updating the DOM
 
- 		this.s.skip = true;
 
- 		// If paging is reset
 
- 		if ( (this.s.dt.bSorted || this.s.dt.bFiltered) && displayStart === 0 && !this.s.dt._drawHold ) {
 
- 			this.s.topRowFloat = 0;
 
- 		}
 
- 		iScrollTop = this.s.scrollType === 'jump' ?
 
- 			this._domain( 'virtualToPhysical', this.s.topRowFloat * heights.row ) :
 
- 			iScrollTop;
 
- 		// Store positional information so positional calculations can be based
 
- 		// upon the current table draw position
 
- 		this.s.baseScrollTop = iScrollTop;
 
- 		this.s.baseRowTop = this.s.topRowFloat;
 
- 		// Position the table in the virtual scroller
 
- 		var tableTop = iScrollTop - ((this.s.topRowFloat - displayStart) * heights.row);
 
- 		if ( displayStart === 0 ) {
 
- 			tableTop = 0;
 
- 		}
 
- 		else if ( displayStart + displayLen >= displayEnd ) {
 
- 			tableTop = heights.scroll - iTableHeight;
 
- 		}
 
- 		this.dom.table.style.top = tableTop+'px';
 
- 		/* Cache some information for the scroller */
 
- 		this.s.tableTop = tableTop;
 
- 		this.s.tableBottom = iTableHeight + this.s.tableTop;
 
- 		// Calculate the boundaries for where a redraw will be triggered by the
 
- 		// scroll event listener
 
- 		var boundaryPx = (iScrollTop - this.s.tableTop) * this.s.boundaryScale;
 
- 		this.s.redrawTop = iScrollTop - boundaryPx;
 
- 		this.s.redrawBottom = iScrollTop + boundaryPx > heights.scroll - heights.viewport - heights.row ?
 
- 			heights.scroll - heights.viewport - heights.row :
 
- 			iScrollTop + boundaryPx;
 
- 		this.s.skip = false;
 
- 		// Restore the scrolling position that was saved by DataTable's state
 
- 		// saving Note that this is done on the second draw when data is Ajax
 
- 		// sourced, and the first draw when DOM soured
 
- 		if ( this.s.dt.oFeatures.bStateSave && this.s.dt.oLoadedState !== null &&
 
- 			 typeof this.s.dt.oLoadedState.scroller != 'undefined' )
 
- 		{
 
- 			// A quirk of DataTables is that the draw callback will occur on an
 
- 			// empty set if Ajax sourced, but not if server-side processing.
 
- 			var ajaxSourced = (this.s.dt.sAjaxSource || that.s.dt.ajax) && ! this.s.dt.oFeatures.bServerSide ?
 
- 				true :
 
- 				false;
 
- 			if ( ( ajaxSourced && this.s.dt.iDraw == 2) ||
 
- 			     (!ajaxSourced && this.s.dt.iDraw == 1) )
 
- 			{
 
- 				setTimeout( function () {
 
- 					$(that.dom.scroller).scrollTop( that.s.dt.oLoadedState.scroller.scrollTop );
 
- 					// In order to prevent layout thrashing we need another
 
- 					// small delay
 
- 					setTimeout( function () {
 
- 						that.s.ingnoreScroll = false;
 
- 					}, 0 );
 
- 				}, 0 );
 
- 			}
 
- 		}
 
- 		else {
 
- 			that.s.ingnoreScroll = false;
 
- 		}
 
- 		// Because of the order of the DT callbacks, the info update will
 
- 		// take precedence over the one we want here. So a 'thread' break is
 
- 		// needed.  Only add the thread break if bInfo is set
 
- 		if ( this.s.dt.oFeatures.bInfo ) {
 
- 			setTimeout( function () {
 
- 				that._info.call( that );
 
- 			}, 0 );
 
- 		}
 
- 		// Hide the loading indicator
 
- 		if ( this.dom.loader && this.s.loaderVisible ) {
 
- 			this.dom.loader.css( 'display', 'none' );
 
- 			this.s.loaderVisible = false;
 
- 		}
 
- 	},
 
- 	/**
 
- 	 * Convert from one domain to another. The physical domain is the actual
 
- 	 * pixel count on the screen, while the virtual is if we had browsers which
 
- 	 * had scrolling containers of infinite height (i.e. the absolute value)
 
