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							- /* Javascript plotting library for jQuery, version 0.8.2.
 
- Copyright (c) 2007-2013 IOLA and Ole Laursen.
 
- Licensed under the MIT license.
 
- */
 
- // first an inline dependency, jquery.colorhelpers.js, we inline it here
 
- // for convenience
 
- /* Plugin for jQuery for working with colors.
 
-  *
 
-  * Version 1.1.
 
-  *
 
-  * Inspiration from jQuery color animation plugin by John Resig.
 
-  *
 
-  * Released under the MIT license by Ole Laursen, October 2009.
 
-  *
 
-  * Examples:
 
-  *
 
-  *   $.color.parse("#fff").scale('rgb', 0.25).add('a', -0.5).toString()
 
-  *   var c = $.color.extract($("#mydiv"), 'background-color');
 
-  *   console.log(c.r, c.g, c.b, c.a);
 
-  *   $.color.make(100, 50, 25, 0.4).toString() // returns "rgba(100,50,25,0.4)"
 
-  *
 
-  * Note that .scale() and .add() return the same modified object
 
-  * instead of making a new one.
 
-  *
 
-  * V. 1.1: Fix error handling so e.g. parsing an empty string does
 
-  * produce a color rather than just crashing.
 
-  */
 
- (function($){$.color={};$.color.make=function(r,g,b,a){var o={};o.r=r||0;o.g=g||0;o.b=b||0;o.a=a!=null?a:1;o.add=function(c,d){for(var i=0;i<c.length;++i)o[c.charAt(i)]+=d;return o.normalize()};o.scale=function(c,f){for(var i=0;i<c.length;++i)o[c.charAt(i)]*=f;return o.normalize()};o.toString=function(){if(o.a>=1){return"rgb("+[o.r,o.g,o.b].join(",")+")"}else{return"rgba("+[o.r,o.g,o.b,o.a].join(",")+")"}};o.normalize=function(){function clamp(min,value,max){return value<min?min:value>max?max:value}o.r=clamp(0,parseInt(o.r),255);o.g=clamp(0,parseInt(o.g),255);o.b=clamp(0,parseInt(o.b),255);o.a=clamp(0,o.a,1);return o};o.clone=function(){return $.color.make(o.r,o.b,o.g,o.a)};return o.normalize()};$.color.extract=function(elem,css){var c;do{c=elem.css(css).toLowerCase();if(c!=""&&c!="transparent")break;elem=elem.parent()}while(elem.length&&!$.nodeName(elem.get(0),"body"));if(c=="rgba(0, 0, 0, 0)")c="transparent";return $.color.parse(c)};$.color.parse=function(str){var res,m=$.color.make;if(res=/rgb\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*\)/.exec(str))return m(parseInt(res[1],10),parseInt(res[2],10),parseInt(res[3],10));if(res=/rgba\(\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]{1,3})\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))return m(parseInt(res[1],10),parseInt(res[2],10),parseInt(res[3],10),parseFloat(res[4]));if(res=/rgb\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*\)/.exec(str))return m(parseFloat(res[1])*2.55,parseFloat(res[2])*2.55,parseFloat(res[3])*2.55);if(res=/rgba\(\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\%\s*,\s*([0-9]+(?:\.[0-9]+)?)\s*\)/.exec(str))return m(parseFloat(res[1])*2.55,parseFloat(res[2])*2.55,parseFloat(res[3])*2.55,parseFloat(res[4]));if(res=/#([a-fA-F0-9]{2})([a-fA-F0-9]{2})([a-fA-F0-9]{2})/.exec(str))return m(parseInt(res[1],16),parseInt(res[2],16),parseInt(res[3],16));if(res=/#([a-fA-F0-9])([a-fA-F0-9])([a-fA-F0-9])/.exec(str))return m(parseInt(res[1]+res[1],16),parseInt(res[2]+res[2],16),parseInt(res[3]+res[3],16));var name=$.trim(str).toLowerCase();if(name=="transparent")return m(255,255,255,0);else{res=lookupColors[name]||[0,0,0];return m(res[0],res[1],res[2])}};var lookupColors={aqua:[0,255,255],azure:[240,255,255],beige:[245,245,220],black:[0,0,0],blue:[0,0,255],brown:[165,42,42],cyan:[0,255,255],darkblue:[0,0,139],darkcyan:[0,139,139],darkgrey:[169,169,169],darkgreen:[0,100,0],darkkhaki:[189,183,107],darkmagenta:[139,0,139],darkolivegreen:[85,107,47],darkorange:[255,140,0],darkorchid:[153,50,204],darkred:[139,0,0],darksalmon:[233,150,122],darkviolet:[148,0,211],fuchsia:[255,0,255],gold:[255,215,0],green:[0,128,0],indigo:[75,0,130],khaki:[240,230,140],lightblue:[173,216,230],lightcyan:[224,255,255],lightgreen:[144,238,144],lightgrey:[211,211,211],lightpink:[255,182,193],lightyellow:[255,255,224],lime:[0,255,0],magenta:[255,0,255],maroon:[128,0,0],navy:[0,0,128],olive:[128,128,0],orange:[255,165,0],pink:[255,192,203],purple:[128,0,128],violet:[128,0,128],red:[255,0,0],silver:[192,192,192],white:[255,255,255],yellow:[255,255,0]}})(jQuery);
 
- // the actual Flot code
 
- (function($) {
 
- 	// Cache the prototype hasOwnProperty for faster access
 
- 	var hasOwnProperty = Object.prototype.hasOwnProperty;
 
- 	///////////////////////////////////////////////////////////////////////////
 
- 	// The Canvas object is a wrapper around an HTML5 <canvas> tag.
 
- 	//
 
- 	// @constructor
 
- 	// @param {string} cls List of classes to apply to the canvas.
 
- 	// @param {element} container Element onto which to append the canvas.
 
- 	//
 
- 	// Requiring a container is a little iffy, but unfortunately canvas
 
- 	// operations don't work unless the canvas is attached to the DOM.
 
- 	function Canvas(cls, container) {
 
- 		var element = container.children("." + cls)[0];
 
- 		if (element == null) {
 
- 			element = document.createElement("canvas");
 
- 			element.className = cls;
 
- 			$(element).css({ direction: "ltr", position: "absolute", left: 0, top: 0 })
 
- 				.appendTo(container);
 
- 			// If HTML5 Canvas isn't available, fall back to [Ex|Flash]canvas
 
- 			if (!element.getContext) {
 
- 				if (window.G_vmlCanvasManager) {
 
- 					element = window.G_vmlCanvasManager.initElement(element);
 
- 				} else {
 
- 					throw new Error("Canvas is not available. If you're using IE with a fall-back such as Excanvas, then there's either a mistake in your conditional include, or the page has no DOCTYPE and is rendering in Quirks Mode.");
 
- 				}
 
- 			}
 
- 		}
 
- 		this.element = element;
 
- 		var context = this.context = element.getContext("2d");
 
- 		// Determine the screen's ratio of physical to device-independent
 
- 		// pixels.  This is the ratio between the canvas width that the browser
 
- 		// advertises and the number of pixels actually present in that space.
 
- 		// The iPhone 4, for example, has a device-independent width of 320px,
 
- 		// but its screen is actually 640px wide.  It therefore has a pixel
 
- 		// ratio of 2, while most normal devices have a ratio of 1.
 
- 		var devicePixelRatio = window.devicePixelRatio || 1,
 
- 			backingStoreRatio =
 
- 				context.webkitBackingStorePixelRatio ||
 
- 				context.mozBackingStorePixelRatio ||
 
- 				context.msBackingStorePixelRatio ||
 
- 				context.oBackingStorePixelRatio ||
 
- 				context.backingStorePixelRatio || 1;
 
- 		this.pixelRatio = devicePixelRatio / backingStoreRatio;
 
- 		// Size the canvas to match the internal dimensions of its container
 
- 		this.resize(container.width(), container.height());
 
- 		// Collection of HTML div layers for text overlaid onto the canvas
 
- 		this.textContainer = null;
 
- 		this.text = {};
 
- 		// Cache of text fragments and metrics, so we can avoid expensively
 
- 		// re-calculating them when the plot is re-rendered in a loop.
 
- 		this._textCache = {};
 
- 	}
 
- 	// Resizes the canvas to the given dimensions.
 
- 	//
 
- 	// @param {number} width New width of the canvas, in pixels.
 
- 	// @param {number} width New height of the canvas, in pixels.
 
- 	Canvas.prototype.resize = function(width, height) {
 
- 		if (width <= 0 || height <= 0) {
 
- 			throw new Error("Invalid dimensions for plot, width = " + width + ", height = " + height);
 
- 		}
 
- 		var element = this.element,
 
- 			context = this.context,
 
- 			pixelRatio = this.pixelRatio;
 
- 		// Resize the canvas, increasing its density based on the display's
 
- 		// pixel ratio; basically giving it more pixels without increasing the
 
- 		// size of its element, to take advantage of the fact that retina
 
- 		// displays have that many more pixels in the same advertised space.
 
- 		// Resizing should reset the state (excanvas seems to be buggy though)
 
- 		if (this.width != width) {
 
- 			element.width = width * pixelRatio;
 
- 			element.style.width = width + "px";
 
- 			this.width = width;
 
- 		}
 
- 		if (this.height != height) {
 
- 			element.height = height * pixelRatio;
 
- 			element.style.height = height + "px";
 
- 			this.height = height;
 
- 		}
 
- 		// Save the context, so we can reset in case we get replotted.  The
 
- 		// restore ensure that we're really back at the initial state, and
 
- 		// should be safe even if we haven't saved the initial state yet.
 
- 		context.restore();
 
- 		context.save();
 
- 		// Scale the coordinate space to match the display density; so even though we
 
- 		// may have twice as many pixels, we still want lines and other drawing to
 
- 		// appear at the same size; the extra pixels will just make them crisper.
 
- 		context.scale(pixelRatio, pixelRatio);
 
- 	};
 
- 	// Clears the entire canvas area, not including any overlaid HTML text
 
- 	Canvas.prototype.clear = function() {
 
- 		this.context.clearRect(0, 0, this.width, this.height);
 
- 	};
 
- 	// Finishes rendering the canvas, including managing the text overlay.
 
- 	Canvas.prototype.render = function() {
 
- 		var cache = this._textCache;
 
- 		// For each text layer, add elements marked as active that haven't
 
- 		// already been rendered, and remove those that are no longer active.
 
- 		for (var layerKey in cache) {
 
- 			if (hasOwnProperty.call(cache, layerKey)) {
 
- 				var layer = this.getTextLayer(layerKey),
 
- 					layerCache = cache[layerKey];
 
- 				layer.hide();
 
- 				for (var styleKey in layerCache) {
 
- 					if (hasOwnProperty.call(layerCache, styleKey)) {
 
- 						var styleCache = layerCache[styleKey];
 
- 						for (var key in styleCache) {
 
- 							if (hasOwnProperty.call(styleCache, key)) {
 
- 								var positions = styleCache[key].positions;
 
- 								for (var i = 0, position; position = positions[i]; i++) {
 
- 									if (position.active) {
 
- 										if (!position.rendered) {
 
- 											layer.append(position.element);
 
- 											position.rendered = true;
 
- 										}
 
- 									} else {
 
- 										positions.splice(i--, 1);
 
- 										if (position.rendered) {
 
- 											position.element.detach();
 
- 										}
 
- 									}
 
- 								}
 
- 								if (positions.length == 0) {
 
- 									delete styleCache[key];
 
- 								}
 
- 							}
 
- 						}
 
- 					}
 
- 				}
 
- 				layer.show();
 
- 			}
 
- 		}
 
- 	};
 
- 	// Creates (if necessary) and returns the text overlay container.
 
- 	//
 
- 	// @param {string} classes String of space-separated CSS classes used to
 
- 	//     uniquely identify the text layer.
 
- 	// @return {object} The jQuery-wrapped text-layer div.
 
- 	Canvas.prototype.getTextLayer = function(classes) {
 
- 		var layer = this.text[classes];
 
- 		// Create the text layer if it doesn't exist
 
- 		if (layer == null) {
 
- 			// Create the text layer container, if it doesn't exist
 
- 			if (this.textContainer == null) {
 
- 				this.textContainer = $("<div class='flot-text'></div>")
 
- 					.css({
 
- 						position: "absolute",
 
- 						top: 0,
 
- 						left: 0,
 
- 						bottom: 0,
 
- 						right: 0,
 
- 						'font-size': "smaller",
 
- 						color: "#545454"
 
- 					})
 
- 					.insertAfter(this.element);
 
- 			}
 
- 			layer = this.text[classes] = $("<div></div>")
 
- 				.addClass(classes)
 
- 				.css({
 
- 					position: "absolute",
 
- 					top: 0,
 
- 					left: 0,
 
- 					bottom: 0,
 
- 					right: 0
 
- 				})
 
- 				.appendTo(this.textContainer);
 
- 		}
 
- 		return layer;
 
- 	};
 
- 	// Creates (if necessary) and returns a text info object.
 
- 	//
 
- 	// The object looks like this:
 
- 	//
 
- 	// {
 
- 	//     width: Width of the text's wrapper div.
 
- 	//     height: Height of the text's wrapper div.
 
- 	//     element: The jQuery-wrapped HTML div containing the text.
 
- 	//     positions: Array of positions at which this text is drawn.
 
- 	// }
 
- 	//
 
- 	// The positions array contains objects that look like this:
 
- 	//
 
- 	// {
 
- 	//     active: Flag indicating whether the text should be visible.
 
- 	//     rendered: Flag indicating whether the text is currently visible.
 
- 	//     element: The jQuery-wrapped HTML div containing the text.
 
- 	//     x: X coordinate at which to draw the text.
 
- 	//     y: Y coordinate at which to draw the text.
 
- 	// }
 
- 	//
 
- 	// Each position after the first receives a clone of the original element.
 
- 	//
 
- 	// The idea is that that the width, height, and general 'identity' of the
 
- 	// text is constant no matter where it is placed; the placements are a
 
- 	// secondary property.
 
- 	//
 
- 	// Canvas maintains a cache of recently-used text info objects; getTextInfo
 
- 	// either returns the cached element or creates a new entry.
 
- 	//
 
- 	// @param {string} layer A string of space-separated CSS classes uniquely
 
- 	//     identifying the layer containing this text.
 
- 	// @param {string} text Text string to retrieve info for.
 
- 	// @param {(string|object)=} font Either a string of space-separated CSS
 
- 	//     classes or a font-spec object, defining the text's font and style.
 
- 	// @param {number=} angle Angle at which to rotate the text, in degrees.
 
- 	//     Angle is currently unused, it will be implemented in the future.
 
- 	// @param {number=} width Maximum width of the text before it wraps.
 
- 	// @return {object} a text info object.
 
