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							- /* Flot plugin for rendering pie charts.
 
- Copyright (c) 2007-2013 IOLA and Ole Laursen.
 
- Licensed under the MIT license.
 
- The plugin assumes that each series has a single data value, and that each
 
- value is a positive integer or zero.  Negative numbers don't make sense for a
 
- pie chart, and have unpredictable results.  The values do NOT need to be
 
- passed in as percentages; the plugin will calculate the total and per-slice
 
- percentages internally.
 
- * Created by Brian Medendorp
 
- * Updated with contributions from btburnett3, Anthony Aragues and Xavi Ivars
 
- The plugin supports these options:
 
- 	series: {
 
- 		pie: {
 
- 			show: true/false
 
- 			radius: 0-1 for percentage of fullsize, or a specified pixel length, or 'auto'
 
- 			innerRadius: 0-1 for percentage of fullsize or a specified pixel length, for creating a donut effect
 
- 			startAngle: 0-2 factor of PI used for starting angle (in radians) i.e 3/2 starts at the top, 0 and 2 have the same result
 
- 			tilt: 0-1 for percentage to tilt the pie, where 1 is no tilt, and 0 is completely flat (nothing will show)
 
- 			offset: {
 
- 				top: integer value to move the pie up or down
 
- 				left: integer value to move the pie left or right, or 'auto'
 
- 			},
 
- 			stroke: {
 
- 				color: any hexidecimal color value (other formats may or may not work, so best to stick with something like '#FFF')
 
- 				width: integer pixel width of the stroke
 
- 			},
 
- 			label: {
 
- 				show: true/false, or 'auto'
 
- 				formatter:  a user-defined function that modifies the text/style of the label text
 
- 				radius: 0-1 for percentage of fullsize, or a specified pixel length
 
- 				background: {
 
- 					color: any hexidecimal color value (other formats may or may not work, so best to stick with something like '#000')
 
- 					opacity: 0-1
 
- 				},
 
- 				threshold: 0-1 for the percentage value at which to hide labels (if they're too small)
 
- 			},
 
- 			combine: {
 
- 				threshold: 0-1 for the percentage value at which to combine slices (if they're too small)
 
- 				color: any hexidecimal color value (other formats may or may not work, so best to stick with something like '#CCC'), if null, the plugin will automatically use the color of the first slice to be combined
 
- 				label: any text value of what the combined slice should be labeled
 
- 			}
 
- 			highlight: {
 
- 				opacity: 0-1
 
- 			}
 
- 		}
 
- 	}
 
- More detail and specific examples can be found in the included HTML file.
 
- */
 
- (function($) {
 
- 	// Maximum redraw attempts when fitting labels within the plot
 
- 	var REDRAW_ATTEMPTS = 10;
 
- 	// Factor by which to shrink the pie when fitting labels within the plot
 
- 	var REDRAW_SHRINK = 0.95;
 
- 	function init(plot) {
 
- 		var canvas = null,
 
- 			target = null,
 
- 			options = null,
 
- 			maxRadius = null,
 
- 			centerLeft = null,
 
- 			centerTop = null,
 
- 			processed = false,
 
- 			ctx = null;
 
- 		// interactive variables
 
- 		var highlights = [];
 
- 		// add hook to determine if pie plugin in enabled, and then perform necessary operations
 
- 		plot.hooks.processOptions.push(function(plot, options) {
 
- 			if (options.series.pie.show) {
 
- 				options.grid.show = false;
 
- 				// set labels.show
 
- 				if (options.series.pie.label.show == "auto") {
 
- 					if (options.legend.show) {
 
- 						options.series.pie.label.show = false;
 
- 					} else {
 
- 						options.series.pie.label.show = true;
 
- 					}
 
- 				}
 
- 				// set radius
 
- 				if (options.series.pie.radius == "auto") {
 
- 					if (options.series.pie.label.show) {
 
- 						options.series.pie.radius = 3/4;
 
