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							- /*!jQuery Knob*/
 
- /**
 
-  * Downward compatible, touchable dial
 
-  *
 
-  * Version: 1.2.11
 
-  * Requires: jQuery v1.7+
 
-  *
 
-  * Copyright (c) 2012 Anthony Terrien
 
-  * Under MIT License (http://www.opensource.org/licenses/mit-license.php)
 
-  *
 
-  * Thanks to vor, eskimoblood, spiffistan, FabrizioC
 
-  */
 
- (function (factory) {
 
-     if (typeof exports === 'object') {
 
-         // CommonJS
 
-         module.exports = factory(require('jquery'));
 
-     } else if (typeof define === 'function' && define.amd) {
 
-         // AMD. Register as an anonymous module.
 
-         define(['jquery'], factory);
 
-     } else {
 
-         // Browser globals
 
-         factory(jQuery);
 
-     }
 
- }(function ($) {
 
-     /**
 
-      * Kontrol library
 
-      */
 
-     "use strict";
 
-     /**
 
-      * Definition of globals and core
 
-      */
 
-     var k = {}, // kontrol
 
-         max = Math.max,
 
-         min = Math.min;
 
-     k.c = {};
 
-     k.c.d = $(document);
 
-     k.c.t = function (e) {
 
-         return e.originalEvent.touches.length - 1;
 
-     };
 
-     /**
 
-      * Kontrol Object
 
-      *
 
-      * Definition of an abstract UI control
 
-      *
 
-      * Each concrete component must call this one.
 
-      * <code>
 
-      * k.o.call(this);
 
-      * </code>
 
-      */
 
-     k.o = function () {
 
-         var s = this;
 
-         this.o = null; // array of options
 
-         this.$ = null; // jQuery wrapped element
 
-         this.i = null; // mixed HTMLInputElement or array of HTMLInputElement
 
-         this.g = null; // deprecated 2D graphics context for 'pre-rendering'
 
-         this.v = null; // value ; mixed array or integer
 
-         this.cv = null; // change value ; not commited value
 
-         this.x = 0; // canvas x position
 
-         this.y = 0; // canvas y position
 
-         this.w = 0; // canvas width
 
-         this.h = 0; // canvas height
 
-         this.$c = null; // jQuery canvas element
 
-         this.c = null; // rendered canvas context
 
-         this.t = 0; // touches index
 
-         this.isInit = false;
 
-         this.fgColor = null; // main color
 
-         this.pColor = null; // previous color
 
-         this.dH = null; // draw hook
 
-         this.cH = null; // change hook
 
-         this.eH = null; // cancel hook
 
-         this.rH = null; // release hook
 
-         this.scale = 1; // scale factor
 
-         this.relative = false;
 
-         this.relativeWidth = false;
 
-         this.relativeHeight = false;
 
-         this.$div = null; // component div
 
-         this.run = function () {
 
-             var cf = function (e, conf) {
 
-                 var k;
 
-                 for (k in conf) {
 
-                     s.o[k] = conf[k];
 
-                 }
 
-                 s._carve().init();
 
-                 s._configure()
 
-                  ._draw();
 
-             };
 
-             if (this.$.data('kontroled')) return;
 
-             this.$.data('kontroled', true);
 
-             this.extend();
 
-             this.o = $.extend({
 
-                     // Config
 
-                     min: this.$.data('min') !== undefined ? this.$.data('min') : 0,
 
-                     max: this.$.data('max') !== undefined ? this.$.data('max') : 100,
 
-                     stopper: true,
 
-                     readOnly: this.$.data('readonly') || (this.$.attr('readonly') === 'readonly'),
 
-                     // UI
 
-                     cursor: this.$.data('cursor') === true && 30
 
-                             || this.$.data('cursor') || 0,
 
-                     thickness: this.$.data('thickness')
 
-                                && Math.max(Math.min(this.$.data('thickness'), 1), 0.01)
 