- 	Canvas.prototype.getTextInfo = function(layer, text, font, angle, width) {
 
- 		var textStyle, layerCache, styleCache, info;
 
- 		// Cast the value to a string, in case we were given a number or such
 
- 		text = "" + text;
 
- 		// If the font is a font-spec object, generate a CSS font definition
 
- 		if (typeof font === "object") {
 
- 			textStyle = font.style + " " + font.variant + " " + font.weight + " " + font.size + "px/" + font.lineHeight + "px " + font.family;
 
- 		} else {
 
- 			textStyle = font;
 
- 		}
 
- 		// Retrieve (or create) the cache for the text's layer and styles
 
- 		layerCache = this._textCache[layer];
 
- 		if (layerCache == null) {
 
- 			layerCache = this._textCache[layer] = {};
 
- 		}
 
- 		styleCache = layerCache[textStyle];
 
- 		if (styleCache == null) {
 
- 			styleCache = layerCache[textStyle] = {};
 
- 		}
 
- 		info = styleCache[text];
 
- 		// If we can't find a matching element in our cache, create a new one
 
- 		if (info == null) {
 
- 			var element = $("<div></div>").html(text)
 
- 				.css({
 
- 					position: "absolute",
 
- 					'max-width': width,
 
- 					top: -9999
 
- 				})
 
- 				.appendTo(this.getTextLayer(layer));
 
- 			if (typeof font === "object") {
 
- 				element.css({
 
- 					font: textStyle,
 
- 					color: font.color
 
- 				});
 
- 			} else if (typeof font === "string") {
 
- 				element.addClass(font);
 
- 			}
 
- 			info = styleCache[text] = {
 
- 				width: element.outerWidth(true),
 
- 				height: element.outerHeight(true),
 
- 				element: element,
 
- 				positions: []
 
- 			};
 
- 			element.detach();
 
- 		}
 
- 		return info;
 
- 	};
 
- 	// Adds a text string to the canvas text overlay.
 
- 	//
 
- 	// The text isn't drawn immediately; it is marked as rendering, which will
 
- 	// result in its addition to the canvas on the next render pass.
 
- 	//
 
- 	// @param {string} layer A string of space-separated CSS classes uniquely
 
- 	//     identifying the layer containing this text.
 
- 	// @param {number} x X coordinate at which to draw the text.
 
- 	// @param {number} y Y coordinate at which to draw the text.
 
- 	// @param {string} text Text string to draw.
 
- 	// @param {(string|object)=} font Either a string of space-separated CSS
 
- 	//     classes or a font-spec object, defining the text's font and style.
 
- 	// @param {number=} angle Angle at which to rotate the text, in degrees.
 
- 	//     Angle is currently unused, it will be implemented in the future.
 
- 	// @param {number=} width Maximum width of the text before it wraps.
 
- 	// @param {string=} halign Horizontal alignment of the text; either "left",
 
- 	//     "center" or "right".
 
- 	// @param {string=} valign Vertical alignment of the text; either "top",
 
- 	//     "middle" or "bottom".
 
- 	Canvas.prototype.addText = function(layer, x, y, text, font, angle, width, halign, valign) {
 
- 		var info = this.getTextInfo(layer, text, font, angle, width),
 
- 			positions = info.positions;
 
- 		// Tweak the div's position to match the text's alignment
 
- 		if (halign == "center") {
 
- 			x -= info.width / 2;
 
- 		} else if (halign == "right") {
 
- 			x -= info.width;
 
- 		}
 
- 		if (valign == "middle") {
 
- 			y -= info.height / 2;
 
- 		} else if (valign == "bottom") {
 
- 			y -= info.height;
 
- 		}
 
- 		// Determine whether this text already exists at this position.
 
- 		// If so, mark it for inclusion in the next render pass.
 
- 		for (var i = 0, position; position = positions[i]; i++) {
 
- 			if (position.x == x && position.y == y) {
 
- 				position.active = true;
 
- 				return;
 
- 			}
 
- 		}
 
- 		// If the text doesn't exist at this position, create a new entry
 
- 		// For the very first position we'll re-use the original element,
 
- 		// while for subsequent ones we'll clone it.
 
- 		position = {
 
- 			active: true,
 
- 			rendered: false,
 
- 			element: positions.length ? info.element.clone() : info.element,
 
- 			x: x,
 
- 			y: y
 
- 		};
 
- 		positions.push(position);
 
- 		// Move the element to its final position within the container
 
- 		position.element.css({
 
- 			top: Math.round(y),
 
- 			left: Math.round(x),
 
- 			'text-align': halign	// In case the text wraps
 
- 		});
 
- 	};
 
- 	// Removes one or more text strings from the canvas text overlay.
 
- 	//
 
- 	// If no parameters are given, all text within the layer is removed.
 
- 	//
 
- 	// Note that the text is not immediately removed; it is simply marked as
 
- 	// inactive, which will result in its removal on the next render pass.
 
- 	// This avoids the performance penalty for 'clear and redraw' behavior,
 
- 	// where we potentially get rid of all text on a layer, but will likely
 
- 	// add back most or all of it later, as when redrawing axes, for example.
 
- 	//
 
- 	// @param {string} layer A string of space-separated CSS classes uniquely
 
- 	//     identifying the layer containing this text.
 
- 	// @param {number=} x X coordinate of the text.
 
- 	// @param {number=} y Y coordinate of the text.
 
- 	// @param {string=} text Text string to remove.
 
- 	// @param {(string|object)=} font Either a string of space-separated CSS
 
- 	//     classes or a font-spec object, defining the text's font and style.
 
- 	// @param {number=} angle Angle at which the text is rotated, in degrees.
 
- 	//     Angle is currently unused, it will be implemented in the future.
 
- 	Canvas.prototype.removeText = function(layer, x, y, text, font, angle) {
 
- 		if (text == null) {
 
- 			var layerCache = this._textCache[layer];
 
- 			if (layerCache != null) {
 
- 				for (var styleKey in layerCache) {
 
- 					if (hasOwnProperty.call(layerCache, styleKey)) {
 
- 						var styleCache = layerCache[styleKey];
 
- 						for (var key in styleCache) {
 
- 							if (hasOwnProperty.call(styleCache, key)) {
 
- 								var positions = styleCache[key].positions;
 
- 								for (var i = 0, position; position = positions[i]; i++) {
 
- 									position.active = false;
 
- 								}
 
- 							}
 
- 						}
 
- 					}
 
- 				}
 
- 			}
 
- 		} else {
 
- 			var positions = this.getTextInfo(layer, text, font, angle).positions;
 
- 			for (var i = 0, position; position = positions[i]; i++) {
 
- 				if (position.x == x && position.y == y) {
 
- 					position.active = false;
 
- 				}
 
- 			}
 
- 		}
 
- 	};
 
- 	///////////////////////////////////////////////////////////////////////////
 
- 	// The top-level container for the entire plot.
 
-     function Plot(placeholder, data_, options_, plugins) {
 
-         // data is on the form:
 
-         //   [ series1, series2 ... ]
 
-         // where series is either just the data as [ [x1, y1], [x2, y2], ... ]
 
-         // or { data: [ [x1, y1], [x2, y2], ... ], label: "some label", ... }
 
-         var series = [],
 
-             options = {
 
-                 // the color theme used for graphs
 
-                 colors: ["#edc240", "#afd8f8", "#cb4b4b", "#4da74d", "#9440ed"],
 
-                 legend: {
 
-                     show: true,
 
-                     noColumns: 1, // number of colums in legend table
 
-                     labelFormatter: null, // fn: string -> string
 
-                     labelBoxBorderColor: "#ccc", // border color for the little label boxes
 
-                     container: null, // container (as jQuery object) to put legend in, null means default on top of graph
 
-                     position: "ne", // position of default legend container within plot
 
-                     margin: 5, // distance from grid edge to default legend container within plot
 
-                     backgroundColor: null, // null means auto-detect
 
-                     backgroundOpacity: 0.85, // set to 0 to avoid background
 
-                     sorted: null    // default to no legend sorting
 
-                 },
 
-                 xaxis: {
 
-                     show: null, // null = auto-detect, true = always, false = never
 
-                     position: "bottom", // or "top"
 
-                     mode: null, // null or "time"
 
-                     font: null, // null (derived from CSS in placeholder) or object like { size: 11, lineHeight: 13, style: "italic", weight: "bold", family: "sans-serif", variant: "small-caps" }
 
-                     color: null, // base color, labels, ticks
 
-                     tickColor: null, // possibly different color of ticks, e.g. "rgba(0,0,0,0.15)"
 
-                     transform: null, // null or f: number -> number to transform axis
 
-                     inverseTransform: null, // if transform is set, this should be the inverse function
 
-                     min: null, // min. value to show, null means set automatically
 
-                     max: null, // max. value to show, null means set automatically
 
-                     autoscaleMargin: null, // margin in % to add if auto-setting min/max
 
-                     ticks: null, // either [1, 3] or [[1, "a"], 3] or (fn: axis info -> ticks) or app. number of ticks for auto-ticks
 
-                     tickFormatter: null, // fn: number -> string
 
-                     labelWidth: null, // size of tick labels in pixels
 
-                     labelHeight: null,
 
-                     reserveSpace: null, // whether to reserve space even if axis isn't shown
 
-                     tickLength: null, // size in pixels of ticks, or "full" for whole line
 
-                     alignTicksWithAxis: null, // axis number or null for no sync
 
-                     tickDecimals: null, // no. of decimals, null means auto
 
-                     tickSize: null, // number or [number, "unit"]
 
-                     minTickSize: null // number or [number, "unit"]
 
-                 },
 
-                 yaxis: {
 
-                     autoscaleMargin: 0.02,
 
-                     position: "left" // or "right"
 
-                 },
 
-                 xaxes: [],
 
-                 yaxes: [],
 
-                 series: {
 
-                     points: {
 
-                         show: false,
 
-                         radius: 3,
 
-                         lineWidth: 2, // in pixels
 
-                         fill: true,
 
-                         fillColor: "#ffffff",
 
-                         symbol: "circle" // or callback
 
-                     },
 
-                     lines: {
 
-                         // we don't put in show: false so we can see
 
-                         // whether lines were actively disabled
 
-                         lineWidth: 2, // in pixels
 
-                         fill: false,
 
-                         fillColor: null,
 
-                         steps: false
 
-                         // Omit 'zero', so we can later default its value to
 
-                         // match that of the 'fill' option.
 
-                     },
 
-                     bars: {
 
-                         show: false,
 
-                         lineWidth: 2, // in pixels
 
-                         barWidth: 1, // in units of the x axis
 
-                         fill: true,
 
-                         fillColor: null,
 
-                         align: "left", // "left", "right", or "center"
 
-                         horizontal: false,
 
-                         zero: true
 
-                     },
 
-                     shadowSize: 3,
 
-                     highlightColor: null
 
-                 },
 
-                 grid: {
 
-                     show: true,
 
-                     aboveData: false,
 
-                     color: "#545454", // primary color used for outline and labels
 
-                     backgroundColor: null, // null for transparent, else color
 
-                     borderColor: null, // set if different from the grid color
 
-                     tickColor: null, // color for the ticks, e.g. "rgba(0,0,0,0.15)"
 
-                     margin: 0, // distance from the canvas edge to the grid
 
-                     labelMargin: 5, // in pixels
 
-                     axisMargin: 8, // in pixels
 
-                     borderWidth: 2, // in pixels
 
-                     minBorderMargin: null, // in pixels, null means taken from points radius
 
-                     markings: null, // array of ranges or fn: axes -> array of ranges
 
-                     markingsColor: "#f4f4f4",
 
-                     markingsLineWidth: 2,
 
-                     // interactive stuff
 
-                     clickable: false,
 
-                     hoverable: false,
 
-                     autoHighlight: true, // highlight in case mouse is near
 
-                     mouseActiveRadius: 10 // how far the mouse can be away to activate an item
 
-                 },
 
-                 interaction: {
 
-                     redrawOverlayInterval: 1000/60 // time between updates, -1 means in same flow
 
-                 },
 
-                 hooks: {}
 
-             },
 
-         surface = null,     // the canvas for the plot itself
 
-         overlay = null,     // canvas for interactive stuff on top of plot
 
-         eventHolder = null, // jQuery object that events should be bound to
 
-         ctx = null, octx = null,
 
-         xaxes = [], yaxes = [],
 
-         plotOffset = { left: 0, right: 0, top: 0, bottom: 0},
 
-         plotWidth = 0, plotHeight = 0,
 
-         hooks = {
 
-             processOptions: [],
 
-             processRawData: [],
 
-             processDatapoints: [],
 
-             processOffset: [],
 
-             drawBackground: [],
 
-             drawSeries: [],
 
-             draw: [],
 
-             bindEvents: [],
 
-             drawOverlay: [],
 
-             shutdown: []
 
-         },
 
-         plot = this;
 
-         // public functions
 
-         plot.setData = setData;
 
-         plot.setupGrid = setupGrid;
 
-         plot.draw = draw;
 
-         plot.getPlaceholder = function() { return placeholder; };
 
-         plot.getCanvas = function() { return surface.element; };
 
-         plot.getPlotOffset = function() { return plotOffset; };
 
-         plot.width = function () { return plotWidth; };
 
-         plot.height = function () { return plotHeight; };
 
-         plot.offset = function () {
 
-             var o = eventHolder.offset();
 
-             o.left += plotOffset.left;
 
-             o.top += plotOffset.top;
 
-             return o;
 
-         };
 
-         plot.getData = function () { return series; };
 
-         plot.getAxes = function () {
 
-             var res = {}, i;
 
-             $.each(xaxes.concat(yaxes), function (_, axis) {
 
-                 if (axis)
 
-                     res[axis.direction + (axis.n != 1 ? axis.n : "") + "axis"] = axis;
 
-             });
 
-             return res;
 
-         };
 
-         plot.getXAxes = function () { return xaxes; };
 
-         plot.getYAxes = function () { return yaxes; };
 
-         plot.c2p = canvasToAxisCoords;
 
-         plot.p2c = axisToCanvasCoords;
 
-         plot.getOptions = function () { return options; };
 
-         plot.highlight = highlight;
 
-         plot.unhighlight = unhighlight;
 
-         plot.triggerRedrawOverlay = triggerRedrawOverlay;
 
-         plot.pointOffset = function(point) {
 
-             return {
 
-                 left: parseInt(xaxes[axisNumber(point, "x") - 1].p2c(+point.x) + plotOffset.left, 10),
 
-                 top: parseInt(yaxes[axisNumber(point, "y") - 1].p2c(+point.y) + plotOffset.top, 10)
 
-             };
 
-         };
 
-         plot.shutdown = shutdown;
 
-         plot.destroy = function () {
 
-             shutdown();
 
-             placeholder.removeData("plot").empty();
 
-             series = [];
 
-             options = null;
 
-             surface = null;
 
-             overlay = null;
 
-             eventHolder = null;
 
-             ctx = null;
 
-             octx = null;
 
-             xaxes = [];
 
-             yaxes = [];
 
-             hooks = null;
 
-             highlights = [];
 
-             plot = null;
 
-         };
 
-         plot.resize = function () {
 
-         	var width = placeholder.width(),
 
-         		height = placeholder.height();
 
-             surface.resize(width, height);
 
-             overlay.resize(width, height);
 
-         };
 
-         // public attributes
 
-         plot.hooks = hooks;
 
-         // initialize
 
-         initPlugins(plot);
 
-         parseOptions(options_);
 
-         setupCanvases();
 
-         setData(data_);
 
-         setupGrid();
 
-         draw();
 
-         bindEvents();
 
-         function executeHooks(hook, args) {
 
-             args = [plot].concat(args);
 
-             for (var i = 0; i < hook.length; ++i)
 
-                 hook[i].apply(this, args);
 
-         }
 
-         function initPlugins() {
 
-             // References to key classes, allowing plugins to modify them
 
-             var classes = {
 
-                 Canvas: Canvas
 
-             };
 
-             for (var i = 0; i < plugins.length; ++i) {
 
-                 var p = plugins[i];
 
-                 p.init(plot, classes);
 
-                 if (p.options)
 
-                     $.extend(true, options, p.options);
 
-             }
 
-         }
 
-         function parseOptions(opts) {
 
-             $.extend(true, options, opts);
 
-             // $.extend merges arrays, rather than replacing them.  When less
 
-             // colors are provided than the size of the default palette, we
 
-             // end up with those colors plus the remaining defaults, which is
 
-             // not expected behavior; avoid it by replacing them here.
 