- 					} else {
 
- 						options.series.pie.radius = 1;
 
- 					}
 
- 				}
 
- 				// ensure sane tilt
 
- 				if (options.series.pie.tilt > 1) {
 
- 					options.series.pie.tilt = 1;
 
- 				} else if (options.series.pie.tilt < 0) {
 
- 					options.series.pie.tilt = 0;
 
- 				}
 
- 			}
 
- 		});
 
- 		plot.hooks.bindEvents.push(function(plot, eventHolder) {
 
- 			var options = plot.getOptions();
 
- 			if (options.series.pie.show) {
 
- 				if (options.grid.hoverable) {
 
- 					eventHolder.unbind("mousemove").mousemove(onMouseMove);
 
- 				}
 
- 				if (options.grid.clickable) {
 
- 					eventHolder.unbind("click").click(onClick);
 
- 				}
 
- 			}
 
- 		});
 
- 		plot.hooks.processDatapoints.push(function(plot, series, data, datapoints) {
 
- 			var options = plot.getOptions();
 
- 			if (options.series.pie.show) {
 
- 				processDatapoints(plot, series, data, datapoints);
 
- 			}
 
- 		});
 
- 		plot.hooks.drawOverlay.push(function(plot, octx) {
 
- 			var options = plot.getOptions();
 
- 			if (options.series.pie.show) {
 
- 				drawOverlay(plot, octx);
 
- 			}
 
- 		});
 
- 		plot.hooks.draw.push(function(plot, newCtx) {
 
- 			var options = plot.getOptions();
 
- 			if (options.series.pie.show) {
 
- 				draw(plot, newCtx);
 
- 			}
 
- 		});
 
- 		function processDatapoints(plot, series, datapoints) {
 
- 			if (!processed)	{
 
- 				processed = true;
 
- 				canvas = plot.getCanvas();
 
- 				target = $(canvas).parent();
 
- 				options = plot.getOptions();
 
- 				plot.setData(combine(plot.getData()));
 
- 			}
 
- 		}
 
- 		function combine(data) {
 
- 			var total = 0,
 
- 				combined = 0,
 
- 				numCombined = 0,
 
- 				color = options.series.pie.combine.color,
 
- 				newdata = [];
 
- 			// Fix up the raw data from Flot, ensuring the data is numeric
 
- 			for (var i = 0; i < data.length; ++i) {
 
- 				var value = data[i].data;
 
- 				// If the data is an array, we'll assume that it's a standard
 
- 				// Flot x-y pair, and are concerned only with the second value.
 
- 				// Note how we use the original array, rather than creating a
 
- 				// new one; this is more efficient and preserves any extra data
 
- 				// that the user may have stored in higher indexes.
 
- 				if ($.isArray(value) && value.length == 1) {
 
-     				value = value[0];
 
- 				}
 
- 				if ($.isArray(value)) {
 
- 					// Equivalent to $.isNumeric() but compatible with jQuery < 1.7
 
- 					if (!isNaN(parseFloat(value[1])) && isFinite(value[1])) {
 
- 						value[1] = +value[1];
 
- 					} else {
 
- 						value[1] = 0;
 
- 					}
 
- 				} else if (!isNaN(parseFloat(value)) && isFinite(value)) {
 
- 					value = [1, +value];
 
- 				} else {
 
- 					value = [1, 0];
 
- 				}
 
- 				data[i].data = [value];
 
- 			}
 
- 			// Sum up all the slices, so we can calculate percentages for each
 
- 			for (var i = 0; i < data.length; ++i) {
 
- 				total += data[i].data[0][1];
 
- 			}
 
- 			// Count the number of slices with percentages below the combine
 
- 			// threshold; if it turns out to be just one, we won't combine.
 