- 	 *
 
- 	 *  @param {string} dir Domain transform direction, `virtualToPhysical` or
 
- 	 *    `physicalToVirtual` 
 
- 	 *  @returns {number} Calculated transform
 
- 	 *  @private
 
- 	 */
 
- 	_domain: function ( dir, val )
 
- 	{
 
- 		var heights = this.s.heights;
 
- 		var diff;
 
- 		var magic = 10000; // the point at which the non-linear calculations start to happen
 
- 		// If the virtual and physical height match, then we use a linear
 
- 		// transform between the two, allowing the scrollbar to be linear
 
- 		if ( heights.virtual === heights.scroll ) {
 
- 			return val;
 
- 		}
 
- 		// In the first 10k pixels and the last 10k pixels, we want the scrolling
 
- 		// to be linear. After that it can be non-linear. It would be unusual for
 
- 		// anyone to mouse wheel through that much.
 
- 		if ( val < magic ) {
 
- 			return val;
 
- 		}
 
- 		else if ( dir === 'virtualToPhysical' && val >= heights.virtual - magic ) {
 
- 			diff = heights.virtual - val;
 
- 			return heights.scroll - diff;
 
- 		}
 
- 		else if ( dir === 'physicalToVirtual' && val >= heights.scroll - magic ) {
 
- 			diff = heights.scroll - val;
 
- 			return heights.virtual - diff;
 
- 		}
 
- 		// Otherwise, we want a non-linear scrollbar to take account of the
 
- 		// redrawing regions at the start and end of the table, otherwise these
 
- 		// can stutter badly - on large tables 30px (for example) scroll might
 
- 		// be hundreds of rows, so the table would be redrawing every few px at
 
- 		// the start and end. Use a simple linear eq. to stop this, effectively
 
- 		// causing a kink in the scrolling ratio. It does mean the scrollbar is
 
- 		// non-linear, but with such massive data sets, the scrollbar is going
 
- 		// to be a best guess anyway
 
- 		var m = (heights.virtual - magic - magic) / (heights.scroll - magic - magic);
 
- 		var c = magic - (m*magic);
 
- 		return dir === 'virtualToPhysical' ?
 
- 			(val-c) / m :
 
- 			(m*val) + c;
 
- 	},
 
- 	/**
 
- 	 * Update any information elements that are controlled by the DataTable based on the scrolling
 
- 	 * viewport and what rows are visible in it. This function basically acts in the same way as
 
- 	 * _fnUpdateInfo in DataTables, and effectively replaces that function.
 
- 	 *  @returns {void}
 
- 	 *  @private
 
- 	 */
 
- 	_info: function ()
 
- 	{
 
- 		if ( !this.s.dt.oFeatures.bInfo )
 
- 		{
 
- 			return;
 
- 		}
 
- 		var
 
- 			dt = this.s.dt,
 
- 			language = dt.oLanguage,
 
- 			iScrollTop = this.dom.scroller.scrollTop,
 
- 			iStart = Math.floor( this.pixelsToRow(iScrollTop, false, this.s.ani)+1 ),
 
- 			iMax = dt.fnRecordsTotal(),
 
- 			iTotal = dt.fnRecordsDisplay(),
 
- 			iPossibleEnd = Math.ceil( this.pixelsToRow(iScrollTop+this.s.heights.viewport, false, this.s.ani) ),
 
- 			iEnd = iTotal < iPossibleEnd ? iTotal : iPossibleEnd,
 
- 			sStart = dt.fnFormatNumber( iStart ),
 
- 			sEnd = dt.fnFormatNumber( iEnd ),
 
- 			sMax = dt.fnFormatNumber( iMax ),
 
- 			sTotal = dt.fnFormatNumber( iTotal ),
 
- 			sOut;
 
- 		if ( dt.fnRecordsDisplay() === 0 &&
 
- 			   dt.fnRecordsDisplay() == dt.fnRecordsTotal() )
 
- 		{
 
- 			/* Empty record set */
 
- 			sOut = language.sInfoEmpty+ language.sInfoPostFix;
 
- 		}
 
- 		else if ( dt.fnRecordsDisplay() === 0 )
 
- 		{
 
- 			/* Empty record set after filtering */
 
- 			sOut = language.sInfoEmpty +' '+
 
- 				language.sInfoFiltered.replace('_MAX_', sMax)+
 
- 					language.sInfoPostFix;
 
- 		}
 
- 		else if ( dt.fnRecordsDisplay() == dt.fnRecordsTotal() )
 
- 		{
 
- 			/* Normal record set */
 
- 			sOut = language.sInfo.
 