-             if (opts && opts.colors) {
 
-             	options.colors = opts.colors;
 
-             }
 
-             if (options.xaxis.color == null)
 
-                 options.xaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
 
-             if (options.yaxis.color == null)
 
-                 options.yaxis.color = $.color.parse(options.grid.color).scale('a', 0.22).toString();
 
-             if (options.xaxis.tickColor == null) // grid.tickColor for back-compatibility
 
-                 options.xaxis.tickColor = options.grid.tickColor || options.xaxis.color;
 
-             if (options.yaxis.tickColor == null) // grid.tickColor for back-compatibility
 
-                 options.yaxis.tickColor = options.grid.tickColor || options.yaxis.color;
 
-             if (options.grid.borderColor == null)
 
-                 options.grid.borderColor = options.grid.color;
 
-             if (options.grid.tickColor == null)
 
-                 options.grid.tickColor = $.color.parse(options.grid.color).scale('a', 0.22).toString();
 
-             // Fill in defaults for axis options, including any unspecified
 
-             // font-spec fields, if a font-spec was provided.
 
-             // If no x/y axis options were provided, create one of each anyway,
 
-             // since the rest of the code assumes that they exist.
 
-             var i, axisOptions, axisCount,
 
-                 fontSize = placeholder.css("font-size"),
 
-                 fontSizeDefault = fontSize ? +fontSize.replace("px", "") : 13,
 
-                 fontDefaults = {
 
-                     style: placeholder.css("font-style"),
 
-                     size: Math.round(0.8 * fontSizeDefault),
 
-                     variant: placeholder.css("font-variant"),
 
-                     weight: placeholder.css("font-weight"),
 
-                     family: placeholder.css("font-family")
 
-                 };
 
-             axisCount = options.xaxes.length || 1;
 
-             for (i = 0; i < axisCount; ++i) {
 
-                 axisOptions = options.xaxes[i];
 
-                 if (axisOptions && !axisOptions.tickColor) {
 
-                     axisOptions.tickColor = axisOptions.color;
 
-                 }
 
-                 axisOptions = $.extend(true, {}, options.xaxis, axisOptions);
 
-                 options.xaxes[i] = axisOptions;
 
-                 if (axisOptions.font) {
 
-                     axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
 
-                     if (!axisOptions.font.color) {
 
-                         axisOptions.font.color = axisOptions.color;
 
-                     }
 
-                     if (!axisOptions.font.lineHeight) {
 
-                         axisOptions.font.lineHeight = Math.round(axisOptions.font.size * 1.15);
 
-                     }
 
-                 }
 
-             }
 
-             axisCount = options.yaxes.length || 1;
 
-             for (i = 0; i < axisCount; ++i) {
 
-                 axisOptions = options.yaxes[i];
 
-                 if (axisOptions && !axisOptions.tickColor) {
 
-                     axisOptions.tickColor = axisOptions.color;
 
-                 }
 
-                 axisOptions = $.extend(true, {}, options.yaxis, axisOptions);
 
-                 options.yaxes[i] = axisOptions;
 
-                 if (axisOptions.font) {
 
-                     axisOptions.font = $.extend({}, fontDefaults, axisOptions.font);
 
-                     if (!axisOptions.font.color) {
 
-                         axisOptions.font.color = axisOptions.color;
 
-                     }
 
-                     if (!axisOptions.font.lineHeight) {
 
-                         axisOptions.font.lineHeight = Math.round(axisOptions.font.size * 1.15);
 
-                     }
 
-                 }
 
-             }
 
-             // backwards compatibility, to be removed in future
 
-             if (options.xaxis.noTicks && options.xaxis.ticks == null)
 
-                 options.xaxis.ticks = options.xaxis.noTicks;
 
-             if (options.yaxis.noTicks && options.yaxis.ticks == null)
 
-                 options.yaxis.ticks = options.yaxis.noTicks;
 
-             if (options.x2axis) {
 
-                 options.xaxes[1] = $.extend(true, {}, options.xaxis, options.x2axis);
 
-                 options.xaxes[1].position = "top";
 
-             }
 
-             if (options.y2axis) {
 
-                 options.yaxes[1] = $.extend(true, {}, options.yaxis, options.y2axis);
 
-                 options.yaxes[1].position = "right";
 
-             }
 
-             if (options.grid.coloredAreas)
 
-                 options.grid.markings = options.grid.coloredAreas;
 
-             if (options.grid.coloredAreasColor)
 
-                 options.grid.markingsColor = options.grid.coloredAreasColor;
 
-             if (options.lines)
 
-                 $.extend(true, options.series.lines, options.lines);
 
-             if (options.points)
 
-                 $.extend(true, options.series.points, options.points);
 
-             if (options.bars)
 
-                 $.extend(true, options.series.bars, options.bars);
 
-             if (options.shadowSize != null)
 
-                 options.series.shadowSize = options.shadowSize;
 
-             if (options.highlightColor != null)
 
-                 options.series.highlightColor = options.highlightColor;
 
-             // save options on axes for future reference
 
-             for (i = 0; i < options.xaxes.length; ++i)
 
-                 getOrCreateAxis(xaxes, i + 1).options = options.xaxes[i];
 
-             for (i = 0; i < options.yaxes.length; ++i)
 
-                 getOrCreateAxis(yaxes, i + 1).options = options.yaxes[i];
 
-             // add hooks from options
 
-             for (var n in hooks)
 
-                 if (options.hooks[n] && options.hooks[n].length)
 
-                     hooks[n] = hooks[n].concat(options.hooks[n]);
 
-             executeHooks(hooks.processOptions, [options]);
 
-         }
 
-         function setData(d) {
 
-             series = parseData(d);
 
-             fillInSeriesOptions();
 
-             processData();
 
-         }
 
-         function parseData(d) {
 
-             var res = [];
 
-             for (var i = 0; i < d.length; ++i) {
 
-                 var s = $.extend(true, {}, options.series);
 
-                 if (d[i].data != null) {
 
-                     s.data = d[i].data; // move the data instead of deep-copy
 
-                     delete d[i].data;
 
-                     $.extend(true, s, d[i]);
 
-                     d[i].data = s.data;
 
-                 }
 
-                 else
 
-                     s.data = d[i];
 
-                 res.push(s);
 
-             }
 
-             return res;
 
-         }
 
-         function axisNumber(obj, coord) {
 
-             var a = obj[coord + "axis"];
 
-             if (typeof a == "object") // if we got a real axis, extract number
 
-                 a = a.n;
 
-             if (typeof a != "number")
 
-                 a = 1; // default to first axis
 
-             return a;
 
-         }
 
-         function allAxes() {
 
-             // return flat array without annoying null entries
 
-             return $.grep(xaxes.concat(yaxes), function (a) { return a; });
 
-         }
 
-         function canvasToAxisCoords(pos) {
 
-             // return an object with x/y corresponding to all used axes
 
-             var res = {}, i, axis;
 
-             for (i = 0; i < xaxes.length; ++i) {
 
-                 axis = xaxes[i];
 
-                 if (axis && axis.used)
 
-                     res["x" + axis.n] = axis.c2p(pos.left);
 
-             }
 
-             for (i = 0; i < yaxes.length; ++i) {
 
-                 axis = yaxes[i];
 
-                 if (axis && axis.used)
 
-                     res["y" + axis.n] = axis.c2p(pos.top);
 
-             }
 
-             if (res.x1 !== undefined)
 
-                 res.x = res.x1;
 
-             if (res.y1 !== undefined)
 
-                 res.y = res.y1;
 
-             return res;
 
-         }
 
-         function axisToCanvasCoords(pos) {
 
-             // get canvas coords from the first pair of x/y found in pos
 
-             var res = {}, i, axis, key;
 
-             for (i = 0; i < xaxes.length; ++i) {
 
-                 axis = xaxes[i];
 
-                 if (axis && axis.used) {
 
-                     key = "x" + axis.n;
 
-                     if (pos[key] == null && axis.n == 1)
 
-                         key = "x";
 
-                     if (pos[key] != null) {
 
-                         res.left = axis.p2c(pos[key]);
 
-                         break;
 
-                     }
 
-                 }
 
-             }
 
-             for (i = 0; i < yaxes.length; ++i) {
 
-                 axis = yaxes[i];
 
-                 if (axis && axis.used) {
 
-                     key = "y" + axis.n;
 
-                     if (pos[key] == null && axis.n == 1)
 
-                         key = "y";
 
-                     if (pos[key] != null) {
 
-                         res.top = axis.p2c(pos[key]);
 
-                         break;
 
-                     }
 
-                 }
 
-             }
 
-             return res;
 
-         }
 
-         function getOrCreateAxis(axes, number) {
 
-             if (!axes[number - 1])
 
-                 axes[number - 1] = {
 
-                     n: number, // save the number for future reference
 
-                     direction: axes == xaxes ? "x" : "y",
 
-                     options: $.extend(true, {}, axes == xaxes ? options.xaxis : options.yaxis)
 
-                 };
 
-             return axes[number - 1];
 
-         }
 
-         function fillInSeriesOptions() {
 
-             var neededColors = series.length, maxIndex = -1, i;
 
-             // Subtract the number of series that already have fixed colors or
 
-             // color indexes from the number that we still need to generate.
 
-             for (i = 0; i < series.length; ++i) {
 
-                 var sc = series[i].color;
 
-                 if (sc != null) {
 
-                     neededColors--;
 
-                     if (typeof sc == "number" && sc > maxIndex) {
 
-                         maxIndex = sc;
 
-                     }
 
-                 }
 
-             }
 
-             // If any of the series have fixed color indexes, then we need to
 
-             // generate at least as many colors as the highest index.
 
-             if (neededColors <= maxIndex) {
 
-                 neededColors = maxIndex + 1;
 
-             }
 
-             // Generate all the colors, using first the option colors and then
 
-             // variations on those colors once they're exhausted.
 
-             var c, colors = [], colorPool = options.colors,
 
-                 colorPoolSize = colorPool.length, variation = 0;
 
-             for (i = 0; i < neededColors; i++) {
 
-                 c = $.color.parse(colorPool[i % colorPoolSize] || "#666");
 
-                 // Each time we exhaust the colors in the pool we adjust
 
-                 // a scaling factor used to produce more variations on
 
-                 // those colors. The factor alternates negative/positive
 
-                 // to produce lighter/darker colors.
 
-                 // Reset the variation after every few cycles, or else
 
-                 // it will end up producing only white or black colors.
 
-                 if (i % colorPoolSize == 0 && i) {
 
-                     if (variation >= 0) {
 
-                         if (variation < 0.5) {
 
-                             variation = -variation - 0.2;
 
-                         } else variation = 0;
 
-                     } else variation = -variation;
 
-                 }
 
-                 colors[i] = c.scale('rgb', 1 + variation);
 
-             }
 
-             // Finalize the series options, filling in their colors
 
-             var colori = 0, s;
 
-             for (i = 0; i < series.length; ++i) {
 
-                 s = series[i];
 
-                 // assign colors
 
-                 if (s.color == null) {
 
-                     s.color = colors[colori].toString();
 
-                     ++colori;
 
-                 }
 
-                 else if (typeof s.color == "number")
 
-                     s.color = colors[s.color].toString();
 
-                 // turn on lines automatically in case nothing is set
 
-                 if (s.lines.show == null) {
 
-                     var v, show = true;
 
-                     for (v in s)
 
-                         if (s[v] && s[v].show) {
 
-                             show = false;
 
-                             break;
 
-                         }
 
-                     if (show)
 
-                         s.lines.show = true;
 
-                 }
 
-                 // If nothing was provided for lines.zero, default it to match
 
-                 // lines.fill, since areas by default should extend to zero.
 