- 			for (var i = 0; i < data.length; ++i) {
 
- 				var value = data[i].data[0][1];
 
- 				if (value / total <= options.series.pie.combine.threshold) {
 
- 					combined += value;
 
- 					numCombined++;
 
- 					if (!color) {
 
- 						color = data[i].color;
 
- 					}
 
- 				}
 
- 			}
 
- 			for (var i = 0; i < data.length; ++i) {
 
- 				var value = data[i].data[0][1];
 
- 				if (numCombined < 2 || value / total > options.series.pie.combine.threshold) {
 
- 					newdata.push({
 
- 						data: [[1, value]],
 
- 						color: data[i].color,
 
- 						label: data[i].label,
 
- 						angle: value * Math.PI * 2 / total,
 
- 						percent: value / (total / 100)
 
- 					});
 
- 				}
 
- 			}
 
- 			if (numCombined > 1) {
 
- 				newdata.push({
 
- 					data: [[1, combined]],
 
- 					color: color,
 
- 					label: options.series.pie.combine.label,
 
- 					angle: combined * Math.PI * 2 / total,
 
- 					percent: combined / (total / 100)
 
- 				});
 
- 			}
 
- 			return newdata;
 
- 		}
 
- 		function draw(plot, newCtx) {
 
- 			if (!target) {
 
- 				return; // if no series were passed
 
- 			}
 
- 			var canvasWidth = plot.getPlaceholder().width(),
 
- 				canvasHeight = plot.getPlaceholder().height(),
 
- 				legendWidth = target.children().filter(".legend").children().width() || 0;
 
- 			ctx = newCtx;
 
- 			// WARNING: HACK! REWRITE THIS CODE AS SOON AS POSSIBLE!
 
- 			// When combining smaller slices into an 'other' slice, we need to
 
- 			// add a new series.  Since Flot gives plugins no way to modify the
 
- 			// list of series, the pie plugin uses a hack where the first call
 
- 			// to processDatapoints results in a call to setData with the new
 
- 			// list of series, then subsequent processDatapoints do nothing.
 
- 			// The plugin-global 'processed' flag is used to control this hack;
 
- 			// it starts out false, and is set to true after the first call to
 
- 			// processDatapoints.
 
- 			// Unfortunately this turns future setData calls into no-ops; they
 
- 			// call processDatapoints, the flag is true, and nothing happens.
 
- 			// To fix this we'll set the flag back to false here in draw, when
 
- 			// all series have been processed, so the next sequence of calls to
 
- 			// processDatapoints once again starts out with a slice-combine.
 
- 			// This is really a hack; in 0.9 we need to give plugins a proper
 
- 			// way to modify series before any processing begins.
 
- 			processed = false;
 
- 			// calculate maximum radius and center point
 
- 			maxRadius =  Math.min(canvasWidth, canvasHeight / options.series.pie.tilt) / 2;
 
- 			centerTop = canvasHeight / 2 + options.series.pie.offset.top;
 
- 			centerLeft = canvasWidth / 2;
 
- 			if (options.series.pie.offset.left == "auto") {
 
- 				if (options.legend.position.match("w")) {
 
- 					centerLeft += legendWidth / 2;
 
- 				} else {
 
- 					centerLeft -= legendWidth / 2;
 
- 				}
 
- 				if (centerLeft < maxRadius) {
 
- 					centerLeft = maxRadius;
 
- 				} else if (centerLeft > canvasWidth - maxRadius) {
 
- 					centerLeft = canvasWidth - maxRadius;
 
- 				}
 
- 			} else {
 
- 				centerLeft += options.series.pie.offset.left;
 
- 			}
 
- 			var slices = plot.getData(),
 
- 				attempts = 0;
 
- 			// Keep shrinking the pie's radius until drawPie returns true,
 
- 			// indicating that all the labels fit, or we try too many times.
 