-                                || 0.35,
 
-                     lineCap: this.$.data('linecap') || 'butt',
 
-                     width: this.$.data('width') || 200,
 
-                     height: this.$.data('height') || 200,
 
-                     displayInput: this.$.data('displayinput') == null || this.$.data('displayinput'),
 
-                     displayPrevious: this.$.data('displayprevious'),
 
-                     fgColor: this.$.data('fgcolor') || '#87CEEB',
 
-                     inputColor: this.$.data('inputcolor'),
 
-                     font: this.$.data('font') || 'Arial',
 
-                     fontWeight: this.$.data('font-weight') || 'bold',
 
-                     inline: false,
 
-                     step: this.$.data('step') || 1,
 
-                     rotation: this.$.data('rotation'),
 
-                     // Hooks
 
-                     draw: null, // function () {}
 
-                     change: null, // function (value) {}
 
-                     cancel: null, // function () {}
 
-                     release: null, // function (value) {}
 
-                     // Output formatting, allows to add unit: %, ms ...
 
-                     format: function(v) {
 
-                         return v;
 
-                     },
 
-                     parse: function (v) {
 
-                         return parseFloat(v);
 
-                     }
 
-                 }, this.o
 
-             );
 
-             // finalize options
 
-             this.o.flip = this.o.rotation === 'anticlockwise' || this.o.rotation === 'acw';
 
-             if (!this.o.inputColor) {
 
-                 this.o.inputColor = this.o.fgColor;
 
-             }
 
-             // routing value
 
-             if (this.$.is('fieldset')) {
 
-                 // fieldset = array of integer
 
-                 this.v = {};
 
-                 this.i = this.$.find('input');
 
-                 this.i.each(function(k) {
 
-                     var $this = $(this);
 
-                     s.i[k] = $this;
 
-                     s.v[k] = s.o.parse($this.val());
 
-                     $this.bind(
 
-                         'change blur',
 
-                         function () {
 
-                             var val = {};
 
-                             val[k] = $this.val();
 
-                             s.val(s._validate(val));
 
-                         }
 
-                     );
 
-                 });
 
-                 this.$.find('legend').remove();
 
-             } else {
 
-                 // input = integer
 
-                 this.i = this.$;
 
-                 this.v = this.o.parse(this.$.val());
 
-                 this.v === '' && (this.v = this.o.min);
 
-                 this.$.bind(
 
-                     'change blur',
 
-                     function () {
 
-                         s.val(s._validate(s.o.parse(s.$.val())));
 
-                     }
 
-                 );
 
-             }
 
-             !this.o.displayInput && this.$.hide();
 
-             // adds needed DOM elements (canvas, div)
 
-             this.$c = $(document.createElement('canvas')).attr({
 
-                 width: this.o.width,
 
-                 height: this.o.height
 
-             });
 
-             // wraps all elements in a div
 
-             // add to DOM before Canvas init is triggered
 
-             this.$div = $('<div style="'
 
-                 + (this.o.inline ? 'display:inline;' : '')
 
-                 + 'width:' + this.o.width + 'px;height:' + this.o.height + 'px;'
 
-                 + '"></div>');
 
-             this.$.wrap(this.$div).before(this.$c);
 
-             this.$div = this.$.parent();
 
-             if (typeof G_vmlCanvasManager !== 'undefined') {
 
-                 G_vmlCanvasManager.initElement(this.$c[0]);
 
-             }
 
-             this.c = this.$c[0].getContext ? this.$c[0].getContext('2d') : null;
 
-             if (!this.c) {
 
-                 throw {
 
-                     name:        "CanvasNotSupportedException",
 
-                     message:     "Canvas not supported. Please use excanvas on IE8.0.",
 
-                     toString:    function(){return this.name + ": " + this.message}
 