-                 if (s.lines.zero == null) {
 
-                     s.lines.zero = !!s.lines.fill;
 
-                 }
 
-                 // setup axes
 
-                 s.xaxis = getOrCreateAxis(xaxes, axisNumber(s, "x"));
 
-                 s.yaxis = getOrCreateAxis(yaxes, axisNumber(s, "y"));
 
-             }
 
-         }
 
-         function processData() {
 
-             var topSentry = Number.POSITIVE_INFINITY,
 
-                 bottomSentry = Number.NEGATIVE_INFINITY,
 
-                 fakeInfinity = Number.MAX_VALUE,
 
-                 i, j, k, m, length,
 
-                 s, points, ps, x, y, axis, val, f, p,
 
-                 data, format;
 
-             function updateAxis(axis, min, max) {
 
-                 if (min < axis.datamin && min != -fakeInfinity)
 
-                     axis.datamin = min;
 
-                 if (max > axis.datamax && max != fakeInfinity)
 
-                     axis.datamax = max;
 
-             }
 
-             $.each(allAxes(), function (_, axis) {
 
-                 // init axis
 
-                 axis.datamin = topSentry;
 
-                 axis.datamax = bottomSentry;
 
-                 axis.used = false;
 
-             });
 
-             for (i = 0; i < series.length; ++i) {
 
-                 s = series[i];
 
-                 s.datapoints = { points: [] };
 
-                 executeHooks(hooks.processRawData, [ s, s.data, s.datapoints ]);
 
-             }
 
-             // first pass: clean and copy data
 
-             for (i = 0; i < series.length; ++i) {
 
-                 s = series[i];
 
-                 data = s.data;
 
-                 format = s.datapoints.format;
 
-                 if (!format) {
 
-                     format = [];
 
-                     // find out how to copy
 
-                     format.push({ x: true, number: true, required: true });
 
-                     format.push({ y: true, number: true, required: true });
 
-                     if (s.bars.show || (s.lines.show && s.lines.fill)) {
 
-                         var autoscale = !!((s.bars.show && s.bars.zero) || (s.lines.show && s.lines.zero));
 
-                         format.push({ y: true, number: true, required: false, defaultValue: 0, autoscale: autoscale });
 
-                         if (s.bars.horizontal) {
 
-                             delete format[format.length - 1].y;
 
-                             format[format.length - 1].x = true;
 
-                         }
 
-                     }
 
-                     s.datapoints.format = format;
 
-                 }
 
-                 if (s.datapoints.pointsize != null)
 
-                     continue; // already filled in
 
-                 s.datapoints.pointsize = format.length;
 
-                 ps = s.datapoints.pointsize;
 
-                 points = s.datapoints.points;
 
-                 var insertSteps = s.lines.show && s.lines.steps;
 
-                 s.xaxis.used = s.yaxis.used = true;
 
-                 for (j = k = 0; j < data.length; ++j, k += ps) {
 
-                     p = data[j];
 
-                     var nullify = p == null;
 
-                     if (!nullify) {
 
-                         for (m = 0; m < ps; ++m) {
 
-                             val = p[m];
 
-                             f = format[m];
 
-                             if (f) {
 
-                                 if (f.number && val != null) {
 
-                                     val = +val; // convert to number
 
-                                     if (isNaN(val))
 
-                                         val = null;
 
-                                     else if (val == Infinity)
 
-                                         val = fakeInfinity;
 
-                                     else if (val == -Infinity)
 
-                                         val = -fakeInfinity;
 
-                                 }
 
-                                 if (val == null) {
 
-                                     if (f.required)
 
-                                         nullify = true;
 
-                                     if (f.defaultValue != null)
 
-                                         val = f.defaultValue;
 
-                                 }
 
-                             }
 
-                             points[k + m] = val;
 
-                         }
 
-                     }
 
-                     if (nullify) {
 
-                         for (m = 0; m < ps; ++m) {
 
-                             val = points[k + m];
 
-                             if (val != null) {
 
-                                 f = format[m];
 
-                                 // extract min/max info
 
-                                 if (f.autoscale !== false) {
 
-                                     if (f.x) {
 
-                                         updateAxis(s.xaxis, val, val);
 
-                                     }
 
-                                     if (f.y) {
 
-                                         updateAxis(s.yaxis, val, val);
 
-                                     }
 
-                                 }
 
-                             }
 
-                             points[k + m] = null;
 
-                         }
 
-                     }
 
-                     else {
 
-                         // a little bit of line specific stuff that
 
-                         // perhaps shouldn't be here, but lacking
 
-                         // better means...
 
-                         if (insertSteps && k > 0
 
-                             && points[k - ps] != null
 
-                             && points[k - ps] != points[k]
 
-                             && points[k - ps + 1] != points[k + 1]) {
 
-                             // copy the point to make room for a middle point
 
-                             for (m = 0; m < ps; ++m)
 
-                                 points[k + ps + m] = points[k + m];
 
-                             // middle point has same y
 
-                             points[k + 1] = points[k - ps + 1];
 
-                             // we've added a point, better reflect that
 
-                             k += ps;
 
-                         }
 
-                     }
 
-                 }
 
-             }
 
-             // give the hooks a chance to run
 
-             for (i = 0; i < series.length; ++i) {
 
-                 s = series[i];
 
-                 executeHooks(hooks.processDatapoints, [ s, s.datapoints]);
 
-             }
 
-             // second pass: find datamax/datamin for auto-scaling
 
-             for (i = 0; i < series.length; ++i) {
 
-                 s = series[i];
 
-                 points = s.datapoints.points;
 
-                 ps = s.datapoints.pointsize;
 
-                 format = s.datapoints.format;
 
-                 var xmin = topSentry, ymin = topSentry,
 
-                     xmax = bottomSentry, ymax = bottomSentry;
 
-                 for (j = 0; j < points.length; j += ps) {
 
-                     if (points[j] == null)
 
-                         continue;
 
-                     for (m = 0; m < ps; ++m) {
 
-                         val = points[j + m];
 
-                         f = format[m];
 
-                         if (!f || f.autoscale === false || val == fakeInfinity || val == -fakeInfinity)
 
-                             continue;
 
-                         if (f.x) {
 
-                             if (val < xmin)
 
-                                 xmin = val;
 
-                             if (val > xmax)
 
-                                 xmax = val;
 
-                         }
 
-                         if (f.y) {
 
-                             if (val < ymin)
 
-                                 ymin = val;
 
-                             if (val > ymax)
 
-                                 ymax = val;
 
-                         }
 
-                     }
 
-                 }
 
-                 if (s.bars.show) {
 
-                     // make sure we got room for the bar on the dancing floor
 
-                     var delta;
 
-                     switch (s.bars.align) {
 
-                         case "left":
 
-                             delta = 0;
 
-                             break;
 
-                         case "right":
 
-                             delta = -s.bars.barWidth;
 
-                             break;
 
-                         default:
 
-                             delta = -s.bars.barWidth / 2;
 
-                     }
 
-                     if (s.bars.horizontal) {
 
-                         ymin += delta;
 
-                         ymax += delta + s.bars.barWidth;
 
-                     }
 
-                     else {
 
-                         xmin += delta;
 
-                         xmax += delta + s.bars.barWidth;
 
-                     }
 
-                 }
 
-                 updateAxis(s.xaxis, xmin, xmax);
 
-                 updateAxis(s.yaxis, ymin, ymax);
 
-             }
 
-             $.each(allAxes(), function (_, axis) {
 
-                 if (axis.datamin == topSentry)
 
-                     axis.datamin = null;
 
-                 if (axis.datamax == bottomSentry)
 
-                     axis.datamax = null;
 
-             });
 
-         }
 
-         function setupCanvases() {
 
-             // Make sure the placeholder is clear of everything except canvases
 
-             // from a previous plot in this container that we'll try to re-use.
 
-             placeholder.css("padding", 0) // padding messes up the positioning
 
-                 .children().filter(function(){
 
-                     return !$(this).hasClass("flot-overlay") && !$(this).hasClass('flot-base');
 
-                 }).remove();
 
-             if (placeholder.css("position") == 'static')
 
-                 placeholder.css("position", "relative"); // for positioning labels and overlay
 
-             surface = new Canvas("flot-base", placeholder);
 
-             overlay = new Canvas("flot-overlay", placeholder); // overlay canvas for interactive features
 
-             ctx = surface.context;
 
-             octx = overlay.context;
 
-             // define which element we're listening for events on
 
-             eventHolder = $(overlay.element).unbind();
 
-             // If we're re-using a plot object, shut down the old one
 
-             var existing = placeholder.data("plot");
 
-             if (existing) {
 
-                 existing.shutdown();
 
-                 overlay.clear();
 
-             }
 
-             // save in case we get replotted
 
-             placeholder.data("plot", plot);
 
-         }
 
-         function bindEvents() {
 
-             // bind events
 
-             if (options.grid.hoverable) {
 
-                 eventHolder.mousemove(onMouseMove);
 
-                 // Use bind, rather than .mouseleave, because we officially
 
-                 // still support jQuery 1.2.6, which doesn't define a shortcut
 
-                 // for mouseenter or mouseleave.  This was a bug/oversight that
 
-                 // was fixed somewhere around 1.3.x.  We can return to using
 
-                 // .mouseleave when we drop support for 1.2.6.
 
-                 eventHolder.bind("mouseleave", onMouseLeave);
 
-             }
 
-             if (options.grid.clickable)
 
-                 eventHolder.click(onClick);
 
-             executeHooks(hooks.bindEvents, [eventHolder]);
 
-         }
 
-         function shutdown() {
 
-             if (redrawTimeout)
 
-                 clearTimeout(redrawTimeout);
 
-             eventHolder.unbind("mousemove", onMouseMove);
 
-             eventHolder.unbind("mouseleave", onMouseLeave);
 
-             eventHolder.unbind("click", onClick);
 
-             executeHooks(hooks.shutdown, [eventHolder]);
 
-         }
 
-         function setTransformationHelpers(axis) {
 
-             // set helper functions on the axis, assumes plot area
 
-             // has been computed already
 
-             function identity(x) { return x; }
 
-             var s, m, t = axis.options.transform || identity,
 
-                 it = axis.options.inverseTransform;
 
-             // precompute how much the axis is scaling a point
 
-             // in canvas space
 
-             if (axis.direction == "x") {
 
-                 s = axis.scale = plotWidth / Math.abs(t(axis.max) - t(axis.min));
 
-                 m = Math.min(t(axis.max), t(axis.min));
 
-             }
 
-             else {
 
-                 s = axis.scale = plotHeight / Math.abs(t(axis.max) - t(axis.min));
 
-                 s = -s;
 
-                 m = Math.max(t(axis.max), t(axis.min));
 
-             }
 
-             // data point to canvas coordinate
 
-             if (t == identity) // slight optimization
 
-                 axis.p2c = function (p) { return (p - m) * s; };
 
-             else
 
-                 axis.p2c = function (p) { return (t(p) - m) * s; };
 
-             // canvas coordinate to data point
 
-             if (!it)
 
-                 axis.c2p = function (c) { return m + c / s; };
 
-             else
 
-                 axis.c2p = function (c) { return it(m + c / s); };
 
-         }
 
-         function measureTickLabels(axis) {
 
-             var opts = axis.options,
 
-                 ticks = axis.ticks || [],
 
-                 labelWidth = opts.labelWidth || 0,
 
-                 labelHeight = opts.labelHeight || 0,
 
-                 maxWidth = labelWidth || (axis.direction == "x" ? Math.floor(surface.width / (ticks.length || 1)) : null),
 
-                 legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
 
-                 layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
 
-                 font = opts.font || "flot-tick-label tickLabel";
 
-             for (var i = 0; i < ticks.length; ++i) {
 
-                 var t = ticks[i];
 
-                 if (!t.label)
 
-                     continue;
 
-                 var info = surface.getTextInfo(layer, t.label, font, null, maxWidth);
 
-                 labelWidth = Math.max(labelWidth, info.width);
 
-                 labelHeight = Math.max(labelHeight, info.height);
 
-             }
 
-             axis.labelWidth = opts.labelWidth || labelWidth;
 
-             axis.labelHeight = opts.labelHeight || labelHeight;
 
-         }
 
-         function allocateAxisBoxFirstPhase(axis) {
 
-             // find the bounding box of the axis by looking at label
 
-             // widths/heights and ticks, make room by diminishing the
 
-             // plotOffset; this first phase only looks at one
 
-             // dimension per axis, the other dimension depends on the
 
-             // other axes so will have to wait
 
-             var lw = axis.labelWidth,
 
-                 lh = axis.labelHeight,
 
-                 pos = axis.options.position,
 
-                 isXAxis = axis.direction === "x",
 
-                 tickLength = axis.options.tickLength,
 
-                 axisMargin = options.grid.axisMargin,
 
-                 padding = options.grid.labelMargin,
 
-                 innermost = true,
 
-                 outermost = true,
 
-                 first = true,
 
-                 found = false;
 
-             // Determine the axis's position in its direction and on its side
 
-             $.each(isXAxis ? xaxes : yaxes, function(i, a) {
 
-                 if (a && a.reserveSpace) {
 
-                     if (a === axis) {
 
-                         found = true;
 
-                     } else if (a.options.position === pos) {
 
-                         if (found) {
 
-                             outermost = false;
 
-                         } else {
 
-                             innermost = false;
 
-                         }
 
-                     }
 
-                     if (!found) {
 
-                         first = false;
 
-                     }
 
-                 }
 
-             });
 
-             // The outermost axis on each side has no margin
 
-             if (outermost) {
 
-                 axisMargin = 0;
 
-             }
 
-             // The ticks for the first axis in each direction stretch across
 
-             if (tickLength == null) {
 
-                 tickLength = first ? "full" : 5;
 
-             }
 
-             if (!isNaN(+tickLength))
 
-                 padding += +tickLength;
 
-             if (isXAxis) {
 
-                 lh += padding;
 
-                 if (pos == "bottom") {
 
-                     plotOffset.bottom += lh + axisMargin;
 
-                     axis.box = { top: surface.height - plotOffset.bottom, height: lh };
 
-                 }
 
-                 else {
 
-                     axis.box = { top: plotOffset.top + axisMargin, height: lh };
 
-                     plotOffset.top += lh + axisMargin;
 
-                 }
 
-             }
 
-             else {
 
-                 lw += padding;
 
-                 if (pos == "left") {
 
-                     axis.box = { left: plotOffset.left + axisMargin, width: lw };
 
-                     plotOffset.left += lw + axisMargin;
 
-                 }
 
-                 else {
 
-                     plotOffset.right += lw + axisMargin;
 
-                     axis.box = { left: surface.width - plotOffset.right, width: lw };
 
-                 }
 
-             }
 
-              // save for future reference
 
-             axis.position = pos;
 
-             axis.tickLength = tickLength;
 
-             axis.box.padding = padding;
 
-             axis.innermost = innermost;
 
-         }
 
-         function allocateAxisBoxSecondPhase(axis) {
 
-             // now that all axis boxes have been placed in one
 
-             // dimension, we can set the remaining dimension coordinates
 
-             if (axis.direction == "x") {
 
-                 axis.box.left = plotOffset.left - axis.labelWidth / 2;
 
-                 axis.box.width = surface.width - plotOffset.left - plotOffset.right + axis.labelWidth;
 
-             }
 
-             else {
 
-                 axis.box.top = plotOffset.top - axis.labelHeight / 2;
 
-                 axis.box.height = surface.height - plotOffset.bottom - plotOffset.top + axis.labelHeight;
 
-             }
 
-         }
 
-         function adjustLayoutForThingsStickingOut() {
 
-             // possibly adjust plot offset to ensure everything stays
 
-             // inside the canvas and isn't clipped off
 
-             var minMargin = options.grid.minBorderMargin,
 
-                 axis, i;
 
-             // check stuff from the plot (FIXME: this should just read
 
-             // a value from the series, otherwise it's impossible to
 
-             // customize)
 
-             if (minMargin == null) {
 
-                 minMargin = 0;
 
-                 for (i = 0; i < series.length; ++i)
 
-                     minMargin = Math.max(minMargin, 2 * (series[i].points.radius + series[i].points.lineWidth/2));
 
-             }
 
-             var margins = {
 
-                 left: minMargin,
 
-                 right: minMargin,
 
-                 top: minMargin,
 
-                 bottom: minMargin
 
-             };
 
-             // check axis labels, note we don't check the actual
 
-             // labels but instead use the overall width/height to not
 
-             // jump as much around with replots
 
-             $.each(allAxes(), function (_, axis) {
 
-                 if (axis.reserveSpace && axis.ticks && axis.ticks.length) {
 
-                     var lastTick = axis.ticks[axis.ticks.length - 1];
 
-                     if (axis.direction === "x") {
 
-                         margins.left = Math.max(margins.left, axis.labelWidth / 2);
 
-                         if (lastTick.v <= axis.max) {
 
-                             margins.right = Math.max(margins.right, axis.labelWidth / 2);
 
-                         }
 
-                     } else {
 
-                         margins.bottom = Math.max(margins.bottom, axis.labelHeight / 2);
 