- 					replace('_START_', sStart).
 
- 					replace('_END_',   sEnd).
 
- 					replace('_MAX_',   sMax).
 
- 					replace('_TOTAL_', sTotal)+
 
- 				language.sInfoPostFix;
 
- 		}
 
- 		else
 
- 		{
 
- 			/* Record set after filtering */
 
- 			sOut = language.sInfo.
 
- 					replace('_START_', sStart).
 
- 					replace('_END_',   sEnd).
 
- 					replace('_MAX_',   sMax).
 
- 					replace('_TOTAL_', sTotal) +' '+
 
- 				language.sInfoFiltered.replace(
 
- 					'_MAX_',
 
- 					dt.fnFormatNumber(dt.fnRecordsTotal())
 
- 				)+
 
- 				language.sInfoPostFix;
 
- 		}
 
- 		var callback = language.fnInfoCallback;
 
- 		if ( callback ) {
 
- 			sOut = callback.call( dt.oInstance,
 
- 				dt, iStart, iEnd, iMax, iTotal, sOut
 
- 			);
 
- 		}
 
- 		var n = dt.aanFeatures.i;
 
- 		if ( typeof n != 'undefined' )
 
- 		{
 
- 			for ( var i=0, iLen=n.length ; i<iLen ; i++ )
 
- 			{
 
- 				$(n[i]).html( sOut );
 
- 			}
 
- 		}
 
- 		// DT doesn't actually (yet) trigger this event, but it will in future
 
- 		$(dt.nTable).triggerHandler( 'info.dt' );
 
- 	},
 
- 	/**
 
- 	 * Parse CSS height property string as number
 
- 	 *
 
- 	 * An attempt is made to parse the string as a number. Currently supported units are 'px',
 
- 	 * 'vh', and 'rem'. 'em' is partially supported; it works as long as the parent element's
 
- 	 * font size matches the body element. Zero is returned for unrecognized strings.
 
- 	 *  @param {string} cssHeight CSS height property string
 
- 	 *  @returns {number} height
 
- 	 *  @private
 
- 	 */
 
- 	_parseHeight: function(cssHeight) {
 
- 		var height;
 
- 		var matches = /^([+-]?(?:\d+(?:\.\d+)?|\.\d+))(px|em|rem|vh)$/.exec(cssHeight);
 
- 		if (matches === null) {
 
- 			return 0;
 
- 		}
 
- 		var value = parseFloat(matches[1]);
 
- 		var unit = matches[2];
 
- 		if ( unit === 'px' ) {
 
- 			height = value;
 
- 		}
 
- 		else if ( unit === 'vh' ) {
 
- 			height = ( value / 100 ) * $(window).height();
 
- 		}
 
- 		else if ( unit === 'rem' ) {
 
- 			height = value * parseFloat($(':root').css('font-size'));
 
- 		}
 
- 		else if ( unit === 'em' ) {
 
- 			height = value * parseFloat($('body').css('font-size'));
 
- 		}
 
- 		return height ?
 
- 			height :
 
- 			0;
 
- 	},
 
- 	/**
 
- 	 * Scrolling function - fired whenever the scrolling position is changed.
 
- 	 * This method needs to use the stored values to see if the table should be
 
- 	 * redrawn as we are moving towards the end of the information that is
 
- 	 * currently drawn or not. If needed, then it will redraw the table based on
 
- 	 * the new position.
 
- 	 *  @returns {void}
 
- 	 *  @private
 
- 	 */
 
- 	_scroll: function ()
 
- 	{
 
- 		var
 
- 			that = this,
 
- 			heights = this.s.heights,
 
- 			iScrollTop = this.dom.scroller.scrollTop,
 
- 			iTopRow;
 
- 		if ( this.s.skip ) {
 
- 			return;
 
- 		}
 
- 		if ( this.s.ingnoreScroll ) {
 
- 			return;
 
- 		}
 
- 		if ( iScrollTop === this.s.lastScrollTop ) {
 
- 			return;
 