-                 }
 
-             }
 
-             // hdpi support
 
-             this.scale = (window.devicePixelRatio || 1) / (
 
-                             this.c.webkitBackingStorePixelRatio ||
 
-                             this.c.mozBackingStorePixelRatio ||
 
-                             this.c.msBackingStorePixelRatio ||
 
-                             this.c.oBackingStorePixelRatio ||
 
-                             this.c.backingStorePixelRatio || 1
 
-                          );
 
-             // detects relative width / height
 
-             this.relativeWidth =  this.o.width % 1 !== 0
 
-                                   && this.o.width.indexOf('%');
 
-             this.relativeHeight = this.o.height % 1 !== 0
 
-                                   && this.o.height.indexOf('%');
 
-             this.relative = this.relativeWidth || this.relativeHeight;
 
-             // computes size and carves the component
 
-             this._carve();
 
-             // prepares props for transaction
 
-             if (this.v instanceof Object) {
 
-                 this.cv = {};
 
-                 this.copy(this.v, this.cv);
 
-             } else {
 
-                 this.cv = this.v;
 
-             }
 
-             // binds configure event
 
-             this.$
 
-                 .bind("configure", cf)
 
-                 .parent()
 
-                 .bind("configure", cf);
 
-             // finalize init
 
-             this._listen()
 
-                 ._configure()
 
-                 ._xy()
 
-                 .init();
 
-             this.isInit = true;
 
-             this.$.val(this.o.format(this.v));
 
-             this._draw();
 
-             return this;
 
-         };
 
-         this._carve = function() {
 
-             if (this.relative) {
 
-                 var w = this.relativeWidth ?
 
-                         this.$div.parent().width() *
 
-                         parseInt(this.o.width) / 100
 
-                         : this.$div.parent().width(),
 
-                     h = this.relativeHeight ?
 
-                         this.$div.parent().height() *
 
-                         parseInt(this.o.height) / 100
 
-                         : this.$div.parent().height();
 
-                 // apply relative
 
-                 this.w = this.h = Math.min(w, h);
 
-             } else {
 
-                 this.w = this.o.width;
 
-                 this.h = this.o.height;
 
-             }
 
-             // finalize div
 
-             this.$div.css({
 
-                 'width': this.w + 'px',
 
-                 'height': this.h + 'px'
 
-             });
 
-             // finalize canvas with computed width
 
-             this.$c.attr({
 
-                 width: this.w,
 
-                 height: this.h
 
-             });
 
-             // scaling
 
-             if (this.scale !== 1) {
 
-                 this.$c[0].width = this.$c[0].width * this.scale;
 
-                 this.$c[0].height = this.$c[0].height * this.scale;
 
-                 this.$c.width(this.w);
 
-                 this.$c.height(this.h);
 
-             }
 
-             return this;
 
-         }
 
-         this._draw = function () {
 
-             // canvas pre-rendering
 
-             var d = true;
 
-             s.g = s.c;
 
-             s.clear();
 
-             s.dH && (d = s.dH());
 
-             d !== false && s.draw();
 
-         };
 
-         this._touch = function (e) {
 
-             var touchMove = function (e) {
 
-                 var v = s.xy2val(
 
-                             e.originalEvent.touches[s.t].pageX,
 
-                             e.originalEvent.touches[s.t].pageY
 
-                         );
 
-                 if (v == s.cv) return;
 
-                 if (s.cH && s.cH(v) === false) return;
 
-                 s.change(s._validate(v));
 
-                 s._draw();
 
-             };
 
-             // get touches index
 
-             this.t = k.c.t(e);
 
-             // First touch
 
-             touchMove(e);
 
-             // Touch events listeners
 
-             k.c.d
 
-                 .bind("touchmove.k", touchMove)
 
-                 .bind(
 
-                     "touchend.k",
 
-                     function () {
 
-                         k.c.d.unbind('touchmove.k touchend.k');
 
-                         s.val(s.cv);
 