-                         if (lastTick.v <= axis.max) {
 
-                             margins.top = Math.max(margins.top, axis.labelHeight / 2);
 
-                         }
 
-                     }
 
-                 }
 
-             });
 
-             plotOffset.left = Math.ceil(Math.max(margins.left, plotOffset.left));
 
-             plotOffset.right = Math.ceil(Math.max(margins.right, plotOffset.right));
 
-             plotOffset.top = Math.ceil(Math.max(margins.top, plotOffset.top));
 
-             plotOffset.bottom = Math.ceil(Math.max(margins.bottom, plotOffset.bottom));
 
-         }
 
-         function setupGrid() {
 
-             var i, axes = allAxes(), showGrid = options.grid.show;
 
-             // Initialize the plot's offset from the edge of the canvas
 
-             for (var a in plotOffset) {
 
-                 var margin = options.grid.margin || 0;
 
-                 plotOffset[a] = typeof margin == "number" ? margin : margin[a] || 0;
 
-             }
 
-             executeHooks(hooks.processOffset, [plotOffset]);
 
-             // If the grid is visible, add its border width to the offset
 
-             for (var a in plotOffset) {
 
-                 if(typeof(options.grid.borderWidth) == "object") {
 
-                     plotOffset[a] += showGrid ? options.grid.borderWidth[a] : 0;
 
-                 }
 
-                 else {
 
-                     plotOffset[a] += showGrid ? options.grid.borderWidth : 0;
 
-                 }
 
-             }
 
-             // init axes
 
-             $.each(axes, function (_, axis) {
 
-                 axis.show = axis.options.show;
 
-                 if (axis.show == null)
 
-                     axis.show = axis.used; // by default an axis is visible if it's got data
 
-                 axis.reserveSpace = axis.show || axis.options.reserveSpace;
 
-                 setRange(axis);
 
-             });
 
-             if (showGrid) {
 
-                 var allocatedAxes = $.grep(axes, function (axis) { return axis.reserveSpace; });
 
-                 $.each(allocatedAxes, function (_, axis) {
 
-                     // make the ticks
 
-                     setupTickGeneration(axis);
 
-                     setTicks(axis);
 
-                     snapRangeToTicks(axis, axis.ticks);
 
-                     // find labelWidth/Height for axis
 
-                     measureTickLabels(axis);
 
-                 });
 
-                 // with all dimensions calculated, we can compute the
 
-                 // axis bounding boxes, start from the outside
 
-                 // (reverse order)
 
-                 for (i = allocatedAxes.length - 1; i >= 0; --i)
 
-                     allocateAxisBoxFirstPhase(allocatedAxes[i]);
 
-                 // make sure we've got enough space for things that
 
-                 // might stick out
 
-                 adjustLayoutForThingsStickingOut();
 
-                 $.each(allocatedAxes, function (_, axis) {
 
-                     allocateAxisBoxSecondPhase(axis);
 
-                 });
 
-             }
 
-             plotWidth = surface.width - plotOffset.left - plotOffset.right;
 
-             plotHeight = surface.height - plotOffset.bottom - plotOffset.top;
 
-             // now we got the proper plot dimensions, we can compute the scaling
 
-             $.each(axes, function (_, axis) {
 
-                 setTransformationHelpers(axis);
 
-             });
 
-             if (showGrid) {
 
-                 drawAxisLabels();
 
-             }
 
-             insertLegend();
 
-         }
 
-         function setRange(axis) {
 
-             var opts = axis.options,
 
-                 min = +(opts.min != null ? opts.min : axis.datamin),
 
-                 max = +(opts.max != null ? opts.max : axis.datamax),
 
-                 delta = max - min;
 
-             if (delta == 0.0) {
 
-                 // degenerate case
 
-                 var widen = max == 0 ? 1 : 0.01;
 
-                 if (opts.min == null)
 
-                     min -= widen;
 
-                 // always widen max if we couldn't widen min to ensure we
 
-                 // don't fall into min == max which doesn't work
 
-                 if (opts.max == null || opts.min != null)
 
-                     max += widen;
 
-             }
 
-             else {
 
-                 // consider autoscaling
 
-                 var margin = opts.autoscaleMargin;
 
-                 if (margin != null) {
 
-                     if (opts.min == null) {
 
-                         min -= delta * margin;
 
-                         // make sure we don't go below zero if all values
 
-                         // are positive
 
-                         if (min < 0 && axis.datamin != null && axis.datamin >= 0)
 
-                             min = 0;
 
-                     }
 
-                     if (opts.max == null) {
 
-                         max += delta * margin;
 
-                         if (max > 0 && axis.datamax != null && axis.datamax <= 0)
 
-                             max = 0;
 
-                     }
 
-                 }
 
-             }
 
-             axis.min = min;
 
-             axis.max = max;
 
-         }
 
-         function setupTickGeneration(axis) {
 
-             var opts = axis.options;
 
-             // estimate number of ticks
 
-             var noTicks;
 
-             if (typeof opts.ticks == "number" && opts.ticks > 0)
 
-                 noTicks = opts.ticks;
 
-             else
 
-                 // heuristic based on the model a*sqrt(x) fitted to
 
-                 // some data points that seemed reasonable
 
-                 noTicks = 0.3 * Math.sqrt(axis.direction == "x" ? surface.width : surface.height);
 
-             var delta = (axis.max - axis.min) / noTicks,
 
-                 dec = -Math.floor(Math.log(delta) / Math.LN10),
 
-                 maxDec = opts.tickDecimals;
 
-             if (maxDec != null && dec > maxDec) {
 
-                 dec = maxDec;
 
-             }
 
-             var magn = Math.pow(10, -dec),
 
-                 norm = delta / magn, // norm is between 1.0 and 10.0
 
-                 size;
 
-             if (norm < 1.5) {
 
-                 size = 1;
 
-             } else if (norm < 3) {
 
-                 size = 2;
 
-                 // special case for 2.5, requires an extra decimal
 
-                 if (norm > 2.25 && (maxDec == null || dec + 1 <= maxDec)) {
 
-                     size = 2.5;
 
-                     ++dec;
 
-                 }
 
-             } else if (norm < 7.5) {
 
-                 size = 5;
 
-             } else {
 
-                 size = 10;
 
-             }
 
-             size *= magn;
 
-             if (opts.minTickSize != null && size < opts.minTickSize) {
 
-                 size = opts.minTickSize;
 
-             }
 
-             axis.delta = delta;
 
-             axis.tickDecimals = Math.max(0, maxDec != null ? maxDec : dec);
 
-             axis.tickSize = opts.tickSize || size;
 
-             // Time mode was moved to a plug-in in 0.8, but since so many people use this
 
-             // we'll add an especially friendly make sure they remembered to include it.
 
-             if (opts.mode == "time" && !axis.tickGenerator) {
 
-                 throw new Error("Time mode requires the flot.time plugin.");
 
-             }
 
-             // Flot supports base-10 axes; any other mode else is handled by a plug-in,
 
-             // like flot.time.js.
 
-             if (!axis.tickGenerator) {
 
-                 axis.tickGenerator = function (axis) {
 
-                     var ticks = [],
 
-                         start = floorInBase(axis.min, axis.tickSize),
 
-                         i = 0,
 
-                         v = Number.NaN,
 
-                         prev;
 
-                     do {
 
-                         prev = v;
 
-                         v = start + i * axis.tickSize;
 
-                         ticks.push(v);
 
-                         ++i;
 
-                     } while (v < axis.max && v != prev);
 
-                     return ticks;
 
-                 };
 
- 				axis.tickFormatter = function (value, axis) {
 
- 					var factor = axis.tickDecimals ? Math.pow(10, axis.tickDecimals) : 1;
 
- 					var formatted = "" + Math.round(value * factor) / factor;
 
- 					// If tickDecimals was specified, ensure that we have exactly that
 
- 					// much precision; otherwise default to the value's own precision.
 
- 					if (axis.tickDecimals != null) {
 
- 						var decimal = formatted.indexOf(".");
 
- 						var precision = decimal == -1 ? 0 : formatted.length - decimal - 1;
 
- 						if (precision < axis.tickDecimals) {
 
- 							return (precision ? formatted : formatted + ".") + ("" + factor).substr(1, axis.tickDecimals - precision);
 
- 						}
 
- 					}
 
-                     return formatted;
 
-                 };
 
-             }
 
-             if ($.isFunction(opts.tickFormatter))
 
-                 axis.tickFormatter = function (v, axis) { return "" + opts.tickFormatter(v, axis); };
 
-             if (opts.alignTicksWithAxis != null) {
 
-                 var otherAxis = (axis.direction == "x" ? xaxes : yaxes)[opts.alignTicksWithAxis - 1];
 
-                 if (otherAxis && otherAxis.used && otherAxis != axis) {
 
-                     // consider snapping min/max to outermost nice ticks
 
-                     var niceTicks = axis.tickGenerator(axis);
 
-                     if (niceTicks.length > 0) {
 
-                         if (opts.min == null)
 
-                             axis.min = Math.min(axis.min, niceTicks[0]);
 
-                         if (opts.max == null && niceTicks.length > 1)
 
-                             axis.max = Math.max(axis.max, niceTicks[niceTicks.length - 1]);
 
-                     }
 
-                     axis.tickGenerator = function (axis) {
 
-                         // copy ticks, scaled to this axis
 
-                         var ticks = [], v, i;
 
-                         for (i = 0; i < otherAxis.ticks.length; ++i) {
 
-                             v = (otherAxis.ticks[i].v - otherAxis.min) / (otherAxis.max - otherAxis.min);
 
-                             v = axis.min + v * (axis.max - axis.min);
 
-                             ticks.push(v);
 
-                         }
 
-                         return ticks;
 
-                     };
 
-                     // we might need an extra decimal since forced
 
-                     // ticks don't necessarily fit naturally
 
-                     if (!axis.mode && opts.tickDecimals == null) {
 
-                         var extraDec = Math.max(0, -Math.floor(Math.log(axis.delta) / Math.LN10) + 1),
 
-                             ts = axis.tickGenerator(axis);
 
-                         // only proceed if the tick interval rounded
 
-                         // with an extra decimal doesn't give us a
 
-                         // zero at end
 
-                         if (!(ts.length > 1 && /\..*0$/.test((ts[1] - ts[0]).toFixed(extraDec))))
 
-                             axis.tickDecimals = extraDec;
 
-                     }
 
-                 }
 
-             }
 
-         }
 
-         function setTicks(axis) {
 
-             var oticks = axis.options.ticks, ticks = [];
 
-             if (oticks == null || (typeof oticks == "number" && oticks > 0))
 
-                 ticks = axis.tickGenerator(axis);
 
-             else if (oticks) {
 
-                 if ($.isFunction(oticks))
 
-                     // generate the ticks
 
-                     ticks = oticks(axis);
 
-                 else
 
-                     ticks = oticks;
 
-             }
 
-             // clean up/labelify the supplied ticks, copy them over
 
-             var i, v;
 
-             axis.ticks = [];
 
-             for (i = 0; i < ticks.length; ++i) {
 
-                 var label = null;
 
-                 var t = ticks[i];
 
-                 if (typeof t == "object") {
 
-                     v = +t[0];
 
-                     if (t.length > 1)
 
-                         label = t[1];
 
-                 }
 
-                 else
 
-                     v = +t;
 
-                 if (label == null)
 
-                     label = axis.tickFormatter(v, axis);
 
-                 if (!isNaN(v))
 
-                     axis.ticks.push({ v: v, label: label });
 
-             }
 
-         }
 
-         function snapRangeToTicks(axis, ticks) {
 
-             if (axis.options.autoscaleMargin && ticks.length > 0) {
 
-                 // snap to ticks
 
-                 if (axis.options.min == null)
 
-                     axis.min = Math.min(axis.min, ticks[0].v);
 
-                 if (axis.options.max == null && ticks.length > 1)
 
-                     axis.max = Math.max(axis.max, ticks[ticks.length - 1].v);
 
-             }
 
-         }
 
-         function draw() {
 
-             surface.clear();
 
-             executeHooks(hooks.drawBackground, [ctx]);
 
-             var grid = options.grid;
 
-             // draw background, if any
 
-             if (grid.show && grid.backgroundColor)
 
-                 drawBackground();
 
-             if (grid.show && !grid.aboveData) {
 
-                 drawGrid();
 
-             }
 
-             for (var i = 0; i < series.length; ++i) {
 
-                 executeHooks(hooks.drawSeries, [ctx, series[i]]);
 
-                 drawSeries(series[i]);
 
-             }
 
-             executeHooks(hooks.draw, [ctx]);
 
-             if (grid.show && grid.aboveData) {
 
-                 drawGrid();
 
-             }
 
-             surface.render();
 
-             // A draw implies that either the axes or data have changed, so we
 
-             // should probably update the overlay highlights as well.
 