- 		}
 
- 		/* If the table has been sorted or filtered, then we use the redraw that
 
- 		 * DataTables as done, rather than performing our own
 
- 		 */
 
- 		if ( this.s.dt.bFiltered || this.s.dt.bSorted ) {
 
- 			this.s.lastScrollTop = 0;
 
- 			return;
 
- 		}
 
- 		/* Update the table's information display for what is now in the viewport */
 
- 		this._info();
 
- 		/* We don't want to state save on every scroll event - that's heavy
 
- 		 * handed, so use a timeout to update the state saving only when the
 
- 		 * scrolling has finished
 
- 		 */
 
- 		clearTimeout( this.s.stateTO );
 
- 		this.s.stateTO = setTimeout( function () {
 
- 			that.s.dtApi.state.save();
 
- 		}, 250 );
 
- 		this.s.scrollType = Math.abs(iScrollTop - this.s.lastScrollTop) > heights.viewport ?
 
- 			'jump' :
 
- 			'cont';
 
- 		this.s.topRowFloat = this.s.scrollType === 'cont' ?
 
- 			this.pixelsToRow( iScrollTop, false, false ) :
 
- 			this._domain( 'physicalToVirtual', iScrollTop ) / heights.row;
 
- 		if ( this.s.topRowFloat < 0 ) {
 
- 			this.s.topRowFloat = 0;
 
- 		}
 
- 		/* Check if the scroll point is outside the trigger boundary which would required
 
- 		 * a DataTables redraw
 
- 		 */
 
- 		if ( this.s.forceReposition || iScrollTop < this.s.redrawTop || iScrollTop > this.s.redrawBottom ) {
 
- 			var preRows = Math.ceil( ((this.s.displayBuffer-1)/2) * this.s.viewportRows );
 
- 			iTopRow = parseInt(this.s.topRowFloat, 10) - preRows;
 
- 			this.s.forceReposition = false;
 
- 			if ( iTopRow <= 0 ) {
 
- 				/* At the start of the table */
 
- 				iTopRow = 0;
 
- 			}
 
- 			else if ( iTopRow + this.s.dt._iDisplayLength > this.s.dt.fnRecordsDisplay() ) {
 
- 				/* At the end of the table */
 
- 				iTopRow = this.s.dt.fnRecordsDisplay() - this.s.dt._iDisplayLength;
 
- 				if ( iTopRow < 0 ) {
 
- 					iTopRow = 0;
 
- 				}
 
- 			}
 
- 			else if ( iTopRow % 2 !== 0 ) {
 
- 				// For the row-striping classes (odd/even) we want only to start
 
- 				// on evens otherwise the stripes will change between draws and
 
- 				// look rubbish
 
- 				iTopRow++;
 
- 			}
 
- 			// Store calcuated value, in case the following condition is not met, but so
 
- 			// that the draw function will still use it.
 
- 			this.s.targetTop = iTopRow;
 
- 			if ( iTopRow != this.s.dt._iDisplayStart ) {
 
- 				/* Cache the new table position for quick lookups */
 
- 				this.s.tableTop = $(this.s.dt.nTable).offset().top;
 
- 				this.s.tableBottom = $(this.s.dt.nTable).height() + this.s.tableTop;
 
- 				var draw = function () {
 
- 					that.s.dt._iDisplayStart = that.s.targetTop;
 
- 					that.s.dt.oApi._fnDraw( that.s.dt );
 
- 				};
 
- 				/* Do the DataTables redraw based on the calculated start point - note that when
 
- 				 * using server-side processing we introduce a small delay to not DoS the server...
 
- 				 */
 
- 				if ( this.s.dt.oFeatures.bServerSide ) {
 
- 					this.s.forceReposition = true;
 
- 					clearTimeout( this.s.drawTO );
 
- 					this.s.drawTO = setTimeout( draw, this.s.serverWait );
 
- 				}
 
- 				else {
 
- 					draw();
 
- 				}
 
- 				if ( this.dom.loader && ! this.s.loaderVisible ) {
 
- 					this.dom.loader.css( 'display', 'block' );
 
- 					this.s.loaderVisible = true;
 
- 				}
 
- 			}
 
- 		}
 
- 		else {
 
- 			this.s.topRowFloat = this.pixelsToRow( iScrollTop, false, true );
 
- 		}
 
- 		this.s.lastScrollTop = iScrollTop;
 
- 		this.s.stateSaveThrottle();
 
- 		if ( this.s.scrollType === 'jump' && this.s.mousedown ) {
 
- 			this.s.labelVisible = true;
 
- 		}
 
- 		if (this.s.labelVisible) {
 
- 			this.dom.label
 
- 				.html( this.s.dt.fnFormatNumber( parseInt( this.s.topRowFloat, 10 )+1 ) )
 
- 				.css( 'top', iScrollTop + (iScrollTop * heights.labelFactor ) )
 
- 				.css( 'display', 'block' );
 
- 		}
 
- 	},
 
- 	/**
 
- 	 * Force the scrolling container to have height beyond that of just the
 
- 	 * table that has been drawn so the user can scroll the whole data set.
 