- 			do {
 
- 				if (attempts > 0) {
 
- 					maxRadius *= REDRAW_SHRINK;
 
- 				}
 
- 				attempts += 1;
 
- 				clear();
 
- 				if (options.series.pie.tilt <= 0.8) {
 
- 					drawShadow();
 
- 				}
 
- 			} while (!drawPie() && attempts < REDRAW_ATTEMPTS);
 
- 			if (attempts >= REDRAW_ATTEMPTS) {
 
- 				clear();
 
- 				target.prepend("<div class='error'>Could not draw pie with labels contained inside canvas</div>");
 
- 			}
 
- 			if (plot.setSeries && plot.insertLegend) {
 
- 				plot.setSeries(slices);
 
- 				plot.insertLegend();
 
- 			}
 
- 			// we're actually done at this point, just defining internal functions at this point
 
- 			function clear() {
 
- 				ctx.clearRect(0, 0, canvasWidth, canvasHeight);
 
- 				target.children().filter(".pieLabel, .pieLabelBackground").remove();
 
- 			}
 
- 			function drawShadow() {
 
- 				var shadowLeft = options.series.pie.shadow.left;
 
- 				var shadowTop = options.series.pie.shadow.top;
 
- 				var edge = 10;
 
- 				var alpha = options.series.pie.shadow.alpha;
 
- 				var radius = options.series.pie.radius > 1 ? options.series.pie.radius : maxRadius * options.series.pie.radius;
 
- 				if (radius >= canvasWidth / 2 - shadowLeft || radius * options.series.pie.tilt >= canvasHeight / 2 - shadowTop || radius <= edge) {
 
- 					return;	// shadow would be outside canvas, so don't draw it
 
- 				}
 
- 				ctx.save();
 
- 				ctx.translate(shadowLeft,shadowTop);
 
- 				ctx.globalAlpha = alpha;
 
- 				ctx.fillStyle = "#000";
 
- 				// center and rotate to starting position
 
- 				ctx.translate(centerLeft,centerTop);
 
- 				ctx.scale(1, options.series.pie.tilt);
 
- 				//radius -= edge;
 
- 				for (var i = 1; i <= edge; i++) {
 
- 					ctx.beginPath();
 
- 					ctx.arc(0, 0, radius, 0, Math.PI * 2, false);
 
- 					ctx.fill();
 
- 					radius -= i;
 
- 				}
 
- 				ctx.restore();
 
- 			}
 
- 			function drawPie() {
 
- 				var startAngle = Math.PI * options.series.pie.startAngle;
 
- 				var radius = options.series.pie.radius > 1 ? options.series.pie.radius : maxRadius * options.series.pie.radius;
 
- 				// center and rotate to starting position
 
- 				ctx.save();
 
- 				ctx.translate(centerLeft,centerTop);
 
- 				ctx.scale(1, options.series.pie.tilt);
 
- 				//ctx.rotate(startAngle); // start at top; -- This doesn't work properly in Opera
 
- 				// draw slices
 
- 				ctx.save();
 
- 				var currentAngle = startAngle;
 
- 				for (var i = 0; i < slices.length; ++i) {
 
- 					slices[i].startAngle = currentAngle;
 
- 					drawSlice(slices[i].angle, slices[i].color, true);
 
- 				}
 
- 				ctx.restore();
 
- 				// draw slice outlines
 
- 				if (options.series.pie.stroke.width > 0) {
 
- 					ctx.save();
 
- 					ctx.lineWidth = options.series.pie.stroke.width;
 
- 					currentAngle = startAngle;
 
- 					for (var i = 0; i < slices.length; ++i) {
 
- 						drawSlice(slices[i].angle, options.series.pie.stroke.color, false);
 
- 					}
 
- 					ctx.restore();
 
- 				}
 
- 				// draw donut hole
 
- 				drawDonutHole(ctx);
 
- 				ctx.restore();
 
- 				// Draw the labels, returning true if they fit within the plot
 
- 				if (options.series.pie.label.show) {
 
- 					return drawLabels();
 
- 				} else return true;
 