-             triggerRedrawOverlay();
 
-         }
 
-         function extractRange(ranges, coord) {
 
-             var axis, from, to, key, axes = allAxes();
 
-             for (var i = 0; i < axes.length; ++i) {
 
-                 axis = axes[i];
 
-                 if (axis.direction == coord) {
 
-                     key = coord + axis.n + "axis";
 
-                     if (!ranges[key] && axis.n == 1)
 
-                         key = coord + "axis"; // support x1axis as xaxis
 
-                     if (ranges[key]) {
 
-                         from = ranges[key].from;
 
-                         to = ranges[key].to;
 
-                         break;
 
-                     }
 
-                 }
 
-             }
 
-             // backwards-compat stuff - to be removed in future
 
-             if (!ranges[key]) {
 
-                 axis = coord == "x" ? xaxes[0] : yaxes[0];
 
-                 from = ranges[coord + "1"];
 
-                 to = ranges[coord + "2"];
 
-             }
 
-             // auto-reverse as an added bonus
 
-             if (from != null && to != null && from > to) {
 
-                 var tmp = from;
 
-                 from = to;
 
-                 to = tmp;
 
-             }
 
-             return { from: from, to: to, axis: axis };
 
-         }
 
-         function drawBackground() {
 
-             ctx.save();
 
-             ctx.translate(plotOffset.left, plotOffset.top);
 
-             ctx.fillStyle = getColorOrGradient(options.grid.backgroundColor, plotHeight, 0, "rgba(255, 255, 255, 0)");
 
-             ctx.fillRect(0, 0, plotWidth, plotHeight);
 
-             ctx.restore();
 
-         }
 
-         function drawGrid() {
 
-             var i, axes, bw, bc;
 
-             ctx.save();
 
-             ctx.translate(plotOffset.left, plotOffset.top);
 
-             // draw markings
 
-             var markings = options.grid.markings;
 
-             if (markings) {
 
-                 if ($.isFunction(markings)) {
 
-                     axes = plot.getAxes();
 
-                     // xmin etc. is backwards compatibility, to be
 
-                     // removed in the future
 
-                     axes.xmin = axes.xaxis.min;
 
-                     axes.xmax = axes.xaxis.max;
 
-                     axes.ymin = axes.yaxis.min;
 
-                     axes.ymax = axes.yaxis.max;
 
-                     markings = markings(axes);
 
-                 }
 
-                 for (i = 0; i < markings.length; ++i) {
 
-                     var m = markings[i],
 
-                         xrange = extractRange(m, "x"),
 
-                         yrange = extractRange(m, "y");
 
-                     // fill in missing
 
-                     if (xrange.from == null)
 
-                         xrange.from = xrange.axis.min;
 
-                     if (xrange.to == null)
 
-                         xrange.to = xrange.axis.max;
 
-                     if (yrange.from == null)
 
-                         yrange.from = yrange.axis.min;
 
-                     if (yrange.to == null)
 
-                         yrange.to = yrange.axis.max;
 
-                     // clip
 
-                     if (xrange.to < xrange.axis.min || xrange.from > xrange.axis.max ||
 
-                         yrange.to < yrange.axis.min || yrange.from > yrange.axis.max)
 
-                         continue;
 
-                     xrange.from = Math.max(xrange.from, xrange.axis.min);
 
-                     xrange.to = Math.min(xrange.to, xrange.axis.max);
 
-                     yrange.from = Math.max(yrange.from, yrange.axis.min);
 
-                     yrange.to = Math.min(yrange.to, yrange.axis.max);
 
-                     if (xrange.from == xrange.to && yrange.from == yrange.to)
 
-                         continue;
 
-                     // then draw
 
-                     xrange.from = xrange.axis.p2c(xrange.from);
 
-                     xrange.to = xrange.axis.p2c(xrange.to);
 
-                     yrange.from = yrange.axis.p2c(yrange.from);
 
-                     yrange.to = yrange.axis.p2c(yrange.to);
 
-                     if (xrange.from == xrange.to || yrange.from == yrange.to) {
 
-                         // draw line
 
-                         ctx.beginPath();
 
-                         ctx.strokeStyle = m.color || options.grid.markingsColor;
 
-                         ctx.lineWidth = m.lineWidth || options.grid.markingsLineWidth;
 
-                         ctx.moveTo(xrange.from, yrange.from);
 
-                         ctx.lineTo(xrange.to, yrange.to);
 
-                         ctx.stroke();
 
-                     }
 
-                     else {
 
-                         // fill area
 
-                         ctx.fillStyle = m.color || options.grid.markingsColor;
 
-                         ctx.fillRect(xrange.from, yrange.to,
 
-                                      xrange.to - xrange.from,
 
-                                      yrange.from - yrange.to);
 
-                     }
 
-                 }
 
-             }
 
-             // draw the ticks
 
-             axes = allAxes();
 
-             bw = options.grid.borderWidth;
 
-             for (var j = 0; j < axes.length; ++j) {
 
-                 var axis = axes[j], box = axis.box,
 
-                     t = axis.tickLength, x, y, xoff, yoff;
 
-                 if (!axis.show || axis.ticks.length == 0)
 
-                     continue;
 
-                 ctx.lineWidth = 1;
 
-                 // find the edges
 
-                 if (axis.direction == "x") {
 
-                     x = 0;
 
-                     if (t == "full")
 
-                         y = (axis.position == "top" ? 0 : plotHeight);
 
-                     else
 
-                         y = box.top - plotOffset.top + (axis.position == "top" ? box.height : 0);
 
-                 }
 
-                 else {
 
-                     y = 0;
 
-                     if (t == "full")
 
-                         x = (axis.position == "left" ? 0 : plotWidth);
 
-                     else
 
-                         x = box.left - plotOffset.left + (axis.position == "left" ? box.width : 0);
 
-                 }
 
-                 // draw tick bar
 
-                 if (!axis.innermost) {
 
-                     ctx.strokeStyle = axis.options.color;
 
-                     ctx.beginPath();
 
-                     xoff = yoff = 0;
 
-                     if (axis.direction == "x")
 
-                         xoff = plotWidth + 1;
 
-                     else
 
-                         yoff = plotHeight + 1;
 
-                     if (ctx.lineWidth == 1) {
 
-                         if (axis.direction == "x") {
 
-                             y = Math.floor(y) + 0.5;
 
-                         } else {
 
-                             x = Math.floor(x) + 0.5;
 
-                         }
 
-                     }
 
-                     ctx.moveTo(x, y);
 
-                     ctx.lineTo(x + xoff, y + yoff);
 
-                     ctx.stroke();
 
-                 }
 
-                 // draw ticks
 
-                 ctx.strokeStyle = axis.options.tickColor;
 
-                 ctx.beginPath();
 
-                 for (i = 0; i < axis.ticks.length; ++i) {
 
-                     var v = axis.ticks[i].v;
 
-                     xoff = yoff = 0;
 
-                     if (isNaN(v) || v < axis.min || v > axis.max
 
-                         // skip those lying on the axes if we got a border
 
-                         || (t == "full"
 
-                             && ((typeof bw == "object" && bw[axis.position] > 0) || bw > 0)
 
-                             && (v == axis.min || v == axis.max)))
 
-                         continue;
 
-                     if (axis.direction == "x") {
 
-                         x = axis.p2c(v);
 
-                         yoff = t == "full" ? -plotHeight : t;
 
-                         if (axis.position == "top")
 
-                             yoff = -yoff;
 
-                     }
 
-                     else {
 
-                         y = axis.p2c(v);
 
-                         xoff = t == "full" ? -plotWidth : t;
 
-                         if (axis.position == "left")
 
-                             xoff = -xoff;
 
-                     }
 
-                     if (ctx.lineWidth == 1) {
 
-                         if (axis.direction == "x")
 
-                             x = Math.floor(x) + 0.5;
 
-                         else
 
-                             y = Math.floor(y) + 0.5;
 
-                     }
 
-                     ctx.moveTo(x, y);
 
-                     ctx.lineTo(x + xoff, y + yoff);
 
-                 }
 
-                 ctx.stroke();
 
-             }
 
-             // draw border
 
-             if (bw) {
 
-                 // If either borderWidth or borderColor is an object, then draw the border
 
-                 // line by line instead of as one rectangle
 
-                 bc = options.grid.borderColor;
 
-                 if(typeof bw == "object" || typeof bc == "object") {
 
-                     if (typeof bw !== "object") {
 
-                         bw = {top: bw, right: bw, bottom: bw, left: bw};
 
-                     }
 
-                     if (typeof bc !== "object") {
 
-                         bc = {top: bc, right: bc, bottom: bc, left: bc};
 
-                     }
 
-                     if (bw.top > 0) {
 
-                         ctx.strokeStyle = bc.top;
 
-                         ctx.lineWidth = bw.top;
 
-                         ctx.beginPath();
 
-                         ctx.moveTo(0 - bw.left, 0 - bw.top/2);
 
-                         ctx.lineTo(plotWidth, 0 - bw.top/2);
 
-                         ctx.stroke();
 
-                     }
 
-                     if (bw.right > 0) {
 
-                         ctx.strokeStyle = bc.right;
 
-                         ctx.lineWidth = bw.right;
 
-                         ctx.beginPath();
 
-                         ctx.moveTo(plotWidth + bw.right / 2, 0 - bw.top);
 
-                         ctx.lineTo(plotWidth + bw.right / 2, plotHeight);
 
-                         ctx.stroke();
 
-                     }
 
-                     if (bw.bottom > 0) {
 
-                         ctx.strokeStyle = bc.bottom;
 
-                         ctx.lineWidth = bw.bottom;
 
-                         ctx.beginPath();
 
-                         ctx.moveTo(plotWidth + bw.right, plotHeight + bw.bottom / 2);
 
-                         ctx.lineTo(0, plotHeight + bw.bottom / 2);
 
-                         ctx.stroke();
 
-                     }
 
-                     if (bw.left > 0) {
 
-                         ctx.strokeStyle = bc.left;
 
-                         ctx.lineWidth = bw.left;
 
-                         ctx.beginPath();
 
-                         ctx.moveTo(0 - bw.left/2, plotHeight + bw.bottom);
 
-                         ctx.lineTo(0- bw.left/2, 0);
 
-                         ctx.stroke();
 
-                     }
 
-                 }
 
-                 else {
 
-                     ctx.lineWidth = bw;
 
-                     ctx.strokeStyle = options.grid.borderColor;
 
-                     ctx.strokeRect(-bw/2, -bw/2, plotWidth + bw, plotHeight + bw);
 
-                 }
 
-             }
 
-             ctx.restore();
 
-         }
 
-         function drawAxisLabels() {
 
-             $.each(allAxes(), function (_, axis) {
 
-                 var box = axis.box,
 
-                     legacyStyles = axis.direction + "Axis " + axis.direction + axis.n + "Axis",
 
-                     layer = "flot-" + axis.direction + "-axis flot-" + axis.direction + axis.n + "-axis " + legacyStyles,
 
-                     font = axis.options.font || "flot-tick-label tickLabel",
 
-                     tick, x, y, halign, valign;
 
-                 // Remove text before checking for axis.show and ticks.length;
 
-                 // otherwise plugins, like flot-tickrotor, that draw their own
 
-                 // tick labels will end up with both theirs and the defaults.
 
-                 surface.removeText(layer);
 
-                 if (!axis.show || axis.ticks.length == 0)
 
-                     return;
 
-                 for (var i = 0; i < axis.ticks.length; ++i) {
 
-                     tick = axis.ticks[i];
 
-                     if (!tick.label || tick.v < axis.min || tick.v > axis.max)
 
-                         continue;
 
-                     if (axis.direction == "x") {
 
-                         halign = "center";
 
-                         x = plotOffset.left + axis.p2c(tick.v);
 
-                         if (axis.position == "bottom") {
 
-                             y = box.top + box.padding;
 
-                         } else {
 
-                             y = box.top + box.height - box.padding;
 
-                             valign = "bottom";
 
-                         }
 
-                     } else {
 
-                         valign = "middle";
 
-                         y = plotOffset.top + axis.p2c(tick.v);
 
-                         if (axis.position == "left") {
 
-                             x = box.left + box.width - box.padding;
 
-                             halign = "right";
 
-                         } else {
 
-                             x = box.left + box.padding;
 
-                         }
 
-                     }
 
-                     surface.addText(layer, x, y, tick.label, font, null, null, halign, valign);
 
-                 }
 
-             });
 
-         }
 
-         function drawSeries(series) {
 
-             if (series.lines.show)
 
-                 drawSeriesLines(series);
 
-             if (series.bars.show)
 
-                 drawSeriesBars(series);
 
-             if (series.points.show)
 
-                 drawSeriesPoints(series);
 
-         }
 
-         function drawSeriesLines(series) {
 
-             function plotLine(datapoints, xoffset, yoffset, axisx, axisy) {
 
-                 var points = datapoints.points,
 
-                     ps = datapoints.pointsize,
 
-                     prevx = null, prevy = null;
 
-                 ctx.beginPath();
 
-                 for (var i = ps; i < points.length; i += ps) {
 
-                     var x1 = points[i - ps], y1 = points[i - ps + 1],
 
-                         x2 = points[i], y2 = points[i + 1];
 
-                     if (x1 == null || x2 == null)
 
-                         continue;
 
-                     // clip with ymin
 
-                     if (y1 <= y2 && y1 < axisy.min) {
 
-                         if (y2 < axisy.min)
 
-                             continue;   // line segment is outside
 
-                         // compute new intersection point
 
-                         x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
 
-                         y1 = axisy.min;
 
-                     }
 
-                     else if (y2 <= y1 && y2 < axisy.min) {
 
-                         if (y1 < axisy.min)
 
-                             continue;
 
-                         x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
 
-                         y2 = axisy.min;
 
-                     }
 
-                     // clip with ymax
 
-                     if (y1 >= y2 && y1 > axisy.max) {
 
-                         if (y2 > axisy.max)
 
-                             continue;
 
-                         x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
 
-                         y1 = axisy.max;
 
-                     }
 
-                     else if (y2 >= y1 && y2 > axisy.max) {
 
-                         if (y1 > axisy.max)
 
-                             continue;
 
-                         x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
 
-                         y2 = axisy.max;
 
-                     }
 
-                     // clip with xmin
 
-                     if (x1 <= x2 && x1 < axisx.min) {
 
-                         if (x2 < axisx.min)
 
-                             continue;
 
-                         y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
 
-                         x1 = axisx.min;
 
-                     }
 
-                     else if (x2 <= x1 && x2 < axisx.min) {
 
-                         if (x1 < axisx.min)
 
-                             continue;
 
-                         y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
 
-                         x2 = axisx.min;
 
-                     }
 
-                     // clip with xmax
 
-                     if (x1 >= x2 && x1 > axisx.max) {
 
-                         if (x2 > axisx.max)
 
-                             continue;
 
-                         y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
 
-                         x1 = axisx.max;
 
-                     }
 
-                     else if (x2 >= x1 && x2 > axisx.max) {
 
-                         if (x1 > axisx.max)
 
-                             continue;
 
-                         y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
 
-                         x2 = axisx.max;
 
-                     }
 
-                     if (x1 != prevx || y1 != prevy)
 
-                         ctx.moveTo(axisx.p2c(x1) + xoffset, axisy.p2c(y1) + yoffset);
 
-                     prevx = x2;
 
-                     prevy = y2;
 
-                     ctx.lineTo(axisx.p2c(x2) + xoffset, axisy.p2c(y2) + yoffset);
 
-                 }
 
-                 ctx.stroke();
 
-             }
 
-             function plotLineArea(datapoints, axisx, axisy) {
 
-                 var points = datapoints.points,
 
-                     ps = datapoints.pointsize,
 
-                     bottom = Math.min(Math.max(0, axisy.min), axisy.max),
 
-                     i = 0, top, areaOpen = false,
 
-                     ypos = 1, segmentStart = 0, segmentEnd = 0;
 
-                 // we process each segment in two turns, first forward
 
-                 // direction to sketch out top, then once we hit the
 
-                 // end we go backwards to sketch the bottom
 
-                 while (true) {
 
-                     if (ps > 0 && i > points.length + ps)
 
-                         break;
 
-                     i += ps; // ps is negative if going backwards
 
-                     var x1 = points[i - ps],
 
-                         y1 = points[i - ps + ypos],
 
-                         x2 = points[i], y2 = points[i + ypos];
 
-                     if (areaOpen) {
 
-                         if (ps > 0 && x1 != null && x2 == null) {
 
-                             // at turning point
 
-                             segmentEnd = i;
 
-                             ps = -ps;
 
-                             ypos = 2;
 
-                             continue;
 
-                         }
 
-                         if (ps < 0 && i == segmentStart + ps) {
 
-                             // done with the reverse sweep
 
-                             ctx.fill();
 
-                             areaOpen = false;
 
-                             ps = -ps;
 
-                             ypos = 1;
 
-                             i = segmentStart = segmentEnd + ps;
 
-                             continue;
 
-                         }
 
-                     }
 
-                     if (x1 == null || x2 == null)
 
-                         continue;
 
-                     // clip x values
 
-                     // clip with xmin
 
-                     if (x1 <= x2 && x1 < axisx.min) {
 
-                         if (x2 < axisx.min)
 