- 	 *
 
- 	 * Note that if the calculated required scrolling height exceeds a maximum
 
- 	 * value (1 million pixels - hard-coded) the forcing element will be set
 
- 	 * only to that maximum value and virtual / physical domain transforms will
 
- 	 * be used to allow Scroller to display tables of any number of records.
 
- 	 *  @returns {void}
 
- 	 *  @private
 
- 	 */
 
- 	_scrollForce: function ()
 
- 	{
 
- 		var heights = this.s.heights;
 
- 		var max = 1000000;
 
- 		heights.virtual = heights.row * this.s.dt.fnRecordsDisplay();
 
- 		heights.scroll = heights.virtual;
 
- 		if ( heights.scroll > max ) {
 
- 			heights.scroll = max;
 
- 		}
 
- 		// Minimum height so there is always a row visible (the 'no rows found'
 
- 		// if reduced to zero filtering)
 
- 		this.dom.force.style.height = heights.scroll > this.s.heights.row ?
 
- 			heights.scroll+'px' :
 
- 			this.s.heights.row+'px';
 
- 	}
 
- } );
 
- /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 
-  * Statics
 
-  * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
 
- /**
 
-  * Scroller default settings for initialisation
 
-  *  @namespace
 
-  *  @name Scroller.defaults
 
-  *  @static
 
-  */
 
- Scroller.defaults = {
 
- 	/**
 
- 	 * Scroller uses the boundary scaling factor to decide when to redraw the table - which it
 
- 	 * typically does before you reach the end of the currently loaded data set (in order to
 
- 	 * allow the data to look continuous to a user scrolling through the data). If given as 0
 
- 	 * then the table will be redrawn whenever the viewport is scrolled, while 1 would not
 
- 	 * redraw the table until the currently loaded data has all been shown. You will want
 
- 	 * something in the middle - the default factor of 0.5 is usually suitable.
 
- 	 *  @type     float
 
- 	 *  @default  0.5
 
- 	 *  @static
 
- 	 */
 
- 	boundaryScale: 0.5,
 
- 	/**
 
- 	 * The display buffer is what Scroller uses to calculate how many rows it should pre-fetch
 
- 	 * for scrolling. Scroller automatically adjusts DataTables' display length to pre-fetch
 
- 	 * rows that will be shown in "near scrolling" (i.e. just beyond the current display area).
 
- 	 * The value is based upon the number of rows that can be displayed in the viewport (i.e.
 
- 	 * a value of 1), and will apply the display range to records before before and after the
 
- 	 * current viewport - i.e. a factor of 3 will allow Scroller to pre-fetch 1 viewport's worth
 
- 	 * of rows before the current viewport, the current viewport's rows and 1 viewport's worth
 
- 	 * of rows after the current viewport. Adjusting this value can be useful for ensuring
 
- 	 * smooth scrolling based on your data set.
 
- 	 *  @type     int
 
- 	 *  @default  7
 
- 	 *  @static
 
- 	 */
 
- 	displayBuffer: 9,
 
- 	/**
 
- 	 * Show (or not) the loading element in the background of the table. Note that you should
 
- 	 * include the dataTables.scroller.css file for this to be displayed correctly.
 
- 	 *  @type     boolean
 
- 	 *  @default  false
 
- 	 *  @static
 
- 	 */
 
- 	loadingIndicator: false,
 
- 	/**
 
- 	 * Scroller will attempt to automatically calculate the height of rows for it's internal
 
- 	 * calculations. However the height that is used can be overridden using this parameter.
 