- 				function drawSlice(angle, color, fill) {
 
- 					if (angle <= 0 || isNaN(angle)) {
 
- 						return;
 
- 					}
 
- 					if (fill) {
 
- 						ctx.fillStyle = color;
 
- 					} else {
 
- 						ctx.strokeStyle = color;
 
- 						ctx.lineJoin = "round";
 
- 					}
 
- 					ctx.beginPath();
 
- 					if (Math.abs(angle - Math.PI * 2) > 0.000000001) {
 
- 						ctx.moveTo(0, 0); // Center of the pie
 
- 					}
 
- 					//ctx.arc(0, 0, radius, 0, angle, false); // This doesn't work properly in Opera
 
- 					ctx.arc(0, 0, radius,currentAngle, currentAngle + angle / 2, false);
 
- 					ctx.arc(0, 0, radius,currentAngle + angle / 2, currentAngle + angle, false);
 
- 					ctx.closePath();
 
- 					//ctx.rotate(angle); // This doesn't work properly in Opera
 
- 					currentAngle += angle;
 
- 					if (fill) {
 
- 						ctx.fill();
 
- 					} else {
 
- 						ctx.stroke();
 
- 					}
 
- 				}
 
- 				function drawLabels() {
 
- 					var currentAngle = startAngle;
 
- 					var radius = options.series.pie.label.radius > 1 ? options.series.pie.label.radius : maxRadius * options.series.pie.label.radius;
 
- 					for (var i = 0; i < slices.length; ++i) {
 
- 						if (slices[i].percent >= options.series.pie.label.threshold * 100) {
 
- 							if (!drawLabel(slices[i], currentAngle, i)) {
 
- 								return false;
 
- 							}
 
- 						}
 
- 						currentAngle += slices[i].angle;
 
- 					}
 
- 					return true;
 
- 					function drawLabel(slice, startAngle, index) {
 
- 						if (slice.data[0][1] == 0) {
 
- 							return true;
 
- 						}
 
- 						// format label text
 
- 						var lf = options.legend.labelFormatter, text, plf = options.series.pie.label.formatter;
 
- 						if (lf) {
 
- 							text = lf(slice.label, slice);
 
- 						} else {
 
- 							text = slice.label;
 
- 						}
 
- 						if (plf) {
 
- 							text = plf(text, slice);
 
- 						}
 
- 						var halfAngle = ((startAngle + slice.angle) + startAngle) / 2;
 
- 						var x = centerLeft + Math.round(Math.cos(halfAngle) * radius);
 
- 						var y = centerTop + Math.round(Math.sin(halfAngle) * radius) * options.series.pie.tilt;
 
- 						var html = "<span class='pieLabel' id='pieLabel" + index + "' style='position:absolute;top:" + y + "px;left:" + x + "px;'>" + text + "</span>";
 
- 						target.append(html);
 
- 						var label = target.children("#pieLabel" + index);
 
- 						var labelTop = (y - label.height() / 2);
 
- 						var labelLeft = (x - label.width() / 2);
 
- 						label.css("top", labelTop);
 
- 						label.css("left", labelLeft);
 
- 						// check to make sure that the label is not outside the canvas
 
- 						if (0 - labelTop > 0 || 0 - labelLeft > 0 || canvasHeight - (labelTop + label.height()) < 0 || canvasWidth - (labelLeft + label.width()) < 0) {
 
- 							return false;
 
- 						}
 
- 						if (options.series.pie.label.background.opacity != 0) {
 
- 							// put in the transparent background separately to avoid blended labels and label boxes
 
- 							var c = options.series.pie.label.background.color;
 
- 							if (c == null) {
 
- 								c = slice.color;
 
- 							}
 
- 							var pos = "top:" + labelTop + "px;left:" + labelLeft + "px;";
 
- 							$("<div class='pieLabelBackground' style='position:absolute;width:" + label.width() + "px;height:" + label.height() + "px;" + pos + "background-color:" + c + ";'></div>")
 