-                     }
 
-                 );
 
-             return this;
 
-         };
 
-         this._mouse = function (e) {
 
-             var mouseMove = function (e) {
 
-                 var v = s.xy2val(e.pageX, e.pageY);
 
-                 if (v == s.cv) return;
 
-                 if (s.cH && (s.cH(v) === false)) return;
 
-                 s.change(s._validate(v));
 
-                 s._draw();
 
-             };
 
-             // First click
 
-             mouseMove(e);
 
-             // Mouse events listeners
 
-             k.c.d
 
-                 .bind("mousemove.k", mouseMove)
 
-                 .bind(
 
-                     // Escape key cancel current change
 
-                     "keyup.k",
 
-                     function (e) {
 
-                         if (e.keyCode === 27) {
 
-                             k.c.d.unbind("mouseup.k mousemove.k keyup.k");
 
-                             if (s.eH && s.eH() === false)
 
-                                 return;
 
-                             s.cancel();
 
-                         }
 
-                     }
 
-                 )
 
-                 .bind(
 
-                     "mouseup.k",
 
-                     function (e) {
 
-                         k.c.d.unbind('mousemove.k mouseup.k keyup.k');
 
-                         s.val(s.cv);
 
-                     }
 
-                 );
 
-             return this;
 
-         };
 
-         this._xy = function () {
 
-             var o = this.$c.offset();
 
-             this.x = o.left;
 
-             this.y = o.top;
 
-             return this;
 
-         };
 
-         this._listen = function () {
 
-             if (!this.o.readOnly) {
 
-                 this.$c
 
-                     .bind(
 
-                         "mousedown",
 
-                         function (e) {
 
-                             e.preventDefault();
 
-                             s._xy()._mouse(e);
 
-                         }
 
-                     )
 
-                     .bind(
 
-                         "touchstart",
 
-                         function (e) {
 
-                             e.preventDefault();
 
-                             s._xy()._touch(e);
 
-                         }
 
-                     );
 
-                 this.listen();
 
-             } else {
 
-                 this.$.attr('readonly', 'readonly');
 
-             }
 
-             if (this.relative) {
 
-                 $(window).resize(function() {
 
-                     s._carve().init();
 
-                     s._draw();
 
-                 });
 
-             }
 
-             return this;
 
-         };
 
-         this._configure = function () {
 
-             // Hooks
 
-             if (this.o.draw) this.dH = this.o.draw;
 
-             if (this.o.change) this.cH = this.o.change;
 
-             if (this.o.cancel) this.eH = this.o.cancel;
 
-             if (this.o.release) this.rH = this.o.release;
 
-             if (this.o.displayPrevious) {
 
-                 this.pColor = this.h2rgba(this.o.fgColor, "0.4");
 
-                 this.fgColor = this.h2rgba(this.o.fgColor, "0.6");
 
-             } else {
 
-                 this.fgColor = this.o.fgColor;
 
-             }
 
-             return this;
 
-         };
 
-         this._clear = function () {
 
-             this.$c[0].width = this.$c[0].width;
 
-         };
 
-         this._validate = function (v) {
 
-             var val = (~~ (((v < 0) ? -0.5 : 0.5) + (v/this.o.step))) * this.o.step;
 
-             return Math.round(val * 100) / 100;
 
-         };
 
-         // Abstract methods
 
-         this.listen = function () {}; // on start, one time
 
-         this.extend = function () {}; // each time configure triggered
 
-         this.init = function () {}; // each time configure triggered
 
-         this.change = function (v) {}; // on change
 
-         this.val = function (v) {}; // on release
 
-         this.xy2val = function (x, y) {}; //
 
-         this.draw = function () {}; // on change / on release
 
-         this.clear = function () { this._clear(); };
 
-         // Utils
 
-         this.h2rgba = function (h, a) {
 
-             var rgb;
 
-             h = h.substring(1,7)
 