-                             continue;
 
-                         y1 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
 
-                         x1 = axisx.min;
 
-                     }
 
-                     else if (x2 <= x1 && x2 < axisx.min) {
 
-                         if (x1 < axisx.min)
 
-                             continue;
 
-                         y2 = (axisx.min - x1) / (x2 - x1) * (y2 - y1) + y1;
 
-                         x2 = axisx.min;
 
-                     }
 
-                     // clip with xmax
 
-                     if (x1 >= x2 && x1 > axisx.max) {
 
-                         if (x2 > axisx.max)
 
-                             continue;
 
-                         y1 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
 
-                         x1 = axisx.max;
 
-                     }
 
-                     else if (x2 >= x1 && x2 > axisx.max) {
 
-                         if (x1 > axisx.max)
 
-                             continue;
 
-                         y2 = (axisx.max - x1) / (x2 - x1) * (y2 - y1) + y1;
 
-                         x2 = axisx.max;
 
-                     }
 
-                     if (!areaOpen) {
 
-                         // open area
 
-                         ctx.beginPath();
 
-                         ctx.moveTo(axisx.p2c(x1), axisy.p2c(bottom));
 
-                         areaOpen = true;
 
-                     }
 
-                     // now first check the case where both is outside
 
-                     if (y1 >= axisy.max && y2 >= axisy.max) {
 
-                         ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.max));
 
-                         ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.max));
 
-                         continue;
 
-                     }
 
-                     else if (y1 <= axisy.min && y2 <= axisy.min) {
 
-                         ctx.lineTo(axisx.p2c(x1), axisy.p2c(axisy.min));
 
-                         ctx.lineTo(axisx.p2c(x2), axisy.p2c(axisy.min));
 
-                         continue;
 
-                     }
 
-                     // else it's a bit more complicated, there might
 
-                     // be a flat maxed out rectangle first, then a
 
-                     // triangular cutout or reverse; to find these
 
-                     // keep track of the current x values
 
-                     var x1old = x1, x2old = x2;
 
-                     // clip the y values, without shortcutting, we
 
-                     // go through all cases in turn
 
-                     // clip with ymin
 
-                     if (y1 <= y2 && y1 < axisy.min && y2 >= axisy.min) {
 
-                         x1 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
 
-                         y1 = axisy.min;
 
-                     }
 
-                     else if (y2 <= y1 && y2 < axisy.min && y1 >= axisy.min) {
 
-                         x2 = (axisy.min - y1) / (y2 - y1) * (x2 - x1) + x1;
 
-                         y2 = axisy.min;
 
-                     }
 
-                     // clip with ymax
 
-                     if (y1 >= y2 && y1 > axisy.max && y2 <= axisy.max) {
 
-                         x1 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
 
-                         y1 = axisy.max;
 
-                     }
 
-                     else if (y2 >= y1 && y2 > axisy.max && y1 <= axisy.max) {
 
-                         x2 = (axisy.max - y1) / (y2 - y1) * (x2 - x1) + x1;
 
-                         y2 = axisy.max;
 
-                     }
 
-                     // if the x value was changed we got a rectangle
 
-                     // to fill
 
-                     if (x1 != x1old) {
 
-                         ctx.lineTo(axisx.p2c(x1old), axisy.p2c(y1));
 
-                         // it goes to (x1, y1), but we fill that below
 
-                     }
 
-                     // fill triangular section, this sometimes result
 
-                     // in redundant points if (x1, y1) hasn't changed
 
-                     // from previous line to, but we just ignore that
 
-                     ctx.lineTo(axisx.p2c(x1), axisy.p2c(y1));
 
-                     ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
 
-                     // fill the other rectangle if it's there
 
-                     if (x2 != x2old) {
 
-                         ctx.lineTo(axisx.p2c(x2), axisy.p2c(y2));
 
-                         ctx.lineTo(axisx.p2c(x2old), axisy.p2c(y2));
 
-                     }
 
-                 }
 
-             }
 
-             ctx.save();
 
-             ctx.translate(plotOffset.left, plotOffset.top);
 
-             ctx.lineJoin = "round";
 
-             var lw = series.lines.lineWidth,
 
-                 sw = series.shadowSize;
 
-             // FIXME: consider another form of shadow when filling is turned on
 
-             if (lw > 0 && sw > 0) {
 
-                 // draw shadow as a thick and thin line with transparency
 
-                 ctx.lineWidth = sw;
 
-                 ctx.strokeStyle = "rgba(0,0,0,0.1)";
 
-                 // position shadow at angle from the mid of line
 
-                 var angle = Math.PI/18;
 
-                 plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/2), Math.cos(angle) * (lw/2 + sw/2), series.xaxis, series.yaxis);
 
-                 ctx.lineWidth = sw/2;
 
-                 plotLine(series.datapoints, Math.sin(angle) * (lw/2 + sw/4), Math.cos(angle) * (lw/2 + sw/4), series.xaxis, series.yaxis);
 
-             }
 
-             ctx.lineWidth = lw;
 
-             ctx.strokeStyle = series.color;
 
-             var fillStyle = getFillStyle(series.lines, series.color, 0, plotHeight);
 
-             if (fillStyle) {
 
-                 ctx.fillStyle = fillStyle;
 
-                 plotLineArea(series.datapoints, series.xaxis, series.yaxis);
 
-             }
 
-             if (lw > 0)
 
-                 plotLine(series.datapoints, 0, 0, series.xaxis, series.yaxis);
 
-             ctx.restore();
 
-         }
 
-         function drawSeriesPoints(series) {
 
-             function plotPoints(datapoints, radius, fillStyle, offset, shadow, axisx, axisy, symbol) {
 
-                 var points = datapoints.points, ps = datapoints.pointsize;
 
-                 for (var i = 0; i < points.length; i += ps) {
 
-                     var x = points[i], y = points[i + 1];
 
-                     if (x == null || x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
 
-                         continue;
 
-                     ctx.beginPath();
 
-                     x = axisx.p2c(x);
 
-                     y = axisy.p2c(y) + offset;
 
-                     if (symbol == "circle")
 
-                         ctx.arc(x, y, radius, 0, shadow ? Math.PI : Math.PI * 2, false);
 
-                     else
 
-                         symbol(ctx, x, y, radius, shadow);
 
-                     ctx.closePath();
 
-                     if (fillStyle) {
 
-                         ctx.fillStyle = fillStyle;
 
-                         ctx.fill();
 
-                     }
 
-                     ctx.stroke();
 
-                 }
 
-             }
 
-             ctx.save();
 
-             ctx.translate(plotOffset.left, plotOffset.top);
 
-             var lw = series.points.lineWidth,
 
-                 sw = series.shadowSize,
 
-                 radius = series.points.radius,
 
-                 symbol = series.points.symbol;
 
-             // If the user sets the line width to 0, we change it to a very 
 
-             // small value. A line width of 0 seems to force the default of 1.
 
-             // Doing the conditional here allows the shadow setting to still be 
 
-             // optional even with a lineWidth of 0.
 
-             if( lw == 0 )
 
-                 lw = 0.0001;
 
-             if (lw > 0 && sw > 0) {
 
-                 // draw shadow in two steps
 
-                 var w = sw / 2;
 
-                 ctx.lineWidth = w;
 
-                 ctx.strokeStyle = "rgba(0,0,0,0.1)";
 
-                 plotPoints(series.datapoints, radius, null, w + w/2, true,
 
-                            series.xaxis, series.yaxis, symbol);
 
-                 ctx.strokeStyle = "rgba(0,0,0,0.2)";
 
-                 plotPoints(series.datapoints, radius, null, w/2, true,
 
-                            series.xaxis, series.yaxis, symbol);
 
-             }
 
-             ctx.lineWidth = lw;
 
-             ctx.strokeStyle = series.color;
 
-             plotPoints(series.datapoints, radius,
 
-                        getFillStyle(series.points, series.color), 0, false,
 
-                        series.xaxis, series.yaxis, symbol);
 
-             ctx.restore();
 
-         }
 
-         function drawBar(x, y, b, barLeft, barRight, fillStyleCallback, axisx, axisy, c, horizontal, lineWidth) {
 
-             var left, right, bottom, top,
 
-                 drawLeft, drawRight, drawTop, drawBottom,
 
-                 tmp;
 
-             // in horizontal mode, we start the bar from the left
 
-             // instead of from the bottom so it appears to be
 
-             // horizontal rather than vertical
 
-             if (horizontal) {
 
-                 drawBottom = drawRight = drawTop = true;
 
-                 drawLeft = false;
 
-                 left = b;
 
-                 right = x;
 
-                 top = y + barLeft;
 
-                 bottom = y + barRight;
 
-                 // account for negative bars
 
-                 if (right < left) {
 
-                     tmp = right;
 
-                     right = left;
 
-                     left = tmp;
 
-                     drawLeft = true;
 
-                     drawRight = false;
 
-                 }
 
-             }
 
-             else {
 
-                 drawLeft = drawRight = drawTop = true;
 
-                 drawBottom = false;
 
-                 left = x + barLeft;
 
-                 right = x + barRight;
 
-                 bottom = b;
 
-                 top = y;
 
-                 // account for negative bars
 
-                 if (top < bottom) {
 
-                     tmp = top;
 
-                     top = bottom;
 
-                     bottom = tmp;
 
-                     drawBottom = true;
 
-                     drawTop = false;
 
-                 }
 
-             }
 
-             // clip
 
-             if (right < axisx.min || left > axisx.max ||
 
-                 top < axisy.min || bottom > axisy.max)
 
-                 return;
 
-             if (left < axisx.min) {
 
-                 left = axisx.min;
 
-                 drawLeft = false;
 
-             }
 
-             if (right > axisx.max) {
 
-                 right = axisx.max;
 
-                 drawRight = false;
 
-             }
 
-             if (bottom < axisy.min) {
 
-                 bottom = axisy.min;
 
-                 drawBottom = false;
 
-             }
 
-             if (top > axisy.max) {
 
-                 top = axisy.max;
 
-                 drawTop = false;
 
-             }
 
-             left = axisx.p2c(left);
 
-             bottom = axisy.p2c(bottom);
 
-             right = axisx.p2c(right);
 
-             top = axisy.p2c(top);
 
-             // fill the bar
 
-             if (fillStyleCallback) {
 
-                 c.fillStyle = fillStyleCallback(bottom, top);
 
-                 c.fillRect(left, top, right - left, bottom - top)
 
-             }
 
-             // draw outline
 
-             if (lineWidth > 0 && (drawLeft || drawRight || drawTop || drawBottom)) {
 
-                 c.beginPath();
 
-                 // FIXME: inline moveTo is buggy with excanvas
 
-                 c.moveTo(left, bottom);
 
-                 if (drawLeft)
 
-                     c.lineTo(left, top);
 
-                 else
 
-                     c.moveTo(left, top);
 
-                 if (drawTop)
 
-                     c.lineTo(right, top);
 
-                 else
 
-                     c.moveTo(right, top);
 
-                 if (drawRight)
 
-                     c.lineTo(right, bottom);
 
-                 else
 
-                     c.moveTo(right, bottom);
 
-                 if (drawBottom)
 
-                     c.lineTo(left, bottom);
 
-                 else
 
-                     c.moveTo(left, bottom);
 
-                 c.stroke();
 
-             }
 
-         }
 
-         function drawSeriesBars(series) {
 
-             function plotBars(datapoints, barLeft, barRight, fillStyleCallback, axisx, axisy) {
 
-                 var points = datapoints.points, ps = datapoints.pointsize;
 
-                 for (var i = 0; i < points.length; i += ps) {
 
-                     if (points[i] == null)
 
-                         continue;
 
-                     drawBar(points[i], points[i + 1], points[i + 2], barLeft, barRight, fillStyleCallback, axisx, axisy, ctx, series.bars.horizontal, series.bars.lineWidth);
 
-                 }
 
-             }
 
-             ctx.save();
 
-             ctx.translate(plotOffset.left, plotOffset.top);
 
-             // FIXME: figure out a way to add shadows (for instance along the right edge)
 
-             ctx.lineWidth = series.bars.lineWidth;
 
-             ctx.strokeStyle = series.color;
 
-             var barLeft;
 
-             switch (series.bars.align) {
 
-                 case "left":
 
-                     barLeft = 0;
 
-                     break;
 
-                 case "right":
 
-                     barLeft = -series.bars.barWidth;
 
-                     break;
 
-                 default:
 
-                     barLeft = -series.bars.barWidth / 2;
 
-             }
 
-             var fillStyleCallback = series.bars.fill ? function (bottom, top) { return getFillStyle(series.bars, series.color, bottom, top); } : null;
 
-             plotBars(series.datapoints, barLeft, barLeft + series.bars.barWidth, fillStyleCallback, series.xaxis, series.yaxis);
 
-             ctx.restore();
 
-         }
 
-         function getFillStyle(filloptions, seriesColor, bottom, top) {
 
-             var fill = filloptions.fill;
 
-             if (!fill)
 
-                 return null;
 
-             if (filloptions.fillColor)
 
-                 return getColorOrGradient(filloptions.fillColor, bottom, top, seriesColor);
 
-             var c = $.color.parse(seriesColor);
 
-             c.a = typeof fill == "number" ? fill : 0.4;
 
-             c.normalize();
 
-             return c.toString();
 
-         }
 
-         function insertLegend() {
 
-             if (options.legend.container != null) {
 
-                 $(options.legend.container).html("");
 
-             } else {
 
-                 placeholder.find(".legend").remove();
 
-             }
 
-             if (!options.legend.show) {
 
-                 return;
 
-             }
 
-             var fragments = [], entries = [], rowStarted = false,
 
-                 lf = options.legend.labelFormatter, s, label;
 
-             // Build a list of legend entries, with each having a label and a color
 
-             for (var i = 0; i < series.length; ++i) {
 
-                 s = series[i];
 
-                 if (s.label) {
 
-                     label = lf ? lf(s.label, s) : s.label;
 
-                     if (label) {
 
-                         entries.push({
 
-                             label: label,
 
-                             color: s.color
 
-                         });
 
-                     }
 
-                 }
 
-             }
 
-             // Sort the legend using either the default or a custom comparator
 
-             if (options.legend.sorted) {
 
-                 if ($.isFunction(options.legend.sorted)) {
 
-                     entries.sort(options.legend.sorted);
 
-                 } else if (options.legend.sorted == "reverse") {
 
-                 	entries.reverse();
 
-                 } else {
 
-                     var ascending = options.legend.sorted != "descending";
 
-                     entries.sort(function(a, b) {
 
-                         return a.label == b.label ? 0 : (
 
-                             (a.label < b.label) != ascending ? 1 : -1   // Logical XOR
 
-                         );
 
-                     });
 
-                 }
 
-             }
 
-             // Generate markup for the list of entries, in their final order
 
-             for (var i = 0; i < entries.length; ++i) {
 
-                 var entry = entries[i];
 
-                 if (i % options.legend.noColumns == 0) {
 
-                     if (rowStarted)
 
-                         fragments.push('</tr>');
 