- 								.css("opacity", options.series.pie.label.background.opacity)
 
- 								.insertBefore(label);
 
- 						}
 
- 						return true;
 
- 					} // end individual label function
 
- 				} // end drawLabels function
 
- 			} // end drawPie function
 
- 		} // end draw function
 
- 		// Placed here because it needs to be accessed from multiple locations
 
- 		function drawDonutHole(layer) {
 
- 			if (options.series.pie.innerRadius > 0) {
 
- 				// subtract the center
 
- 				layer.save();
 
- 				var innerRadius = options.series.pie.innerRadius > 1 ? options.series.pie.innerRadius : maxRadius * options.series.pie.innerRadius;
 
- 				layer.globalCompositeOperation = "destination-out"; // this does not work with excanvas, but it will fall back to using the stroke color
 
- 				layer.beginPath();
 
- 				layer.fillStyle = options.series.pie.stroke.color;
 
- 				layer.arc(0, 0, innerRadius, 0, Math.PI * 2, false);
 
- 				layer.fill();
 
- 				layer.closePath();
 
- 				layer.restore();
 
- 				// add inner stroke
 
- 				layer.save();
 
- 				layer.beginPath();
 
- 				layer.strokeStyle = options.series.pie.stroke.color;
 
- 				layer.arc(0, 0, innerRadius, 0, Math.PI * 2, false);
 
- 				layer.stroke();
 
- 				layer.closePath();
 
- 				layer.restore();
 
- 				// TODO: add extra shadow inside hole (with a mask) if the pie is tilted.
 
- 			}
 
- 		}
 
- 		//-- Additional Interactive related functions --
 
- 		function isPointInPoly(poly, pt) {
 
- 			for(var c = false, i = -1, l = poly.length, j = l - 1; ++i < l; j = i)
 
- 				((poly[i][1] <= pt[1] && pt[1] < poly[j][1]) || (poly[j][1] <= pt[1] && pt[1]< poly[i][1]))
 
- 				&& (pt[0] < (poly[j][0] - poly[i][0]) * (pt[1] - poly[i][1]) / (poly[j][1] - poly[i][1]) + poly[i][0])
 
- 				&& (c = !c);
 
- 			return c;
 
- 		}
 
- 		function findNearbySlice(mouseX, mouseY) {
 
- 			var slices = plot.getData(),
 
- 				options = plot.getOptions(),
 
- 				radius = options.series.pie.radius > 1 ? options.series.pie.radius : maxRadius * options.series.pie.radius,
 
- 				x, y;
 
- 			for (var i = 0; i < slices.length; ++i) {
 
- 				var s = slices[i];
 
- 				if (s.pie.show) {
 
- 					ctx.save();
 
- 					ctx.beginPath();
 
- 					ctx.moveTo(0, 0); // Center of the pie
 
- 					//ctx.scale(1, options.series.pie.tilt);	// this actually seems to break everything when here.
 
- 					ctx.arc(0, 0, radius, s.startAngle, s.startAngle + s.angle / 2, false);
 
- 					ctx.arc(0, 0, radius, s.startAngle + s.angle / 2, s.startAngle + s.angle, false);
 
- 					ctx.closePath();
 
- 					x = mouseX - centerLeft;
 
- 					y = mouseY - centerTop;
 
- 					if (ctx.isPointInPath) {
 
- 						if (ctx.isPointInPath(mouseX - centerLeft, mouseY - centerTop)) {
 
- 							ctx.restore();
 
- 							return {
 
- 								datapoint: [s.percent, s.data],
 
- 								dataIndex: 0,
 
- 								series: s,
 
- 								seriesIndex: i
 
- 							};
 
- 						}
 
- 					} else {
 
- 						// excanvas for IE doesn;t support isPointInPath, this is a workaround.
 