-             rgb = [
 
-                 parseInt(h.substring(0,2), 16),
 
-                 parseInt(h.substring(2,4), 16),
 
-                 parseInt(h.substring(4,6), 16)
 
-             ];
 
-             return "rgba(" + rgb[0] + "," + rgb[1] + "," + rgb[2] + "," + a + ")";
 
-         };
 
-         this.copy = function (f, t) {
 
-             for (var i in f) {
 
-                 t[i] = f[i];
 
-             }
 
-         };
 
-     };
 
-     /**
 
-      * k.Dial
 
-      */
 
-     k.Dial = function () {
 
-         k.o.call(this);
 
-         this.startAngle = null;
 
-         this.xy = null;
 
-         this.radius = null;
 
-         this.lineWidth = null;
 
-         this.cursorExt = null;
 
-         this.w2 = null;
 
-         this.PI2 = 2*Math.PI;
 
-         this.extend = function () {
 
-             this.o = $.extend({
 
-                 bgColor: this.$.data('bgcolor') || '#EEEEEE',
 
-                 angleOffset: this.$.data('angleoffset') || 0,
 
-                 angleArc: this.$.data('anglearc') || 360,
 
-                 inline: true
 
-             }, this.o);
 
-         };
 
-         this.val = function (v, triggerRelease) {
 
-             if (null != v) {
 
-                 // reverse format
 
-                 v = this.o.parse(v);
 
-                 if (triggerRelease !== false
 
-                     && v != this.v
 
-                     && this.rH
 
-                     && this.rH(v) === false) { return; }
 
-                 this.cv = this.o.stopper ? max(min(v, this.o.max), this.o.min) : v;
 
-                 this.v = this.cv;
 
-                 this.$.val(this.o.format(this.v));
 
-                 this._draw();
 
-             } else {
 
-                 return this.v;
 
-             }
 
-         };
 
-         this.xy2val = function (x, y) {
 
-             var a, ret;
 
-             a = Math.atan2(
 
-                         x - (this.x + this.w2),
 
-                         - (y - this.y - this.w2)
 
-                     ) - this.angleOffset;
 
-             if (this.o.flip) {
 
-                 a = this.angleArc - a - this.PI2;
 
-             }
 
-             if (this.angleArc != this.PI2 && (a < 0) && (a > -0.5)) {
 
-                 // if isset angleArc option, set to min if .5 under min
 
-                 a = 0;
 
-             } else if (a < 0) {
 
-                 a += this.PI2;
 
-             }
 
-             ret = (a * (this.o.max - this.o.min) / this.angleArc) + this.o.min;
 
-             this.o.stopper && (ret = max(min(ret, this.o.max), this.o.min));
 
-             return ret;
 
-         };
 
-         this.listen = function () {
 
-             // bind MouseWheel
 
-             var s = this, mwTimerStop,
 
-                 mwTimerRelease,
 
-                 mw = function (e) {
 
-                     e.preventDefault();
 
-                     var ori = e.originalEvent,
 
-                         deltaX = ori.detail || ori.wheelDeltaX,
 
-                         deltaY = ori.detail || ori.wheelDeltaY,
 
-                         v = s._validate(s.o.parse(s.$.val()))
 
-                             + (
 
-                                 deltaX > 0 || deltaY > 0
 
-                                 ? s.o.step
 
-                                 : deltaX < 0 || deltaY < 0 ? -s.o.step : 0
 
-                               );
 
-                     v = max(min(v, s.o.max), s.o.min);
 
-                     s.val(v, false);
 
-                     if (s.rH) {
 
-                         // Handle mousewheel stop
 
-                         clearTimeout(mwTimerStop);
 
-                         mwTimerStop = setTimeout(function () {
 
-                             s.rH(v);
 
-                             mwTimerStop = null;
 
-                         }, 100);
 