-                     fragments.push('<tr>');
 
-                     rowStarted = true;
 
-                 }
 
-                 fragments.push(
 
-                     '<td class="legendColorBox"><div style="border:1px solid ' + options.legend.labelBoxBorderColor + ';padding:1px"><div style="width:4px;height:0;border:5px solid ' + entry.color + ';overflow:hidden"></div></div></td>' +
 
-                     '<td class="legendLabel">' + entry.label + '</td>'
 
-                 );
 
-             }
 
-             if (rowStarted)
 
-                 fragments.push('</tr>');
 
-             if (fragments.length == 0)
 
-                 return;
 
-             var table = '<table style="font-size:smaller;color:' + options.grid.color + '">' + fragments.join("") + '</table>';
 
-             if (options.legend.container != null)
 
-                 $(options.legend.container).html(table);
 
-             else {
 
-                 var pos = "",
 
-                     p = options.legend.position,
 
-                     m = options.legend.margin;
 
-                 if (m[0] == null)
 
-                     m = [m, m];
 
-                 if (p.charAt(0) == "n")
 
-                     pos += 'top:' + (m[1] + plotOffset.top) + 'px;';
 
-                 else if (p.charAt(0) == "s")
 
-                     pos += 'bottom:' + (m[1] + plotOffset.bottom) + 'px;';
 
-                 if (p.charAt(1) == "e")
 
-                     pos += 'right:' + (m[0] + plotOffset.right) + 'px;';
 
-                 else if (p.charAt(1) == "w")
 
-                     pos += 'left:' + (m[0] + plotOffset.left) + 'px;';
 
-                 var legend = $('<div class="legend">' + table.replace('style="', 'style="position:absolute;' + pos +';') + '</div>').appendTo(placeholder);
 
-                 if (options.legend.backgroundOpacity != 0.0) {
 
-                     // put in the transparent background
 
-                     // separately to avoid blended labels and
 
-                     // label boxes
 
-                     var c = options.legend.backgroundColor;
 
-                     if (c == null) {
 
-                         c = options.grid.backgroundColor;
 
-                         if (c && typeof c == "string")
 
-                             c = $.color.parse(c);
 
-                         else
 
-                             c = $.color.extract(legend, 'background-color');
 
-                         c.a = 1;
 
-                         c = c.toString();
 
-                     }
 
-                     var div = legend.children();
 
-                     $('<div style="position:absolute;width:' + div.width() + 'px;height:' + div.height() + 'px;' + pos +'background-color:' + c + ';"> </div>').prependTo(legend).css('opacity', options.legend.backgroundOpacity);
 
-                 }
 
-             }
 
-         }
 
-         // interactive features
 
-         var highlights = [],
 
-             redrawTimeout = null;
 
-         // returns the data item the mouse is over, or null if none is found
 
-         function findNearbyItem(mouseX, mouseY, seriesFilter) {
 
-             var maxDistance = options.grid.mouseActiveRadius,
 
-                 smallestDistance = maxDistance * maxDistance + 1,
 
-                 item = null, foundPoint = false, i, j, ps;
 
-             for (i = series.length - 1; i >= 0; --i) {
 
-                 if (!seriesFilter(series[i]))
 
-                     continue;
 
-                 var s = series[i],
 
-                     axisx = s.xaxis,
 
-                     axisy = s.yaxis,
 
-                     points = s.datapoints.points,
 
-                     mx = axisx.c2p(mouseX), // precompute some stuff to make the loop faster
 
-                     my = axisy.c2p(mouseY),
 
-                     maxx = maxDistance / axisx.scale,
 
-                     maxy = maxDistance / axisy.scale;
 
-                 ps = s.datapoints.pointsize;
 
-                 // with inverse transforms, we can't use the maxx/maxy
 
-                 // optimization, sadly
 
-                 if (axisx.options.inverseTransform)
 
-                     maxx = Number.MAX_VALUE;
 
-                 if (axisy.options.inverseTransform)
 
-                     maxy = Number.MAX_VALUE;
 
-                 if (s.lines.show || s.points.show) {
 
-                     for (j = 0; j < points.length; j += ps) {
 
-                         var x = points[j], y = points[j + 1];
 
-                         if (x == null)
 
-                             continue;
 
-                         // For points and lines, the cursor must be within a
 
-                         // certain distance to the data point
 
-                         if (x - mx > maxx || x - mx < -maxx ||
 
-                             y - my > maxy || y - my < -maxy)
 
-                             continue;
 
-                         // We have to calculate distances in pixels, not in
 
-                         // data units, because the scales of the axes may be different
 
-                         var dx = Math.abs(axisx.p2c(x) - mouseX),
 
-                             dy = Math.abs(axisy.p2c(y) - mouseY),
 
-                             dist = dx * dx + dy * dy; // we save the sqrt
 
-                         // use <= to ensure last point takes precedence
 
-                         // (last generally means on top of)
 
-                         if (dist < smallestDistance) {
 
-                             smallestDistance = dist;
 
-                             item = [i, j / ps];
 
-                         }
 
-                     }
 
-                 }
 
-                 if (s.bars.show && !item) { // no other point can be nearby
 
-                     var barLeft, barRight;
 
-                     switch (s.bars.align) {
 
-                         case "left":
 
-                             barLeft = 0;
 
-                             break;
 
-                         case "right":
 
-                             barLeft = -s.bars.barWidth;
 
-                             break;
 
-                         default:
 
-                             barLeft = -s.bars.barWidth / 2;
 
-                     }
 
-                     barRight = barLeft + s.bars.barWidth;
 
-                     for (j = 0; j < points.length; j += ps) {
 
-                         var x = points[j], y = points[j + 1], b = points[j + 2];
 
-                         if (x == null)
 
-                             continue;
 
-                         // for a bar graph, the cursor must be inside the bar
 
-                         if (series[i].bars.horizontal ?
 
-                             (mx <= Math.max(b, x) && mx >= Math.min(b, x) &&
 
-                              my >= y + barLeft && my <= y + barRight) :
 
-                             (mx >= x + barLeft && mx <= x + barRight &&
 
-                              my >= Math.min(b, y) && my <= Math.max(b, y)))
 
-                                 item = [i, j / ps];
 
-                     }
 
-                 }
 
-             }
 
-             if (item) {
 
-                 i = item[0];
 
-                 j = item[1];
 
-                 ps = series[i].datapoints.pointsize;
 
-                 return { datapoint: series[i].datapoints.points.slice(j * ps, (j + 1) * ps),
 
-                          dataIndex: j,
 
-                          series: series[i],
 
-                          seriesIndex: i };
 
-             }
 
-             return null;
 
-         }
 
-         function onMouseMove(e) {
 
-             if (options.grid.hoverable)
 
-                 triggerClickHoverEvent("plothover", e,
 
-                                        function (s) { return s["hoverable"] != false; });
 
-         }
 
-         function onMouseLeave(e) {
 
-             if (options.grid.hoverable)
 
-                 triggerClickHoverEvent("plothover", e,
 
-                                        function (s) { return false; });
 
-         }
 
-         function onClick(e) {
 
-             triggerClickHoverEvent("plotclick", e,
 
-                                    function (s) { return s["clickable"] != false; });
 
-         }
 
-         // trigger click or hover event (they send the same parameters
 
-         // so we share their code)
 
-         function triggerClickHoverEvent(eventname, event, seriesFilter) {
 
-             var offset = eventHolder.offset(),
 
-                 canvasX = event.pageX - offset.left - plotOffset.left,
 
-                 canvasY = event.pageY - offset.top - plotOffset.top,
 
-             pos = canvasToAxisCoords({ left: canvasX, top: canvasY });
 
-             pos.pageX = event.pageX;
 
-             pos.pageY = event.pageY;
 
-             var item = findNearbyItem(canvasX, canvasY, seriesFilter);
 
-             if (item) {
 
-                 // fill in mouse pos for any listeners out there
 
-                 item.pageX = parseInt(item.series.xaxis.p2c(item.datapoint[0]) + offset.left + plotOffset.left, 10);
 
-                 item.pageY = parseInt(item.series.yaxis.p2c(item.datapoint[1]) + offset.top + plotOffset.top, 10);
 
-             }
 
-             if (options.grid.autoHighlight) {
 
-                 // clear auto-highlights
 
-                 for (var i = 0; i < highlights.length; ++i) {
 
-                     var h = highlights[i];
 
-                     if (h.auto == eventname &&
 
-                         !(item && h.series == item.series &&
 
-                           h.point[0] == item.datapoint[0] &&
 
-                           h.point[1] == item.datapoint[1]))
 
-                         unhighlight(h.series, h.point);
 
-                 }
 
-                 if (item)
 
-                     highlight(item.series, item.datapoint, eventname);
 
-             }
 
-             placeholder.trigger(eventname, [ pos, item ]);
 
-         }
 
-         function triggerRedrawOverlay() {
 
-             var t = options.interaction.redrawOverlayInterval;
 
-             if (t == -1) {      // skip event queue
 
-                 drawOverlay();
 
-                 return;
 
-             }
 
-             if (!redrawTimeout)
 
-                 redrawTimeout = setTimeout(drawOverlay, t);
 
-         }
 
-         function drawOverlay() {
 
-             redrawTimeout = null;
 
-             // draw highlights
 
-             octx.save();
 
-             overlay.clear();
 
-             octx.translate(plotOffset.left, plotOffset.top);
 
-             var i, hi;
 
-             for (i = 0; i < highlights.length; ++i) {
 
-                 hi = highlights[i];
 
-                 if (hi.series.bars.show)
 
-                     drawBarHighlight(hi.series, hi.point);
 
-                 else
 
-                     drawPointHighlight(hi.series, hi.point);
 
-             }
 
-             octx.restore();
 
-             executeHooks(hooks.drawOverlay, [octx]);
 
-         }
 
-         function highlight(s, point, auto) {
 
-             if (typeof s == "number")
 
-                 s = series[s];
 
-             if (typeof point == "number") {
 
-                 var ps = s.datapoints.pointsize;
 
-                 point = s.datapoints.points.slice(ps * point, ps * (point + 1));
 
-             }
 
-             var i = indexOfHighlight(s, point);
 
-             if (i == -1) {
 
-                 highlights.push({ series: s, point: point, auto: auto });
 
-                 triggerRedrawOverlay();
 
-             }
 
-             else if (!auto)
 
-                 highlights[i].auto = false;
 
-         }
 
-         function unhighlight(s, point) {
 
-             if (s == null && point == null) {
 
-                 highlights = [];
 
-                 triggerRedrawOverlay();
 
-                 return;
 
-             }
 
-             if (typeof s == "number")
 
-                 s = series[s];
 
-             if (typeof point == "number") {
 
-                 var ps = s.datapoints.pointsize;
 
-                 point = s.datapoints.points.slice(ps * point, ps * (point + 1));
 
-             }
 
-             var i = indexOfHighlight(s, point);
 
-             if (i != -1) {
 
-                 highlights.splice(i, 1);
 
-                 triggerRedrawOverlay();
 
-             }
 
-         }
 
-         function indexOfHighlight(s, p) {
 
-             for (var i = 0; i < highlights.length; ++i) {
 
-                 var h = highlights[i];
 
-                 if (h.series == s && h.point[0] == p[0]
 
-                     && h.point[1] == p[1])
 
-                     return i;
 
-             }
 
-             return -1;
 
-         }
 
-         function drawPointHighlight(series, point) {
 
-             var x = point[0], y = point[1],
 
-                 axisx = series.xaxis, axisy = series.yaxis,
 
-                 highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString();
 
-             if (x < axisx.min || x > axisx.max || y < axisy.min || y > axisy.max)
 
-                 return;
 
-             var pointRadius = series.points.radius + series.points.lineWidth / 2;
 
-             octx.lineWidth = pointRadius;
 
-             octx.strokeStyle = highlightColor;
 
-             var radius = 1.5 * pointRadius;
 
-             x = axisx.p2c(x);
 
-             y = axisy.p2c(y);
 
-             octx.beginPath();
 
-             if (series.points.symbol == "circle")
 
-                 octx.arc(x, y, radius, 0, 2 * Math.PI, false);
 
-             else
 
-                 series.points.symbol(octx, x, y, radius, false);
 
-             octx.closePath();
 
-             octx.stroke();
 
-         }
 
-         function drawBarHighlight(series, point) {
 
-             var highlightColor = (typeof series.highlightColor === "string") ? series.highlightColor : $.color.parse(series.color).scale('a', 0.5).toString(),
 
-                 fillStyle = highlightColor,
 
-                 barLeft;
 
-             switch (series.bars.align) {
 
-                 case "left":
 
-                     barLeft = 0;
 
-                     break;
 
-                 case "right":
 
-                     barLeft = -series.bars.barWidth;
 
-                     break;
 
-                 default:
 
-                     barLeft = -series.bars.barWidth / 2;
 
-             }
 
-             octx.lineWidth = series.bars.lineWidth;
 
-             octx.strokeStyle = highlightColor;
 
-             drawBar(point[0], point[1], point[2] || 0, barLeft, barLeft + series.bars.barWidth,
 
-                     function () { return fillStyle; }, series.xaxis, series.yaxis, octx, series.bars.horizontal, series.bars.lineWidth);
 
-         }
 
-         function getColorOrGradient(spec, bottom, top, defaultColor) {
 
-             if (typeof spec == "string")
 
-                 return spec;
 
-             else {
 
-                 // assume this is a gradient spec; IE currently only
 
-                 // supports a simple vertical gradient properly, so that's
 
-                 // what we support too
 
-                 var gradient = ctx.createLinearGradient(0, top, 0, bottom);
 
-                 for (var i = 0, l = spec.colors.length; i < l; ++i) {
 
-                     var c = spec.colors[i];
 
-                     if (typeof c != "string") {
 
-                         var co = $.color.parse(defaultColor);
 
-                         if (c.brightness != null)
 
-                             co = co.scale('rgb', c.brightness);
 
-                         if (c.opacity != null)
 
-                             co.a *= c.opacity;
 
-                         c = co.toString();
 
-                     }
 
-                     gradient.addColorStop(i / (l - 1), c);
 
-                 }
 
-                 return gradient;
 
-             }
 
-         }
 
-     }
 
-     // Add the plot function to the top level of the jQuery object
 
-     $.plot = function(placeholder, data, options) {
 
-         //var t0 = new Date();
 
-         var plot = new Plot($(placeholder), data, options, $.plot.plugins);
 
-         //(window.console ? console.log : alert)("time used (msecs): " + ((new Date()).getTime() - t0.getTime()));
 
-         return plot;
 
-     };
 
-     $.plot.version = "0.8.2";
 
-     $.plot.plugins = [];
 
-     // Also add the plot function as a chainable property
 
-     $.fn.plot = function(data, options) {
 
-         return this.each(function() {
 
-             $.plot(this, data, options);
 
-         });
 
-     };
 
-     // round to nearby lower multiple of base
 
-     function floorInBase(n, base) {
 
-         return base * Math.floor(n / base);
 
-     }
 
- })(jQuery);
 
 
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