- 						var p1X = radius * Math.cos(s.startAngle),
 
- 							p1Y = radius * Math.sin(s.startAngle),
 
- 							p2X = radius * Math.cos(s.startAngle + s.angle / 4),
 
- 							p2Y = radius * Math.sin(s.startAngle + s.angle / 4),
 
- 							p3X = radius * Math.cos(s.startAngle + s.angle / 2),
 
- 							p3Y = radius * Math.sin(s.startAngle + s.angle / 2),
 
- 							p4X = radius * Math.cos(s.startAngle + s.angle / 1.5),
 
- 							p4Y = radius * Math.sin(s.startAngle + s.angle / 1.5),
 
- 							p5X = radius * Math.cos(s.startAngle + s.angle),
 
- 							p5Y = radius * Math.sin(s.startAngle + s.angle),
 
- 							arrPoly = [[0, 0], [p1X, p1Y], [p2X, p2Y], [p3X, p3Y], [p4X, p4Y], [p5X, p5Y]],
 
- 							arrPoint = [x, y];
 
- 						// TODO: perhaps do some mathmatical trickery here with the Y-coordinate to compensate for pie tilt?
 
- 						if (isPointInPoly(arrPoly, arrPoint)) {
 
- 							ctx.restore();
 
- 							return {
 
- 								datapoint: [s.percent, s.data],
 
- 								dataIndex: 0,
 
- 								series: s,
 
- 								seriesIndex: i
 
- 							};
 
- 						}
 
- 					}
 
- 					ctx.restore();
 
- 				}
 
- 			}
 
- 			return null;
 
- 		}
 
- 		function onMouseMove(e) {
 
- 			triggerClickHoverEvent("plothover", e);
 
- 		}
 
- 		function onClick(e) {
 
- 			triggerClickHoverEvent("plotclick", e);
 
- 		}
 
- 		// trigger click or hover event (they send the same parameters so we share their code)
 
- 		function triggerClickHoverEvent(eventname, e) {
 
- 			var offset = plot.offset();
 
- 			var canvasX = parseInt(e.pageX - offset.left);
 
- 			var canvasY =  parseInt(e.pageY - offset.top);
 
- 			var item = findNearbySlice(canvasX, canvasY);
 
- 			if (options.grid.autoHighlight) {
 
- 				// clear auto-highlights
 
- 				for (var i = 0; i < highlights.length; ++i) {
 
- 					var h = highlights[i];
 
- 					if (h.auto == eventname && !(item && h.series == item.series)) {
 
- 						unhighlight(h.series);
 
- 					}
 
- 				}
 
- 			}
 
- 			// highlight the slice
 
- 			if (item) {
 
- 				highlight(item.series, eventname);
 
- 			}
 
- 			// trigger any hover bind events
 
- 			var pos = { pageX: e.pageX, pageY: e.pageY };
 
- 			target.trigger(eventname, [pos, item]);
 
- 		}
 
- 		function highlight(s, auto) {
 
- 			//if (typeof s == "number") {
 
- 			//	s = series[s];
 
- 			//}
 
- 			var i = indexOfHighlight(s);
 
- 			if (i == -1) {
 
- 				highlights.push({ series: s, auto: auto });
 
- 				plot.triggerRedrawOverlay();
 
- 			} else if (!auto) {
 
- 				highlights[i].auto = false;
 
- 			}
 
- 		}
 
- 		function unhighlight(s) {
 
- 			if (s == null) {
 
- 				highlights = [];
 
- 				plot.triggerRedrawOverlay();
 
- 			}
 
- 			//if (typeof s == "number") {
 
- 			//	s = series[s];
 
- 			//}
 
- 			var i = indexOfHighlight(s);
 
- 			if (i != -1) {
 
- 				highlights.splice(i, 1);
 
- 				plot.triggerRedrawOverlay();
 
- 			}
 
- 		}
 
- 		function indexOfHighlight(s) {
 
- 			for (var i = 0; i < highlights.length; ++i) {
 
- 				var h = highlights[i];
 