- 	 *  @type     int|string
 
- 	 *  @default  auto
 
- 	 *  @static
 
- 	 */
 
- 	rowHeight: "auto",
 
- 	/**
 
- 	 * When using server-side processing, Scroller will wait a small amount of time to allow
 
- 	 * the scrolling to finish before requesting more data from the server. This prevents
 
- 	 * you from DoSing your own server! The wait time can be configured by this parameter.
 
- 	 *  @type     int
 
- 	 *  @default  200
 
- 	 *  @static
 
- 	 */
 
- 	serverWait: 200
 
- };
 
- Scroller.oDefaults = Scroller.defaults;
 
- /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 
-  * Constants
 
-  * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
 
- /**
 
-  * Scroller version
 
-  *  @type      String
 
-  *  @default   See code
 
-  *  @name      Scroller.version
 
-  *  @static
 
-  */
 
- Scroller.version = "2.0.3";
 
- /* * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * *
 
-  * Initialisation
 
-  * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * * */
 
- // Attach a listener to the document which listens for DataTables initialisation
 
- // events so we can automatically initialise
 
- $(document).on( 'preInit.dt.dtscroller', function (e, settings) {
 
- 	if ( e.namespace !== 'dt' ) {
 
- 		return;
 
- 	}
 
- 	var init = settings.oInit.scroller;
 
- 	var defaults = DataTable.defaults.scroller;
 
- 	if ( init || defaults ) {
 
- 		var opts = $.extend( {}, init, defaults );
 
- 		if ( init !== false ) {
 
- 			new Scroller( settings, opts  );
 
- 		}
 
- 	}
 
- } );
 
- // Attach Scroller to DataTables so it can be accessed as an 'extra'
 
- $.fn.dataTable.Scroller = Scroller;
 
- $.fn.DataTable.Scroller = Scroller;
 
- // DataTables 1.10 API method aliases
 
- var Api = $.fn.dataTable.Api;
 
- Api.register( 'scroller()', function () {
 
- 	return this;
 
- } );
 
- // Undocumented and deprecated - is it actually useful at all?
 
- Api.register( 'scroller().rowToPixels()', function ( rowIdx, intParse, virtual ) {
 
- 	var ctx = this.context;
 
- 	if ( ctx.length && ctx[0].oScroller ) {
 
- 		return ctx[0].oScroller.rowToPixels( rowIdx, intParse, virtual );
 
- 	}
 
- 	// undefined
 
- } );
 
- // Undocumented and deprecated - is it actually useful at all?
 
- Api.register( 'scroller().pixelsToRow()', function ( pixels, intParse, virtual ) {
 
- 	var ctx = this.context;
 
- 	if ( ctx.length && ctx[0].oScroller ) {
 
- 		return ctx[0].oScroller.pixelsToRow( pixels, intParse, virtual );
 
- 	}
 
- 	// undefined
 
- } );
 
- // `scroller().scrollToRow()` is undocumented and deprecated. Use `scroller.toPosition()
 
- Api.register( ['scroller().scrollToRow()', 'scroller.toPosition()'], function ( idx, ani ) {
 
- 	this.iterator( 'table', function ( ctx ) {
 
- 		if ( ctx.oScroller ) {
 
- 			ctx.oScroller.scrollToRow( idx, ani );
 
- 		}
 
- 	} );
 
- 	return this;
 
- } );
 
- Api.register( 'row().scrollTo()', function ( ani ) {
 
- 	var that = this;
 
- 	this.iterator( 'row', function ( ctx, rowIdx ) {
 
- 		if ( ctx.oScroller ) {
 
- 			var displayIdx = that
 
- 				.rows( { order: 'applied', search: 'applied' } )
 
- 				.indexes()
 
- 				.indexOf( rowIdx );
 
- 			ctx.oScroller.scrollToRow( displayIdx, ani );
 
- 		}
 
- 	} );
 
- 	return this;
 
- } );
 
- Api.register( 'scroller.measure()', function ( redraw ) {
 
- 	this.iterator( 'table', function ( ctx ) {
 
- 		if ( ctx.oScroller ) {
 
- 			ctx.oScroller.measure( redraw );
 
- 		}
 
- 	} );
 
- 	return this;
 
- } );
 
- Api.register( 'scroller.page()', function() {
 
- 	var ctx = this.context;
 
- 	if ( ctx.length && ctx[0].oScroller ) {
 
- 		return ctx[0].oScroller.pageInfo();
 
- 	}
 
- 	// undefined
 
- } );
 
- return Scroller;
 
- }));
 
 
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