-                         // Handle mousewheel releases
 
-                         if (!mwTimerRelease) {
 
-                             mwTimerRelease = setTimeout(function () {
 
-                                 if (mwTimerStop)
 
-                                     s.rH(v);
 
-                                 mwTimerRelease = null;
 
-                             }, 200);
 
-                         }
 
-                     }
 
-                 },
 
-                 kval,
 
-                 to,
 
-                 m = 1,
 
-                 kv = {
 
-                     37: -s.o.step,
 
-                     38: s.o.step,
 
-                     39: s.o.step,
 
-                     40: -s.o.step
 
-                 };
 
-             this.$
 
-                 .bind(
 
-                     "keydown",
 
-                     function (e) {
 
-                         var kc = e.keyCode;
 
-                         // numpad support
 
-                         if (kc >= 96 && kc <= 105) {
 
-                             kc = e.keyCode = kc - 48;
 
-                         }
 
-                         kval = parseInt(String.fromCharCode(kc));
 
-                         if (isNaN(kval)) {
 
-                             (kc !== 13)                     // enter
 
-                             && kc !== 8                     // bs
 
-                             && kc !== 9                     // tab
 
-                             && kc !== 189                   // -
 
-                             && (kc !== 190
 
-                                 || s.$.val().match(/\./))   // . allowed once
 
-                             && e.preventDefault();
 
-                             // arrows
 
-                             if ($.inArray(kc,[37,38,39,40]) > -1) {
 
-                                 e.preventDefault();
 
-                                 var v = s.o.parse(s.$.val()) + kv[kc] * m;
 
-                                 s.o.stopper && (v = max(min(v, s.o.max), s.o.min));
 
-                                 s.change(s._validate(v));
 
-                                 s._draw();
 
-                                 // long time keydown speed-up
 
-                                 to = window.setTimeout(function () {
 
-                                     m *= 2;
 
-                                 }, 30);
 
-                             }
 
-                         }
 
-                     }
 
-                 )
 
-                 .bind(
 
-                     "keyup",
 
-                     function (e) {
 
-                         if (isNaN(kval)) {
 
-                             if (to) {
 
-                                 window.clearTimeout(to);
 
-                                 to = null;
 
-                                 m = 1;
 
-                                 s.val(s.$.val());
 
-                             }
 
-                         } else {
 
-                             // kval postcond
 
-                             (s.$.val() > s.o.max && s.$.val(s.o.max))
 
-                             || (s.$.val() < s.o.min && s.$.val(s.o.min));
 
-                         }
 
-                     }
 
-                 );
 
-             this.$c.bind("mousewheel DOMMouseScroll", mw);
 
-             this.$.bind("mousewheel DOMMouseScroll", mw)
 
-         };
 
-         this.init = function () {
 
-             if (this.v < this.o.min
 
-                 || this.v > this.o.max) { this.v = this.o.min; }
 
-             this.$.val(this.v);
 
-             this.w2 = this.w / 2;
 
-             this.cursorExt = this.o.cursor / 100;
 
-             this.xy = this.w2 * this.scale;
 
-             this.lineWidth = this.xy * this.o.thickness;
 
-             this.lineCap = this.o.lineCap;
 
-             this.radius = this.xy - this.lineWidth / 2;
 
-             this.o.angleOffset
 
-             && (this.o.angleOffset = isNaN(this.o.angleOffset) ? 0 : this.o.angleOffset);
 
-             this.o.angleArc
 
-             && (this.o.angleArc = isNaN(this.o.angleArc) ? this.PI2 : this.o.angleArc);
 
-             // deg to rad
 
-             this.angleOffset = this.o.angleOffset * Math.PI / 180;
 
-             this.angleArc = this.o.angleArc * Math.PI / 180;
 
-             // compute start and end angles
 
-             this.startAngle = 1.5 * Math.PI + this.angleOffset;
 
-             this.endAngle = 1.5 * Math.PI + this.angleOffset + this.angleArc;
 