- 				if (h.series == s)
 
- 					return i;
 
- 			}
 
- 			return -1;
 
- 		}
 
- 		function drawOverlay(plot, octx) {
 
- 			var options = plot.getOptions();
 
- 			var radius = options.series.pie.radius > 1 ? options.series.pie.radius : maxRadius * options.series.pie.radius;
 
- 			octx.save();
 
- 			octx.translate(centerLeft, centerTop);
 
- 			octx.scale(1, options.series.pie.tilt);
 
- 			for (var i = 0; i < highlights.length; ++i) {
 
- 				drawHighlight(highlights[i].series);
 
- 			}
 
- 			drawDonutHole(octx);
 
- 			octx.restore();
 
- 			function drawHighlight(series) {
 
- 				if (series.angle <= 0 || isNaN(series.angle)) {
 
- 					return;
 
- 				}
 
- 				//octx.fillStyle = parseColor(options.series.pie.highlight.color).scale(null, null, null, options.series.pie.highlight.opacity).toString();
 
- 				octx.fillStyle = "rgba(255, 255, 255, " + options.series.pie.highlight.opacity + ")"; // this is temporary until we have access to parseColor
 
- 				octx.beginPath();
 
- 				if (Math.abs(series.angle - Math.PI * 2) > 0.000000001) {
 
- 					octx.moveTo(0, 0); // Center of the pie
 
- 				}
 
- 				octx.arc(0, 0, radius, series.startAngle, series.startAngle + series.angle / 2, false);
 
- 				octx.arc(0, 0, radius, series.startAngle + series.angle / 2, series.startAngle + series.angle, false);
 
- 				octx.closePath();
 
- 				octx.fill();
 
- 			}
 
- 		}
 
- 	} // end init (plugin body)
 
- 	// define pie specific options and their default values
 
- 	var options = {
 
- 		series: {
 
- 			pie: {
 
- 				show: false,
 
- 				radius: "auto",	// actual radius of the visible pie (based on full calculated radius if <=1, or hard pixel value)
 
- 				innerRadius: 0, /* for donut */
 
- 				startAngle: 3/2,
 
- 				tilt: 1,
 
- 				shadow: {
 
- 					left: 5,	// shadow left offset
 
- 					top: 15,	// shadow top offset
 
- 					alpha: 0.02	// shadow alpha
 
- 				},
 
- 				offset: {
 
- 					top: 0,
 
- 					left: "auto"
 
- 				},
 
- 				stroke: {
 
- 					color: "#fff",
 
- 					width: 1
 
- 				},
 
- 				label: {
 
- 					show: "auto",
 
- 					formatter: function(label, slice) {
 
- 						return "<div style='font-size:x-small;text-align:center;padding:2px;color:" + slice.color + ";'>" + label + "<br/>" + Math.round(slice.percent) + "%</div>";
 
- 					},	// formatter function
 
- 					radius: 1,	// radius at which to place the labels (based on full calculated radius if <=1, or hard pixel value)
 
- 					background: {
 
- 						color: null,
 
- 						opacity: 0
 
- 					},
 
- 					threshold: 0	// percentage at which to hide the label (i.e. the slice is too narrow)
 
- 				},
 
- 				combine: {
 
- 					threshold: -1,	// percentage at which to combine little slices into one larger slice
 
- 					color: null,	// color to give the new slice (auto-generated if null)
 
- 					label: "Other"	// label to give the new slice
 
- 				},
 
- 				highlight: {
 
- 					//color: "#fff",		// will add this functionality once parseColor is available
 
- 					opacity: 0.5
 
- 				}
 
- 			}
 
- 		}
 
- 	};
 
- 	$.plot.plugins.push({
 
- 		init: init,
 
- 		options: options,
 
- 		name: "pie",
 
- 		version: "1.1"
 
- 	});
 
- })(jQuery);
 
 
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