-             var s = max(
 
-                 String(Math.abs(this.o.max)).length,
 
-                 String(Math.abs(this.o.min)).length,
 
-                 2
 
-             ) + 2;
 
-             this.o.displayInput
 
-                 && this.i.css({
 
-                         'width' : ((this.w / 2 + 4) >> 0) + 'px',
 
-                         'height' : ((this.w / 3) >> 0) + 'px',
 
-                         'position' : 'absolute',
 
-                         'vertical-align' : 'middle',
 
-                         'margin-top' : ((this.w / 3) >> 0) + 'px',
 
-                         'margin-left' : '-' + ((this.w * 3 / 4 + 2) >> 0) + 'px',
 
-                         'border' : 0,
 
-                         'background' : 'none',
 
-                         'font' : this.o.fontWeight + ' ' + ((this.w / s) >> 0) + 'px ' + this.o.font,
 
-                         'text-align' : 'center',
 
-                         'color' : this.o.inputColor || this.o.fgColor,
 
-                         'padding' : '0px',
 
-                         '-webkit-appearance': 'none'
 
-                         }) || this.i.css({
 
-                             'width': '0px',
 
-                             'visibility': 'hidden'
 
-                         });
 
-         };
 
-         this.change = function (v) {
 
-             this.cv = v;
 
-             this.$.val(this.o.format(v));
 
-         };
 
-         this.angle = function (v) {
 
-             return (v - this.o.min) * this.angleArc / (this.o.max - this.o.min);
 
-         };
 
-         this.arc = function (v) {
 
-           var sa, ea;
 
-           v = this.angle(v);
 
-           if (this.o.flip) {
 
-               sa = this.endAngle + 0.00001;
 
-               ea = sa - v - 0.00001;
 
-           } else {
 
-               sa = this.startAngle - 0.00001;
 
-               ea = sa + v + 0.00001;
 
-           }
 
-           this.o.cursor
 
-               && (sa = ea - this.cursorExt)
 
-               && (ea = ea + this.cursorExt);
 
-           return {
 
-               s: sa,
 
-               e: ea,
 
-               d: this.o.flip && !this.o.cursor
 
-           };
 
-         };
 
-         this.draw = function () {
 
-             var c = this.g,                 // context
 
-                 a = this.arc(this.cv),      // Arc
 
-                 pa,                         // Previous arc
 
-                 r = 1;
 
-             c.lineWidth = this.lineWidth;
 
-             c.lineCap = this.lineCap;
 
-             if (this.o.bgColor !== "none") {
 
-                 c.beginPath();
 
-                     c.strokeStyle = this.o.bgColor;
 
-                     c.arc(this.xy, this.xy, this.radius, this.endAngle - 0.00001, this.startAngle + 0.00001, true);
 
-                 c.stroke();
 
-             }
 
-             if (this.o.displayPrevious) {
 
-                 pa = this.arc(this.v);
 
-                 c.beginPath();
 
-                 c.strokeStyle = this.pColor;
 
-                 c.arc(this.xy, this.xy, this.radius, pa.s, pa.e, pa.d);
 
-                 c.stroke();
 
-                 r = this.cv == this.v;
 
-             }
 
-             c.beginPath();
 
-             c.strokeStyle = r ? this.o.fgColor : this.fgColor ;
 
-             c.arc(this.xy, this.xy, this.radius, a.s, a.e, a.d);
 
-             c.stroke();
 
-         };
 
-         this.cancel = function () {
 
-             this.val(this.v);
 
-         };
 
-     };
 
-     $.fn.dial = $.fn.knob = function (o) {
 
-         return this.each(
 
-             function () {
 
-                 var d = new k.Dial();
 
-                 d.o = o;
 
-                 d.$ = $(this);
 
-                 d.run();
 
-             }
 
-         ).parent();
 
-     };
 
- }));
 
 
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